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Strengthening Bridges to Create a Prosperous Region 6 Lake Mainstay Resort August 25- 29, 2005

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Strengthening Bridges to Create a Prosperous Region 6 Lake Mainstay Resort August 25- 29, 2005 Facilitated By: Jen Silbert David Esch Daune Pratt Saudia Rahat – PowerPoint PPT presentation

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Title: Strengthening Bridges to Create a Prosperous Region 6 Lake Mainstay Resort August 25- 29, 2005


1
Strengthening Bridges to Create a Prosperous
Region 6Lake Mainstay ResortAugust 25- 29,
2005
  • Facilitated By

Jen Silbert David Esch Daune Pratt
Saudia Rahat Sinikka Henry Lateef Lisimba
2
Workshop General Objective
  • The main objective of this workshop is to
    introduce Appreciative Inquiry (AI) as a powerful
    process/tool for enabling a positive, peaceful
    and prosperous Region 6.

Positive Change
3
Workshop Specific Objectives
  • To introduce participants to the theory,
    principals and practice of AI by experiencing
    each phase of the AI 5-D process (Definition,
    Discovery, Dream, Design, Destiny)
  • Apply AI principles in the context of developing
    strategies and approaches to strengthening a
    positive relationship that supports integration
    and a prosperous Region 6
  • Explore experiences, case studies,and lessons
    learnt from applying AI to strategic planning,
    implementation, leadership development and
    positive change.

4
Specific Objectives Contd
  • To learn how to craft AI questions, identify your
    organization's positive core and to translate
    this into a vibrant sustainable change.
  • To help to create and launch new initiatives to
    build a united and prosperous Region 6

5
What is it going to take to make this workshop a
success?
6
Workshop Ground Rules
  • 1. Treat each other with respect
  • Not being abusive or intimidating
  • Allow each to have his or her say, to participate
    fully.
  • Tolerate different points of views, as this may
    differ based on individual values, attitude and
    beliefs.
  • 2. Time Keeping
  • It is everyones responsibility (facilitators and
    participants) to stick to the time that is agreed
    on for the workshop.
  • 3. Cell phone
  • It is preferred that cell phones be turned off.
    However if it is imperative that it be on, please
    put it on vibrate and take the calls outside the
    room.

7
What is Appreciative Inquiry?
  • Every human system has moments of exceptional
    performance -- times when it is doing something
    really well. By engaging members in a discovery
    and exploration of whats happening and creating
    ways to replicate and enhance the performance can
    create higher levels of performance and output.
  • In other words it is looking at what works, not
    what is broken, sick or failing.

8
What is Appreciative Inquiry?
  • AI is a collaborative and highly participative,
    system-wide approach to seeking, identifying, and
    enhancing the life-giving forces that are
    present when a system is performing optimally in
    human, economic, and organizational terms
  • - Bernard Mohr and Jane Watkins,
  • Authors of Appreciative Inquiry
  • Change at the Speed of Imagination

9
Appreciative Inquiry is
  • Not another intervention, but a new approach to
    existing interventions
  • Philosophy, process, and approach to change

10
Ap-pre-ci-ate,v
  • Valuing the act of recognising the best in
    people or the world around us affirming past and
    present strengths, successes, and potentials to
    perceive those things that give life (health,
    vitality, excellence) to living systems
  • To increase in value e.g. the economy appreciates
    in value.
  • SYNONYM PRIZING, ESTEMING AND HONOURING.

11
In-quire (kwir), v.,
  • The act of exploration and discovery
  • To ask questions to be open to seeing new
    potentials and possibilities.
  • Synonyms Discovery, Search, Study and Systematic
    exploration

12
Appreciative Inquiry 5-D Model
Definition Affirmative Topic Choice
Discovery What gives life? The best of what
is. Appreciating
Destiny/Delivery Innovate what will
be? Sustaining
Dream What might be? Envisioning Results/Impact
Positive Core
Design What should bethe ideal? Co-constructin
g

13
Introduction of Participants
  • You should already be seated into groups. At this
    point, we would like you to discuss with your
    group, the following questions
  • Who are you name, designation etc.
  • What are your strengths skills, training,
    personality etc.
  • What are your hopes for the workshop -
    expectations
  • Take 20 minutes to answer these questions
  • Write responses on flip chart paper.
  • Choose one person from the group to report.

