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Creative Ideas for Young Learners

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Fundamentals of Using Games Remind students that games still involve learning ... (website for kids for ... Cut Paste/glue Colour Erase Write Draw Alphabet ... – PowerPoint PPT presentation

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Title: Creative Ideas for Young Learners


1
Creative Ideas for Young Learners
  • Presented by
  • TEFL Peace Corps Volunteers

2
Classroom Supplies
  • Scissors
  • Glue Sticks
  • Markers, Coloured Pencils, Crayons
  • Pencil Sharpeners
  • Rubbers (Erasers)
  • Rulers
  • Paper (plain and coloured)
  • Stapler
  • Stickers
  • Flash cards
  • Pictures
  • Alphabet letters
  • Alphabet puzzles
  • Books with pictures

3
Language Focus
  • Vocabulary for imperatives
  • Cut
  • Paste/glue
  • Colour
  • Erase
  • Write
  • Draw
  • Vocabulary for things in the classroom and asking
    questions
  • May I have the scissors?
  • May I have the glue?
  • May I have some markers/crayons?

4
Alphabet Pages,Create Supplemental Material
  • www.kindergarten.com
  • www.learningpage.com (free clipart)

5
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6
Make a Book
  • My Alphabet Book
  • My Book of Colours
  • My Book of Numbers
  • My Book of Shapes
  • My Book of Opposites/Adjectives

7
Arts Crafts
  • Alligator
  • Frog
  • Spider
  • Bookmarks
  • Cards

8
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9
Puzzles
  • www.bogglesworld.com
  • Make your own crossword
  • Word Find
  • Word Discovery (e.g. snowflakes)
  • Word Shapes

10
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11
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12
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13
Total Physical Response (TPR)
  • Alphabet
  • Numbers
  • Role playing / drama
  • Charades

14
Games Songs
  • Bingo (colours, numbers, shapes, etc.)
  • Hangman (vocabulary, spelling practice)
  • Charades (flash cardsadjectives, adverbs, verbs,
    jobs, etc.)
  • Songs (Hokey Pokeyvocabulary for the body, Old
    MacDonaldvocabulary for animals, alphabet
    songmilitary style)

15
Why Teach Using Games?
  • Games keep life interesting for the students and
    the teacher. They allow the students to interact
    more with the material and with each other in
    real language situations, making class time more
    productive and making the material more memorable.

16
Myths Realities
  • Myth It takes too much time to plan and prepare
    for games.
  • Reality It takes a little bit of extra time, but
    only in the beginning. Put your students to work.
    Often they can do the work in one class hour or
    for homework and use the material in the next
    hour for the game. After that, recycling is key.
    Once you build up a stock of games, you can
    modify them for many situations.
  • Myth Theres too much textbook material to
    cover, so theres no time for games.
  • Reality There is too much textbook material to
    cover, but it can be covered at a deeper level
    and in a more interesting way through adaptation
    to games. Many textbook activities are better
    given as homework. Focus on planning games, not
    planning homework let the textbook do that for
    you.
  • Myth Its more important for students focus on
    grammar drills and mastering certain grammatical
    structures.
  • Reality At the elementary level, its more
    important that students have a good experience
    with the language and that they learn to be
    comfortable speaking.

17
Fundamentals of Using Games
  • Remind students that games still involve learning
    write the topic on the board, as well as a
    textbook page number. Give homework based on the
    game. Make the game part of their learning, not
    something outside of it.
  • Teach students the basic procedures of
    game-playing.
  • a. Explain and demonstrate the game.
  • b. Have them tell/show you how to play.
  • c. Each member of the group must participate.
  • d. Each group will be expected to demonstrate
    some aspect of the game.

18
  • 3. Make sure the games are content-based and that
    the students are producing something with the
    language. The important thing isnt the game
    itself but how the students use the language.
  • 4. Monitor the whole process checking in with
    each group once is not enough.
  • 5. Save time at the end of the class hour for a
    summary of the topic have groups demonstrate
    use of a grammatical structure or word.
  • 6. Noise and chaos are part of group work. The
    best way to keep the noise level down is to stay
    close to the students by moving from group to
    group, checking on their process.

19
Ideas For Games
  • 1. Vocabulary
  • a. Ball (also works for sequences numbers,
    days, months, alphabet, etc. also verb
    conjugations or tense changes)
  • b. Bingo (can give words in native language or
    give definitions)
  • c. Charades (works best with verbs)
  • d. Group races (works best for reviewing
    categories of vocabulary)
  • e. Im going on a picnic ...
  • 2. Grammar mostly verb tenses
  • a. Tic Tac Toe
  • b. Five in a Row
  • c. I Know Everything (for questions)
  • d. Board game
  • e. Time game

20
Motivation
  • Games are a good way to motivate students -- use
    them more often and find other ways to motivate
    students
  • Sticker charts Reward/penalize students
    individually. This works better with younger
    students. They get a sticker next to their name
    on a chart if they are on time, have complete
    homework and arent disruptive in class after 10
    stickers they get a little reward stickers, an
    eraser, etc. You can do it without stickers and
    without material rewards the reward could be
    library/reading time, or a special game, or
    having class outside.
  • Points plan Reward/penalize students as a
    group. This works better with older students.
    Heres an example A class starts with 20 points.
    When they reach 250 points, they get to watch a
    movie during class time. Write the points on the
    board each day (but also keep track of them in a
    notebook).
  •  

21
Resources
  • Websites
  • www.kindergarten.com
  • www.learningpage.com
  • www.bogglesworld.com
  • www.eflcub.com
  • www.enchantedlearning.com
  • www.abcteach.com
  • www.btinternet.com/ted.power
  • www.englishbanana.com
  • http//iteslj.org/links/
  • http//www.LessonPlansPage.com
  • www.theholidayzone.com
  • Interactive Websites
  • www.lisaexplains.com (website for kids for web
    design)
  • www.discovery.com
  • www.starfall.com
  • Song Book
  • Old Favorites For All Ages
  • by Anna Maria Malkoç
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