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Part 3 Collaboration in the 21st Century : A Conceptual Collaboration Machine

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Title: Part 3 Collaboration in the 21st Century : A Conceptual Collaboration Machine


1
Part 3Collaboration in the 21st Century A
Conceptual Collaboration Machine
  • Dr. Y.V. Ramana Reddy
  • Dr. Sumitra Reddy
  • Vijayanand Bharadwaj
  • Lane Dept. of Computer Science and Electrical
    Engg.
  • West Virginia University
  • USA
  • August 2005

2
Part 3 Overview
  • The Ideal Collaboration Machine CEPhone
  • Mitigating Barriers to Collaboration
  • Identifying the Solutions
  • EkSarva -Towards the Ideal Collaboration
    Machine
  • Theory and Concepts
  • Our work at SIPLab CERC
  • EkSarva Implementation
  • ARTAS
  • Awareness Model
  • Extant Systems
  • Other popular systems

3
The Ideal Collaboration Machine
  • Imagine a machine ..
  • Any project, Any Processes, Seamless
    Collaboration
  • Barriers Mitigated
  • All Collaboration Support Broken down to
    Simplified Basic Tasks !
  • Discover (Lookup)
  • Compute
  • Communicate
  • Negotiate (Conference)
  • Decide
  • Archive
  • A TASK-ORIENTED ARCHITECTURE !
  • Working with Information Not with tools !

4
CE Phone (1992)

A Conceptual Collaboration Machine !
5
CEPhone A Conceptual Collaboration Machine
6
The Ideal Collaboration Machine
  • Our Work is towards realizing such a machine..
  • EkSarva A Workflow-Centric Context-Aware
    Collaboration Framework !

7
Mitigating Barriers
  • Barriers stem from
  • Work Processes
  • Organizational Factors
  • Existing Technology

8
Mitigating Barriers (2)
  • Barriers from
  • Work Processes
  • Collaborative Work processes are varied, many
    requirements, constraints, processes difficult to
    characterize, constantly morph Complexity,
    Change, Goal Disambiguation, Measurement,
    Metrics, Temporal Barriers

9
Mitigating Barriers (3)
  • Barriers from
  • Organizational Factors
  • Human behavior, feelings, Intentions, Perception
    not easy to characterize and propagate in
    collaboration - Intention Barrier, Perception
    Barrier, Goal Disambiguation

10
Mitigating Barriers (4)
  • Barriers from
  • Existing Technology
  • Lack of interoperability Complexity Change
    Barrier
  • Lack of Support to Capture and Propagate Context
    i.e. Intentions, Perception, Goals
  • Lack of Evaluation Support Temporal,
    Measurement, Metrics

11
Identifying the Solutions
  • As barriers are related to Work Processes,
    Organizational Factors and Technology, we
    identify five steps towards solutions that
    mitigate barriers.
  • These steps are taken with the perspective of
    Work, Organization and Technology.

12
1 Acquire Deeper Understanding
  • Acquire deeper understanding of the relationship
    between Work, Organizational factors and the
    existing Technology Support wit respect to
  • Nature of Work Processes to be implemented
  • How Organizational factors and Technology impose
    constraints on Work Processes

13
2 Capture Essence of Collaboration
  • 2. Model Collaborative Work Processes along with
    associated Constraints, Goals, Intentions,
    Perception in a unambiguous manner so they can be
    recognized and enacted.
  • As collaboration is inherently complex and
    constantly morphs
  • Distill collaborative processes and captures the
    essence in simple constructs (PPPSST Model).
  • Complex processes can be created by simple
    combinations of the same

14
3. Provide Flexible Technology
  • Enable Technology Support (Custom and/or COTS
    solutions) that can enact the modeled work
    processes.
  • Adaptability can be provided by supporting the
    basic
  • elements of Collaboration viz. I3C. Conceptually,
  • Information Objects
  • Communicator Objects
  • Coordinator Objects
  • Computational Objects
  • These building blocks can be combined in a
    variety of work processes in a flexible manner.