14
Paradigm Shift
  • "We are told about the world before we see it. We
    imagine most things before we experience them.
    and those preconceptions, unless education has
    made us acutely aware, govern deeply the whole
    process of perception. They mark out certain
    objects as familiar or strange, emphasizing the
    difference, so that the slightly familiar is seen
    as very familiar and the somewhat strange as
    sharply alien ..." Walter Lippmann Public Opinion
    NY, Macmillan, 1922
  • Paradigm shift is the realization of ones
    current reality

15
Paradigm Shift Activity
  • We will now look at a Frame of Reference and
    discuss after each Frame, our perception of what
    is being illustrated in that picture.
  • As you look at each frame, think about the
    following
  • What is happening ?
  • Why is it happening?
  • How does it make you feel?

16
Frame of Reference
17
Frame of Reference
18
Frame of Reference
19
Frame of Reference
20
Frame of Reference
21
Frame of Reference
22
Paradigm Shift
  • What did you learn about how the world shifts and
    changes?
  • How you can use this awareness?
  • Take a minute and remember a time in your life
    when you realized that the world was not the way
    you had always thought it was.

23
Paired Activity Appreciative Inquiry Interview
Schedule
  • Find a partner (someone new to you) that you
    would like to interview. Introduce yourself.
  • Interview your partner
  • Have your partner interview you.
  • Make notes when you are conducting the interview
    to get points of your partners experience/story.
  • You have 1 hour (30 mins each) to do this
    activity together.

24
Self-Management and Group Roles
  • DISCUSSION LEADER Assures that each person who
    wants to speak is heard within time available.
    Keeps group on track to finish on time.
  • TIMEKEEPER Keeps group aware of time left.
    Monitors report-outs and signals time remaining
    to person talking.
  • RECORDER Writes groups output on flip charts,
    using speakers words. Asks person to restate
    long ideas briefly.
  • REPORTER Delivers report to large group in time
    allotted.

25
Group Work Activity
  1. After completing the paired interviews, return to
    your group, and introduce your partner by sharing
    their compelling story
  2. Everyone in the group should take turn in telling
    their partners information. You will be given 30
    minutes to do this for the entire group!
  3. Identify the Root Causes of Success from the
    stories shared
  4. Identify the Values, Strengths, Skills,
    Experiences from the stories shared
  5. As a group, choose the MOST compelling story
    presented within your group that you would like
    to share with everyone.

26
Root Causes of Success
  • Consider the following questions to identify the
    root causes of success
  • What happened new or different?
  • What was it about the people involved?
  • What was it about the relationships of the
    group/team/organization?
  • What about procedures, resources, leadership,
    communication, training etc.?

27
Plenary Discussion
  • What do we call all the different Root Causes of
    Success.

28
Affirmative Topic Choice
  • Human systems move in the direction of what we
    deeply and persistently ask questions about.
  • Transformational topics are possible in any
    situation, and will generate more positive
    changeevery time
  • The skill of framing and re-framing

29
Positive Image
Positive Action
  • What we ask determines what we find
  • What we find determines how we talk
  • How we talk determines how we imagine together
  • How we imagine determines what we achieve together

The more positive the inquiry, the greater and
longer lasting the change!
30
Reframing ActivityProblem to Opportunity
The Problem Tree
Source Mac ODell
31
Problem to Opportunity The positive opposite
of the worst problem
Examples
  • Problems
  • War
  • Death, destruction
  • Conflict, violence
  • HIV/AIDS
  • Opportunities
  • Peace
  • Life, creation
  • Harmony, caring
  • Healthy, safe-sex

32
Reframing
  • Authoritarian leadership
  • Discrimination
  • Ethnic conflict
  • Silenced voice
  • Participatory leadership
  • Diversity as a source of innovation
  • Creative coexistence
  • Full-voiced participation

33
The Art of the Question
The positive opposite is the Affirmative topic
  • Whats the biggest problem here?
  • Why did I have to be born in such a troubled
    family?
  • Why do you mess up so often?
  • Why do we still have those problems?
  • What possibilities exist that we have not thought
    about yet?
  • Whats the smallest change that could make the
    biggest impact?
  • What solutions would have us both win?
  • What makes my questions inspiring, energizing,
    and mobilizing?

