Music Cube : Making Digital Music Tangible Miguel Bruns Alonso and David V' Keyson ID StudioLab, Fac - PowerPoint PPT Presentation

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Music Cube : Making Digital Music Tangible Miguel Bruns Alonso and David V' Keyson ID StudioLab, Fac

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Shake cube (in on state) Shuffle mode. Placing cube face down and pressing it Sleep mode ... Shape may prevent it from being carried in pockets (unlike ipod) ... – PowerPoint PPT presentation

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Title: Music Cube : Making Digital Music Tangible Miguel Bruns Alonso and David V' Keyson ID StudioLab, Fac


1
Music Cube Making Digital Music
TangibleMiguel Bruns Alonso and David V.
KeysonID StudioLab, Faculty of Industrial Design
Engineering, Delft University of Technology
  • Priyanka Banerjee

2
What is the Music Cube
  • It is a wireless cube like object of rubber used
    to interact with music collection

3
Purpose of the Music Cube
  • Make digital music more tangible
  • Recreate the entire experience of listening to
    music. (just like using CDs)

4
Music Cube in Action
  • http//www.youtube.com/watch?vjGzKy2RlbqA

5
Interaction with the Music Cube
  • Shake cube Turn it on (4 color side lights come
    on)
  • Place a colored side facing upward Play list
    selection
  • Rotate top button Scrolling through songs in a
    play list

6
  • Press top button Pauses the music
  • Briefly holding the button Volume control
  • Shake cube (in on state) Shuffle mode
  • Placing cube face down and pressing it Sleep
    mode

7
Feedback from the Music Cube
  • Audio feedback -Play list name, song title
  • Color Lights and Intensity - Volume Level
  • Random color display Shuffle mode
  • Light flashing in changing color Music Rhythm
  • Static color Current Play list

8
Evaluation
  • Shape may prevent it from being carried in
    pockets (unlike ipod)
  • Gestures used for each functionality is fuzzy for
    a 1st time user (like shaking the cube to start
    it, shake it to get into the shuffle mode)
  • No feature for attaching headphones

9
  • It has a constraint on the maximum number of play
    lists (4) which is dependent on the number of
    available visible surfaces
  • Song search would be a tedious process (since
    there is no way of knowing which song comes next)
  • It has high hedonic value
  • It is a great toy once you know how to interact
    with it

10
Possible Future Extension
  • Light intensity could indicate the power level
  • Device should automatically turn off lights when
    power level falls below certain threshold (power
    saving mode)
  • Lights could be used to indicate memory space
  • Patterns may be used with colors
  • Convert it into a multi-user device
  • Understand psychology and choose songs
    accordingly

11
Results from the Paper
12
Other Related Researches
  • Audio Cubes
  • http//www.youtube.com/watch?vkG-Wm6BUAyMfeatur
    erelated
  • Sony Rolly
  • http//www.youtube.com/watch?vHTxdKi77G20featur
    erelated

13
(No Transcript)
14
Thank you
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