15
4. Effective Awareness Propagation
  • 4. Propagate Effectively Awareness of
    Collaboration Context
  • Both users and system components need to be aware
    of various aspects of the collaborative process
    at the appropriate time

16
5. Advance Interoperability
  • 5. Technology Interoperability must advance.

17
The EkSarva framework
  • Our Work at SIPLab, CERC
  • Implementing the solutions.
  • EkSarva A Workflow-Centric Context-Aware
  • Collaboration Framework

18
Eksarva
  • Provides the necessary building blocks
  • facilitating a unified, modular and intuitive
    approach to collaborative application
    instantiation

19
The three pillars of EkSarva
  • Enterprise Model PPP/SST
  • Workflow Model I3C
  • Intelligence Model Context-Awareness

20
EkSarva A Complete View
Conceptual View
Implementation
PPP/SST
Collaborative Enterprise
21
Enterprise Model PPP/SST
  • Project (P) A project is a specification of the
    collaboration goal and the terminal point of the
    collaboration.
  • Person (Agent) (P) Person is an individual group
    member engaged in a collaboration instance.
  • Place (P) A place is a concept of a virtual
    meeting place, analogous to a physical meeting
    room, where groups of people come together to
    engage in a task.

22
PPP/SST (Contd)
  • Signal (S) Signaling is a key mechanism in
    EkSarva.
  • Situations (S) generate signals to indicate their
    status in which case the framework proceeds with
    newer tasks and situations
  • Smart Transcript (T) Smart Transcript is an
    object that links all the situations that are
    part of the collaboration episodes. We could
    imagine the transcript as being the memory of
    the collaboration instance

23
Workflow Model I3C
  • The I3C is a set of metaphor-neutral building
    blocks
  • Information
  • Communication
  • Coordination
  • Computation

24
I3C
  • I3C distills the CE Phone concept as follows
  • Information
  • Information about the collaborative effort (
    goals, tasks, timeline etc) as well as artifacts
    created as a result of collaboration
  • Communication
  • Synchronous and Asynchronous

25
I3C
  • Coordination
  • The actions taken to ensure that the tasks are
    performed at the right time, by the appropriate
    people, taking into account all the constraints
    such as dependencies, resource restrictions etc.
  • Computation
  • All the necessary computational processes
    required to accomplish the tasks

26
I3C
27
EkSarva Architecture
  • The architecture consists of two major
    subsystems
  • Specification subsystem
  • Instantiation Subsystem

28
Specification Subsystem
  • Specification subsystem is responsible for
    providing mechanisms to specify the framework
    components
  • Project, Person, Place, Situation, Signal and
  • Smart Transcript

29
Instantiation Subsystem
  • This subsystem is responsible for instantiating
    the collaboration defined in the previous
    subsystem. The collaboration engine is
    responsible for activating the collaboration
    environment.

30
EkSarva Specification and Execution
31
EkSarva A Layered View
32
Interface Layer
  • The interface, in addition to, providing a
    representational view of the underlying
    collaboration Project also enables interaction
    with the project.

33
Coordination Layer
  • The coordination layer is the command center of a
    collaboration project
  • Various framework components that were
    illustrated in the previous section are realized
    in this layer through the following services
  • Workspace Manager
  • Situation Manager
  • Agenda Manager
  • Context Manager
  • Transcript Manager

34
Knowledge Layer
  • This layer contains the library of concepts that
    enables EkSarva to bring context awareness and
    intelligence to the collaboration process

35
Network Layer
  • This layer represents the network infrastructure
  • It enables the communication and data transfer
  • Activities in this layer are triggered by the
    combination of signals, generated by the above
    layers, and awareness to perform an activity

