Title: AYSO Basic Referee Course Day 1
1AYSO Basic Referee CourseDay 1
2Goal Regional Referee Certification
- In order to be certified Participants must
- Complete this class
- Sign Roster
- Pass written exam (75)
- Take Safe Haven Course
- Confers important protection to volunteers
- Take only once
- Offered online (aysotraining.org)
3Annual Volunteer Signup
- Detailed instructions are under Referee
Registration Page at http//ayso26.org/ref/refhom
e.html - Register on www.eAYSO.org
- Fill-in volunteer form online
- Print, sign, and mail 2 copies to Palo Alto AYSO
(RRA - Palo Alto AYSO, 626 Wildwood Ln, Palo
Alto, CA 94303) - Take Safe Haven (once only)
- Get AYSO id from Lee Berg, Regional Referee
Administrator (rra_09_at_ayso26.org) - Login to WebYouthSoccer
- Available at bottom of ayso26.org home page
- Used for referee scheduling in U12 and higher,
referee communications, game cards, etc.
4Course Plan Day 1
- The Game of Soccer (Mod 2)
- Mechanical Aspects of the Game (Mod 8)
- Pregame Preparation (Mod 3)
- Starting the Game (Mod 4)
- Stopping Play Restarts (Mod 5 9)
- Restarting Play (Mod 6 9)
5Game of Soccer
- AYSO Philosophy
- AYSO Tobacco Alcohol Policy
- AYSO TEAM concept
- History of the game
- Spirit of the game
- Philosophy of refereeing
- Dealing with young players (U10/U11)
6History of the Game
Soccer is known as Football outside the
USA Earliest organized game was called
Calcio, played by the Romans. It was very
brutal. But a heck of a lot of fun !!
Basic Referee Course - Lesson 1
7History of the Game
The modern game dates from 1863 when the Laws of
the Game were established at a London pub Two
factions split from one another. One was
Rugby. The other was Football (soccer)
Basic Referee Course - Lesson 1
8History of the Game
FIFA (Federation International de Football
Association) governs the worldwide game
USSF (United States Soccer Federation) is the
national governing body
AYSO is a National Association member of USSF
Basic Referee Course - Lesson 1
9Game of Soccer
- AYSO Philosophy
- Non-profit, mostly volunteer organization whose
mission is to - Develop and deliver quality youth soccer programs
which promote a fun, family environment based on
our philosophies.
10Game of Soccer
- AYSO Philosophy
- AYSO games are
- Safe
- Fair
- Fun
- This is the essential spirit of soccer!
- Need to know for exam
11Game of Soccer
- AYSO Philosophy
- Balanced Teams
- Everyone Plays
- Positive Coaching
- Open Registration
- Good Sportsmanship
- Player Development
Usually on every exam including National
Referee!
12Game of Soccer
- AYSO Alcohol and Tobacco Policy
- No Alcohol or Tobacco anywhere near the kids
- Not before, during or after games or practice
- Nowhere near the fields
Present a healthy, athletic environment for
players by, in the case of coaches and referees,
neither consuming alcoholic beverages nor using
tobacco products during practices or games or in
the immediate vicinity of the soccer fields.
13Game of Soccer
- U10/U11 Players
- Have a taste of an athletic experience and
working together as a team - At the simplest level of play, any player who can
run and kick a ball can enjoy soccer
14Game of Soccer
- U10 Players
- Physical/gross motor development
- Social and emotional development
- Cognitive/thought development
15Game of Soccer
- AYSO Team
- How many teams are on the field of play?
Kids (players)
Answer ONE!
16Game of Soccer
The AYSO Team
Provides positive child development in a safe,
fair, and fun soccer environment.
How do teammates interact?
- work together
- help each other
- protect each other
- do their best
17Game of Soccer
AYSO Team
- Children need role models.
- Example is a powerful tool.
- Referees control environment
The kids watch and imitate what adults do! Be a
good role model.
18Game of Soccer
AYSO Coaching
Eat Lots of PIE!
- Positive
- Instructional
- Encouraging
Remember this when dealing with Coaches!