34
Crafting QuestionsThree Parts
  • High Point
  • Value Most
  • Strengths, Values, Experiences, Qualities
  • Future Image

35
Eight Principles of AI
  1. Anticipatory Principle
  2. Positive Principle
  3. Principle of Simultaneity
  4. Enactment Principle
  5. Constructionist Principle
  6. Principle of Wholeness
  7. Poetic Principle
  8. Principle of Free Choice

36
Homework
  • Take some time this evening, to practice
    something that you learnt today with someone else
  • Reflect on your Paradigm Shift moment
  • Those who wish can share their story in the
    morning

37
Strengthening Bridges to Create a Prosperous
Region 6Lake Mainstay ResortAugust 25- 29,
2005
  • Day Two

38
Dream
Definition Affirmative Topic Choice Extraordinary
Guyanese Citizenry Mobilizing Unity and Peace
Discovery What gives life? The best of what
is. Appreciating
Dream What might be? Envisioning Results/Impact
Destiny/Delivery Innovate what will
be? Sustaining
Positive Core
Design What should bethe ideal? Co-constructin
g

39
Purpose of Dream Phase
  • Opportunity to challenge what is to present
    new assumptions
  • To think and create possibilities
  • To stretch our thinking and wondering about an
    organization/individual greatest potential.

Our aspirations, hope, expectations and/or dreams
are influenced by our historical and present
realities.
40
The Dream phase is
Practical -- grounded in our positive past
Creative -- seeks new possibilities Important
-- allows us to push the creative edges of
possibility around the organizations potential
41
Dream Images of the Future
  • The more compelling the image before us, the
    more committed we are to action.

Engagement
Action
Image
42
The Dream Activity
  • By divine intervention, we have been fast
    forwarded to the year 2010, you look around and
    see that Region 6 is what you want it to be!
  • Discuss in your groups
  • What Region 6 looks like.
  • What are people (children, youth, elderly) doing?
  • What positive feelings exists?
  • Present your image by use of a skit, song,
    poetry, art, etc.

A vivid imagination compels the body to obey
it. -Aristotle
43
Social Constructionism
  • We construct the reality we see.
  • We create our understanding of the world together
    by social influences.
  • We also change our reality through our
    interactions.

44
Design
Definition Affirmative Topic Choice Extraordinary
Guyanese Citizenry Mobilizing Unity and Peace
Discovery What gives life? The best of what
is. Appreciating
Dream What might be? Envisioning Results/Impact
Destiny/Delivery Innovate what will
be? Sustaining
Positive Core
Design What should bethe ideal? Co-constructin
g

45
Does Design Matter?
  • First we shape our structures and then our
    structures shape us. Winston Churchill
  • Most people spend 50 of their time not just
    doing their job but fighting their own
    institutional bureaucracies. Dee Hock,
    Founder, Visa International
  • All systems are perfectly designed to achieve
    the results they are currently getting.
  • - Marv Weisbord, Organizational Consultant

46
What is Design ?
  • Both a process and a product
  • As a verb to design Is to invent, to
    innovate, to conceive, and to make choices
    about the purpose, roles, relationships,
    processes, practices and structures which will
    house, support and give life to the systems
    members and the dream they have created.
  • As a noun, The Organization Design is the set
    of choices we have made about the above.