36
(No Transcript)
37
EkSarva A Complete View
PPP/SST
38
Collaboration in the Software Development
Lifecycle
Morphing Collaboration patterns
Requirements Analysis
Design
Implementation
Testing Debugging
Local informal meetings
Peer-to-peer interaction, brainstorming
discussions, oppurtunistic collaboration
Shorter synchronization Longer individual
parallel execution
Formal Scheduled Meetings
Only Documents are exchanged.
39
Personal Space Project Group Space
Project 1 Workspace
Personal Space
Software Engg. View
Project Manager
Developer
Collaboration includes Peer-to-Peer interaction
(Mixed Initiative)
Technical Writer
Software Engineer
40
Project Workflow
Project Group Space
Project Personal Space
Drags and drops code files
1.Agent receives code files. 2. Checks if all
files are present for integration
Developer 1 Coding
If all present indicate ready for integration.
Project Personal Space
Developer 2 Coding
Project Personal Space
Drags and drops code files
Developer 3 Integration
Notify if files missing !
41
Workflow Centricity Context Awareness !!
Project Group Space
Project Personal Space
Developer 1 Coding
Project Personal Space
Developer 2 Coding
Project Personal Space
Developer 3 Integration
Communication (C)

42
  • EkSarva Strategy for Mitigating the Barriers

43
Managing Complexity
  • Workflow management systems Focusing on the
    dynamic nature of workflow.
  • Dynamic workflow enables intuitive and automatic
    modification of goals, tasks and members and
    handle contingencies

44
Perception
  • We are exploring the use of context-aware
    information in combination with visualization
    agents and immersion through virtual environments
    to identify and capture user preferences, system
    resources and capabilities and provide views
    accordingly

45
Change
  • We are exploring patterns of collaboration to
    facilitate the smooth transition of collaborative
    paradigms

46
Intentions, Autonomy, Goal Disambiguation
  • Through the PPP/SST modeling we believe the
    collaboration framework could facilitate the
    management of human-agent continuum.
  • Introspection Strategies

47
Temporal, Measurement, Metrics
  • We are exploring the use of a machine
    understandable Smart Transcript and discrete
    event simulations to explore look-ahead and look
    back of events and Real time operational
    intelligent feedbacks

48
Our Thesis
  • PPP/SST I3C Intelligence Model
  • Successful Collaboration !!

49
Our Current Work
  • EkSarva Conceptually the Invisible Force
  • EkSarva Implementation
  • Step 1 Creating support for PPPSST modeling
  • An Ontology-Based Approach
  • Step 2 Adaptable Workflow through Rule-Based
    Execution
  • Step 3 Awareness Model for Enabling
    Context-Awareness
  • Step1 and Step 2 are realized through ARTAS.
  • Step 3 through the Awareness Model

50
EkSarva Building Blocks
51
ARTAS
  • ARTAS
  • An application to create models of real-world
    systems that expresses all aspects, attributes,
    relationships among entities and constraints.
  • Represents Knowledge of a system under
    consideration for any domain.
  • Rules can be associated with System Models to
    trigger changes in the model based on events that
    occur.
  • Can be used as an Expert System in applications
    domains where needed
  • Can be used for Knowledge-Based Simulations

52
ARTAS (2)
  • Origins Based on LASER - an expert system in C
    language
  • (CERC, West Virginia Univ.)
  • Etymology (Sanskrit)
  • artha meaning
  • vayas web or network
  • Artha Vayas ARTAS a network of meaning
    knowledge network
  • ARTAS Implemented over Protégé by incorporating
    LASER paradigms and constructs
    (http//protégé.stanford.edu)

53
ARTAS EkSarva
  • Relation to EkSarva
  • Ontology-Based Modeling Generic Rule Engine are
    used
  • Collaborative Enterprise Modeling (PPPSST)
  • Elements of the Collaborative system are defined
    and modeled through ARTAS.
  • Adaptable-Workflow Enactment
  • Rules are associated to trigger behavior
    implemented in user-defined methods.
  • Rule Engine receives the events based on human
    actions, and system states during collaboration.
  • Rules that match event-conditions are selected to
    fire.