19Dealing with Coaches/Spectators
Use the AYSO Team concept to enlist
cooperation Remain calm and professional Maintain
control of your emotions Intervene early to
prevent escalation (A smile, frown or look can
defuse a bad situation) Keep adults focused on
creating an enjoyable experience for the players
Basic Referee Course - Lesson 2
20AYSO Referees
- The Laws of the Game in AYSO are the FIFA Laws
of the Game, with permitted modifications for
young players - An AYSO referee is part teacher, part
facilitator, part fair play arbiter - For younger players, emphasis is on positive
instruction - Give enthusiasm to kids Convey the spirit of the
game - Help them learn the basics, but let them play
- Referees are volunteers
- Everyone's learning... And having fun
21Philosophy of Refereeing
The Laws of the Game are intended to provide that
games should be played with as little
interference as possible, and in this view it is
the duty of the referee to penalize only
deliberate breaches of the Law. Constant
whistling for trifling and doubtful breaches
produces bad feelings and loss of temper on the
part of the players and spoils the pleasure of
spectators.
Basic Referee Course - Lesson 1
22CLASS BREAK!!!
Please be back in 5 minutes
23Mechanical Aspects of the Game
- The Field
- Must knows
- Ball Sizes and Standards
- Quick summary
- Field and player equipment safety
- AYSO Policy and common sense
24The Field (Law 1)
Corner Flags at LEAST 5 tall
50 to 100 Yards Wide
Optional Mark (10 yards from corner arc)
Touch Line
Goal Area
Penalty Arc
Penalty Area
Center Circle
20 Yards
Center Mark
Goal Line
Goal Line
Touch Line
Penalty Mark (9 diameter)
100 to 130 Yards Long
Corner Arc 1 yard from corner
25Mechanical Aspects
- Reduced size fields in U-10, U-11
- U-10 is 40 x 60 yards
- U-11 is 50 x 80 yards
- Opposing players are required to be more than 8
yards from the ball at restarts. - Penalty areas and goal areas have been reduced in
size. - Goal kicks start anywhere in the goal area must
leave the penalty area to be in play.
26Mechanical Aspects
- The Players (Law 3)
- 11 players, one of whom is the Goalkeeper(U10 7
players U11/U12 9 players.) - Must have and maintain at least 7 players(U10 5
players. U11/U12 7 players) - GK may change places with another player at any
stoppage in play ref is informed of change - Obtain roster cards
- Players listed in numerical order (hopefully!)
- Insist that quarters played be blank
27Mechanical Aspects
- Coaches must have medical and emergency treatment
authorization in their possession (copy of
registration form with special medical conditions
noted) - Referees are not required, or recommended, to ask
if the forms are in the coaches possession. It is
the coachs responsibility to have the forms at
all times
28Mechanical Aspects
The Players Equipment (Law 4)
- Team uniform -- 5 s
- Shirt--goalkeepers shirt different color from
players of both teams and referees - Shorts-- If thermal shorts are worn, they must be
the same color as the uniform shorts - Shoes -- no toe cleats or sharp spikes
- Socks--all team players wear same color
- Shin guards -- must be under socks
29Mechanical Aspects
- Players Equipment - Law 4
- Nothing dangerous (in your opinion)
- No hard casts (NOT EVEN PADDED!!!)
- No watches, jewelry, sun glasses, hats, earrings,
metal berets in hair - Medic Alert badges taped with soft cloth
- Keep Alert visible
- Knee braces OK (must not be dangerous)
30The Ball (Law 2)
- Size 4 (U10 through U12)
- No rough edges
- Inflated to thumb pressure
- You choose from balls offered by teams
- Remember (write down) which teams ball you took!
- (See slide on after the game)
31Pregame Preparation
- Referee duties prior to match
- Check Field condition and markings, players,
equipment, ball - Find ARs or club linesman
- Introduce yourself to coach, captains
- Pre Game conference with ARs or club linesman
- Discuss field conditions review AR signals and
responsibilities - Coin Toss
32Pregame Preparation
- Arrive a minimum of 15 minutes before game time
(30 minutes if first game of day on that field) - Check field, field markings, flags, goals, nets
- Walk entire field every line!
- Mark any hazards with small flat cones
- Acquire and check ball (thumb pressure)
33Pregame Preparation
Injury Prevention Field Conditions
- Environmental conditions may present hazards
- smog, wet field, dry field, hot day, cold day,
electrical storms - Physical surroundings may present hazards
- Goalposts, crossbars and nets are the most common
source of injury - Structures near fields - walls, fences etc...