47
Design Possibilities Map
48
Sample Design Possibilities Map
National Think Tank
Brainstorming among various interest groups
Institutions
49
Warp SpeedDesign Activity
  • Objective
  • To have the object
  • touch everyone
  • in sequence
  • in the shortest time possible
  • One Rule
  • Object must make contact with each participant in
    sequence
  • Instructions
  • Form a circle
  • Create a sequence where everyone touches the
    object
  • Keep hand raised until you receive the object (so
    everyone can see who already received it)

50
Group Activity
  • Based on your Dream, design a Possibility Map
  • WHO - relationships (individuals, groups,
    organizations, civil society) needed to achieve
    this dream.
  • WHAT - elements that will influence the
    achievement of the dream (structures, roles,
    education/training)
  • You have 30 mins for this activity
  • Report out

51
What is a Provocative Proposition?
  • A statement that bridges what could be with
    your own speculation or intuition of what should
    be
  • It stretches the status quo challenges
    assumptions or routines
  • Suggests real possibilities
  • Energizes the dream, by painting a picture of the
    most desired future.

52
Provocative Propositions
A Provocative Proposition describes what the
system/organization will look like and feel like
when all of the chosen elements (what) and
relationships (who) are at their best. It
brings the dream to life through words.
53
Example I Trade Investment
  • Land of abundance. Food basket over-flowing.
    Promoting healthy and sound trade and investment
    scope and policies that respect our people and
    environment and gives above par returns on
    investment, salaries, and wages. Promotes growth
    and development, uniting and empowering
    Guyanese. A government that recognizes, accepts,
    and demonstrates in words, deeds, and legislation
    that the private sector is the engine of
    economic growth. Effective and efficient
    institutions with the capacity to support these
    ideals. Political stability, peace and security,
    competent and good governance.

54
Example II A region of growth and development
  • With good governance and inclusiveness a nation
    living and working as one with peaceful and
    harmonious relations. A satisfied labour force
    with better wages and salaries through
    industries, investment, trade and agriculture.
    Employment, housing, recreational facilities,
    electricity, transportation, and
    telecommunication for everyone. Health facility
    and solid waste management in this healthy
    region. Successful youth through improved
    education and sports, technology at its max. A
    safe, happy, enriched and stress-free region for
    all!

55
Group Activity Design Provocative Propositions
  1. Go to the Dream that you envisaged.
  2. Look at the examples of provocative propositions
    in your manuals.
  3. Brainstorm the ingredients you would like to
    see present in your ideal for that Dream.
  4. Write in present tense, a statement of what your
    vision/dream looks like when it is functioning at
    its very best.
  5. Finalize your statement on flip chart
  6. Prepare a 2 minute report out
  7. You have 30 mins to prepare this

56
Open Space Rules
  • Whatever happenshappens
  • Whoever comes are the right people
  • Whenever it stops is the right time to stop
  • When its over its over
  • LAW The law of 2 feet you can move around
  • Each theme table must have a LEADER SCRIBE

57
Welcome to
  • Star Power!

58
Rules of the Game
  • This is a trading game. Each of you will be given
    an envelope containing 5 chips and you will have
    approx
  • 5-7 minutes in which to trade. The values
    of the chits are shown on the poster and bonus
    points may be awarded to groups.
  • You may only exchange one chit for one chit .
  • You may only exchange chits of unequal value.
  • In order to conduct a transaction, hold the hand
    of the person with whom you are negotiating. Only
    release hands once the transaction has been
    concluded.
  • Do not reveal the contents of your envelope to
    anyone.
  • If you do not wish to trade with anyone, fold
    your arms.
  • Do not talk to anyone except if you are holding
    hands with them.

59
Chit Values
  • Gold 25 points
  • Pink 20 points
  • Blue 15 points
  • Green 10 points
  • White 5 points

60
What does Star Power teach?
  1. Each of us may be more vulnerable to the
    temptation to abuse power than we realize. Power
    can be amazingly seductive.
  2. To change behaviour, it may be necessary to
    change the system in which that behaviour occurs.
  3. Few people are likely to participate in an
    endeavour if they feel powerless
  4. If rules do not have legitimacy, they will not be
    obeyed.