54
ARTAS Screens
55
ARTAS Screens
56
ARTAS Screens
57
ARTAS Screens
58
ARTAS Screens
59
ARTAS Screens
60
ARTAS Screens
61
ARTAS Screens
62
ARTAS ARCHITECTURE
63
ARTAS Components
  • The basic components of ARTAS are
  • User Interface
  • Rule Engine
  • Knowledge Base
  • Application Interface

64
ARTAS USER INTERFACE
  • ARTAS User Interface includes both graphical
    version and command line version
  • The ARTAS Graphical User Interface was built upon
    Protégé. This interface can be used to model a
    system with classes and instances. The rules for
    the system can also be specified and saved
    through this interface.
  • Another feature that comes with Graphical
    Interface is Graphical View of the model

65
ARTAS USER INTERFACE (2)
  • The Graphical View can be used to view the models
    as graphical representation. The Models graph
    can be rotated, zoomed and modified. This graph
    is stored in XML format
  • The command line interface is an added feature.
    All the operations except graphical view can be
    performed using command line interface. The
    commands are provided in the ARTAS Manual

66
ARTAS Rule Engine
  • ARTAS Rule Engine consists of the following
  • ARTAS Rule Server
  • Rule Kernel
  • Dynamic Compiler
  • Rule Language Parser
  • A Queue
  • User defined Java Methods and a Generic Method
  • ARTAS Rule Server is a server listening on Port
    2400.
  • It communicates with the applications through
    Application interface. The protocol that it uses
    is called ARTAS Rule Protocol (ARP).

67
ARTAS Rule Engine (2)
  • Any application that needs to check its rules for
    an event should first create an instance of the
    Application Connector object. It should specify
    the Host IP address of the Rule Server, Knowledge
    base, Class Name in the model to the application
    connector object.
  • The application connector takes care of the Rule
    Protocol. This removes the burden of Rule
    Protocol implementation.
  • The connector first connects to the Host IP
    Address of the Rule Server specified by the
    application. The port used is 2400. This is a
    standard port for all Rule Servers.

68
ARTAS Rule Engine (3)
  • When the Rule Server receives a request for
    connection from the application connector, it
    creates a separate thread for the Rule Kernel.
  • The Rule Kernel is the CORE part of the Rule
    Engine, which takes care of managing the
    RuleParser, Dynamic Compiler and finally firing
    the appropriate Method.
  • When a thread for Rule Kernel is created, it
    takes care of getting the data from the
    application connector.
  • A Finite State Machine mechanism is implemented
    for the Rule Kernel. The Rule Kernels state
    diagram is shown in the next slide.

69
Rule Kernel FSM
70
Rule Kernel FSM (2)
  • When a Rule Kernel object is created, the Kernel
    would be pushed to IDLE STATE. The kernel would
    be waiting for a command from the application
    connector. In any state of the FSM, if the kernel
    does not receive a command from the connector, it
    moves to the END_STATE in which the connection
    would be closed for the application.
  • The first command from the application connector
    would be SETUP command. When the kernel
    receives the setup command, it would move into
    SETUP STATE.

71
Rule Kernel FSM (2)
  • When kernel is in SETUP STATE, it can accept two
    commands namely, SET KB ltKbnamegt and SET
    CLASS ltClassnamegt.
  • Upon receiving these commands it will set
    knowledge base and class name respectively.
  • The setup operation will be completed only after
    receiving the END SETUP command. Kernel moves
    to IDLE STATE again after the completion of setup.

72
Rule Kernel FSM (3)
  • When the rule has to checked, the application
    calls the connectors check method. This method
    sends CHECK RULE AND EXECUTE command if the
    rule has to be checked and fired by ARTAS Kernel
    itself. If the rule has to be checked and the
    corresponding method be fired locally in clients
    machine, CHECK RULE AND RETURN command should
    be sent to the kernel. This command checks the
    rules and sends the name of the method to be
    fired. If rule was not satisfied, it would return
    NULL. The kernel goes to EXECUTE STATE and SEND
    STATE respectively.
  • When END command is received by the kernel, it
    moves to END STATE, in which the connection would
    be closed for the application.