- Sprinkler heads or drains (mark with cone if
problem) - Seating - player/coach area (one yard off field)
- Foreign objects on or near field - broken glass,
debris etc... REMOVE IF POSSIBLE
34Pregame Preparation
- Find your Assistant Referees
- If none around, go get some volunteer club
linesman - club linesman should only signal ball in or out
of play - Check in teams
- AR (or you if no AR) should do pregame inspection
of players - Check game cards from coach make sure they are
filled out - Pregame talk with your ARs
- Briefly go over any field problems, time issues,
and signals
35Pregame Preparation
Before the Game Gamesmanship
- Introduce yourself to the coaches
- Learn their names!
- Introduce yourself, ARs to captains
- Learn their names and write down!
- Be approachable, not flippant or cold
- Introduce yourself and assistants to captains at
coin toss
36Pregame Preparation
The Coin Toss
- Team that supplies the game ball calls the toss.
- Winner selects the goal it will attack in the 1st
half. - Loser must kick off.
- Write kicking team and direction on roster card
or game card You need to reverse these
selections for the start of 2nd half.
37CLASS BREAK!!!
Please be back in 10 minutes
38Stopping Play
- Over touchline
- Over goal line
- Goal scores
- Injury
- Substitutions
- Fouls and misconduct
39The Ball Is Out of Play (Law 9)
- When the ball goes entirely over a boundary line
- Over a touch line
- Over a goal line
- Into a goal
- Once the referee has decided to stop play, for
- An infringement
- Everything else
- Ball held by goalkeeper is in play but other
players may not challenge for it - The goals, the corner flags and the referees are
in play
40Ball Out of Play (Law 9)
Out!
In!
In!
In!
Field of play
Ball may be on the ground OR in the air.
41Out of Play (Into Touch)
42The lines of the field are part of the area they
define
In Play
In Play
IN
OUT
In Play
Either in the air or on the ground
Out of Play
Basic Referee Course - Lesson 5
43Goal (Law 10)
- Ball must cross into the goal while in play
- It doesn't matter who put it there
- attacker
- defender
- referee
- A goal cannot be awarded for any other reason
44When ball goes into the goal
- AR makes eye contact with ref, then sprints
towards the halfway line - AR raises flag to stop play if play continues
after the ball crosses the goal line - No goal
- if foul/offside by attackers
- direct from IFK or throw-in
- Restart after a goal is a kick off by scored-on
team
45Stopping Play
No Goal
Whats A Goal?
No Goal
Goal!!!
No Goal
46Stopping Play
Injury (Law 5)
- Stop play IMMEDIATELY whenever in your opinion a
player is hurt or may be about to be hurt - Any player bleeding must leave the field
- Let coach tend an injured player
- (DO NOT TOUCH!)
- Allow a substitute if coach wants one
- Restart with a dropped ball
47Stopping Play
AYSO Guidelines and Rules for Dealing With Blood
- The individual (player or referee) must leave the
field immediately for treatment. - The individual (player or referee) may not return
until the bleeding is stopped and the wound is
covered. - Blood on clothing must be neutralized with a
disinfectant (NOT water or soda) or the clothing
replaced. - Blood on the body must be removed and the
contaminated skin disinfected.
48Stopping Play
- Substitutions
- Everyone plays for at least half game
- At mid-point of each half, when the ball is out
of play - Whistle call for substitutions
- Ask coaches to expedite--no team huddle, meeting,
refreshments. - ARs mark on game card who is OUT
- Count players visually restart
49Stopping Play
4 Times for Substitution
- Mid-point of the first half (quarter break)
- Half Time
- Mid-point of the second half
- To replace an injured player just taken out
Usually on the exam!
50Duration of Play (Law 7)
- Each half is 25 minutes in U10
- Each half is 30 minutes in U11, U12
- Half time is 5 to 10 minutes
- Start on time so arrive early
- Each half ends when time runs out. You may add
a little time to make up for time lost (injury,
substitutions). - You can abandon or terminate game early
- Dangerous conditions (lightning, darkness)
- If you hear thunder or see lightening, stop game
immediately! - Half hour rule no lightening or thunder for ½
hour - Crowd out of control, etc
51Kick off (Law 8)
- Ball at mid-field, on ground, stationary
- Everyone in his/her own half
- Opposing players outside the circle
- Ball is in play when it is kicked and moves
forward. (Retake if not kicked into play.) - No second touch (IFK for infraction)
- A goal may be scored directly from akick-off
- The game (time) starts with the first kick
52Dropped Ball (Law 8)
- For incidental stoppages
- Injuries
- Outside interference (dog, spectator)
- One player from each side facing each other
- Referee drops the ball from waist height
- Re-drop if touched before it hits the ground
53Dropped Ball in Goal Area
ball was here
drop it here
Move the ball to the goal area boundary parallel
to the goal line
54Throw-in (Law 15)
- Restart when ball goes out over a touch line
- At that point by any player of the team that did
not last touch it - Opponents must be 2 meters away and may not
interfere retake for a non-trifling violation - Limited advantage
- Both feet on the ground, on or outside the line
- Using both hands, from behind and over the head
- Throw-in to other team if done incorrectly
- A goal my not be scored directly (restart GK)
55HANDS
- Both hands on ball -----
- FAIR
- -------One hand guiding ball
- FOUL Use common sense
56Feet
Location Of Feet
Part of each foot on or behind touch line
57More Feet
- Feet on Throw -In
- On ground, on or outside line
OK OK OK Not OK!