61
What does Star Power teach? (contd)
  • What seems fair to those in power is not likely
    to seem fair to those who are out of power
  • Persons who are promoted rarely remember those
    they leave behind
  • Power is like fire, it can be used to help make
    the world a better place to live or it can be
    terribly destructive.
  • In any system, there needs to be checks on
    power. If there are no checks, power will almost
    certainly be abused.

62
Inspiring and Energizing Provocative
Propositions
  • Characteristics
  • Provocative stretch, challenge, wow vs.
    HoHum
  • Written in present tense appear to describe the
    current reality
  • Grounded illustrate real possibilities based on
    history
  • Desired Is it something you really want?
  • Affirmative boldly stated in the positive
  • Example We are We do
  • Guidance clearly provides direction for the
    organizations future.

63
Destiny/Delivery
Definition Affirmative Topic Choice Extraordinary
Guyanese Citizenry Mobilizing Unity and Peace
Discovery What gives life? The best of what
is. Appreciating
Destiny/Delivery Innovate what will
be? Sustaining
Dream What might be? Envisioning Results/Impact
Positive Core
Design What should bethe ideal? Co-constructin
g

64
Principles of Improvisation Lessons from Jazz
  • Affirmative sense making saying yes to the
    mess
  • Provocative competence incremental disruptions
  • Minimal structures that allow maximum autonomy
  • Embracing errors as a source of learning and
    discovery
  • Finding a groove continual negotiation toward
    dynamic synchronization
  • Altering between soloing and supporting Taking
    turns make the other happen

65
Destiny/Delivery Action, Innovation, and
Collaboration
Action
Innovation
Collaboration
66
Group Activity
  • Discuss the key actions, initiatives, projects
    you feel need to happen to uplift your
    provocative proposition.
  • Report on
  • WHAT is the project/programme/initiative?
  • WHAT steps are needed to make it happen?
  • WHEN it will happen?
  • WHO will do it - and what is YOUR role in seeing
    this through?
  • We will do TWO ROUNDS

67
Open Space Rules
  • Whatever happenshappens
  • Whoever comes are the right people
  • Whenever it stops is the right time to stop
  • When its over its over
  • LAW The law of 2 feet you can move around
  • Each theme table must have a LEADER SCRIBE

68
Participatory Workshops AI Workshops for a
Better Guyana
  • Objectives
  • Establishing trainers group that will in turn
    train community group to celebrate for a better
    Guyana
  • Creating an environment that is safe where ideas
    are shared openly and freely in an atmosphere of
    trust
  • Empowering participants with knowledge to
    stimulate positive thinking for positive action
  • Creating a network of community groups that will
    disseminate and sustain the principles of AI and
    allow for feedback on progress and change

69
Project Capacity Building for Positive Change
  • GOAL To incorporate the principles of AI into
    Municipal Governments and Management Programmes
    (MGMP) mainly at the stakeholders consultation
    level of its community projects
  • WHO Each municipality in collaboration with MGMP
  • WHEN Now!

70
Project Creating Positive Attitudes with respect
to Waste Disposal.
  • Objective
  • Within 4 months carry out sensitization
    programmes through television, workshops,
    distribution of posters and flyers.

71
Project Creating Positive Attitudes with respect
to Waste Disposal.
  • ACTIVITIES
  • TV documentary and Ads
  • Workshop for housewives, school children (primary
    and secondary) and Community Based Organizations
    (CBOs).
  • Distribution of flyers and posters
  • WHO environmental health department within the
    RDC.
  • WHEN 4 months

72
Its been a pleasure being with you We wish you
every success in your new endeavours.Thank You!
73
Contact Details
  • Contact details in the Folder (page 5)
  • USAID
  • David Esch
  • Jen Hetzel Silbert
  • Partners for Positive Change
  • Daune Pratt
  • Lateef Lisimba
  • Saudia Rahat
  • Wazir Baksh
  • Sinikka Henry

UNDP Lawrence Lachmansingh Programme
Manager Social Cohesion Programme Tel 225-0922,
226-4040/8/9 Trevor Benn Programme Officer
Governance Social Cohesion Programme Tel
225-0922, 226-4040/8/9 X 254
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