58Proper Throw-In
- Technique
- Face the field of play
- Deliver ball from behind and over head
- Release above head
- Spiking not allowed
- No second touch IFK for infraction
59CLASS BREAK!!!
Please be back in 5 minutes
60Goal Kick (Law 16)
- ATTACKERS play ball across goal line and no goal
- Any defender places and kicks the ball
fromanywhere in goal area. Defenders can be
anywhere. - Attackers must be outside the penalty area
- Ball is not in play until it leaves the penalty
area - Not be played a second time by anyone until it
does - If it is played before it leaves penalty area,
retake - A goal may be scored (on a really long) goal kick
- If kicker plays the ball 2nd time outside the
penalty area, indirect free kick at point of the
second touch
61Goal Kick (Law 16)
Goal kick is taken from anywhere in the goal area
62Goal Kick
All of these balls are legally placed within the
goal area.
Basic Referee Course - Lesson 7
63Goal Kick Signals
64Corner Kick (Law 17)
- When defenders play ball across goal line and no
goal - Any attacker places and kicks the ball from the
corner arc the corner post may not be moved - Opponents all stay 10 yards away (U10 8 yards)
- Next played by another player (no second touch by
kicker IFK for infraction) - In play when kicked and moves
- A goal can be scored directly
65Corner Kick PLACEMENT
66Corner Kick Signals
67Restarts
Encroachment
U10 and U11 Opponents shall retire 8 yards
68Free Kick (Law 13)
- When referee has stopped play for an infringement
- Any member of the team awarded the kick places
the ball and kicks it - There are two kinds, direct and indirect
- Indirect free kick (IFK)
- Goal cannot be scored until another player
touches the ball - Referee must signal by raising one arm
- Keep up until ball is kicked and touches another
player - Direct free kick (DFK)
- Goal can be scored directly
- Never given in opponents penalty area (penalty
kick instead)
69Free Kick Mechanics
- Ball is placed where infringement occurred except
in penalty area - Foul committed by a defender
- if it is direct, its a penalty kick!
- If indirect and inside of goal area, move to edge
of goal area - Foul committed by an attacker
- if in goal area, treat it as a goal kick
- ball must clear penalty area before next touch
- Opponents all stay 10 yards away (U10 U11 8
yards) - The ball is in play when it is kicked and moves
(any direction) - Next played by another player. (If same player,
IFK.)
70Penalty Kick (Law 14)
- For a DFK foul by a defender in his/her own PA
- Rarely given in youngest divisions never when
GKs are not used - Ball is placed on penalty mark
- Until ball is kicked
- Only kicker and goalkeeper are inside penalty
area - All others must be outside penalty area, at least
10 yards (U10 U11 8 yards) from penalty mark
(outside the penalty arc), and behind the penalty
mark - Goalkeeper remains on goal line, facing kicker,
and between goal posts. (May move laterally or
jump up and down) - Ball is in play when kicked forward
- No second touch
71Positions for Penalty Kick
72Penalty Kick Mechanics
- When calling foul, point to penalty spot
- Clear penalty area (including arc) of players
- Instruct players to wait for ball to be kicked,
NOT for whistle to blow - Position and brief goalkeeper
- Identify player taking the kick, place ball,
instruct to wait for whistle - Take up your positions, whistle and watch
73Penalty-Kick (Law 14)
- In case of encroachment, or forward movement by
goalkeeper, before kick is taken --- - Let kick proceed, then stop play!
- Encroach result is
- Is by the goal no goal
- Attackers re-kick IFK by defenders
- Defenders goal re-kick
- Both re-kick re-kick
-
74End of Day 1
- Thank you for your attention