73
Rule Parser
  • Rule Parser is a built-in class. When the kernel
    moves into the CHECK STATE, it first creates an
    object of Rule Parser. It will set the knowledge
    base and class name of the Rule Parser object. It
    will then call the parse method.
  • The rules are specified in XML format. The Parse
    method of the Rule Parser object parses this XML
    string and verifies the rules and the kernel
    moves to SEND STATE or EXECUTE STATE

74
Dynamic Compiler
  • If the kernel enters the EXECUTE STATE, it should
    fire the appropriate method. For this, the kernel
    uses dynamic compiler.
  • Dynamic compiler replaces the string Generic
    inside the Generic method with the methods name.
    It then compiles the Generic method. An object is
    created and the corresponding user defined method
    is called.

75
Team EkSarva
76
Team ARTAS
77
Extant Systems
  • We examine some Prominent Computer Supported
    Collaborative Systems in existence
  • Industry Commercial Products
  • Academic Research Efforts
  • These range from
  • Environments Supporting Collaborative Application
    development and deployment
  • Groupware
  • Individual tools

78
Extant Systems
  • IBM Workplace Collaboration Services
  • ( http//www-306.ibm.com/software/lotus/)
  • Suite of products for Collaboration including
  • Lotus Domino Lotus Notes
  • WebSphere Portal, WebSphere Everyplace
  • Application Development Portal for Collaborative
    Applications
  • Provides Components (Domino Server, Notes Client
    etc.)
  • Messaging Services (Email and Instant message
    metaphors)
  • Calendaring and Scheduling for teams.
  • Document File Management (Collaborative
    authoring, sharing )
  • Web-Based Deployment if preferred
  • Mobile User Support
  • Customizable Work Spaces Views, Integrated
    Presence Awareness
  • Team Conferencing
  • Workflow System
  • Presence Awareness

79
Extant Systems
  • IBM Workplace Collaboration Services

80
Extant Systems
  • IBM Workplace Collaboration Services

81
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
  • (http//www.microsoft.com/office/prodinfo.mspx)
  • A host of components (application servers and
    client programs) providing essential services for
    collaboration such as
  • Messaging (Email and Instant messaging)
  • Calendar and Scheduling
  • Document Sharing
  • Customized Workspaces
  • Rule-based Workflow
  • Conferencing, Voting
  • Supports Presence Awareness

82
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
  • LiveMeeting
  • World Wide Web-Based Conferencing Support system
  • Requires only Internet Connection to a PC
  • Can also provide the following along with
    conferencing by integrating
  • with MS Office Products such as
  • PowerPoint Viewer
  • Instant Messaging Chat
  • File Sharing
  • E-Polls (Instant Voting results among teams)
  • Whiteboard
  • Outlook Calendar and Scheduler
  • MS Excel

83
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
    LiveMeeting

84
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
    LiveMeeting

85
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
  • InfoPath Collaborative Information Gathering
    Decision Support
  • Enables information gathering through dynamic
    forms. This information can be shared, reused
    across various work processes across teams in
    the organization.
  • InfoPath 2003 supports any customer-defined
    Extensible Markup Language (XML) schema and
    integrates with Web services.
  • Project Server Project Client Enterprise
    Project Management
  • Manages aspects of a Project such as enterprise
    resource management, project timelines,
    deadlines, schedules, tasks, personnel. Project
    Clients can work together to create project
    plans.
  • SharePoint Server Collaboration Portal
  • Teams can manage personnel information,
    processes, meetings
  • Multiple services accessed through Single
    Sign-On
  • Document versioning, Approval workflow, check in
    and check out, document profiling, and publishing
  • Powerful Search capabilities.

86
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
  • OneNote Sharable Note-taking management
    system.

87
Extant Systems
  • 2. Microsoft Office Suite for Collaboration
  • Microsoft Exchange Messaging Collaboration
    Server
  • Supports both stationary and mobile clients
    through various protocols such as IMAP, POP3, WAP
    etc.
  • Supports sharing Calendars, Schedules, Task
    Management, File Sharing, Rule-Based Workflow and
    filters.
  • Other components Outlook, Word, PowerPoint,
    Access, Excel, Instant Messenger etc.

88
Extant Systems
  • 2. Groove Virtual Office by Groove Networks
  • (Recently Acquired by Microsoft)
  • http//www.groove.net/home/index.cfm
  • Collaboration and Messaging Platform includes
    services for
  • Managing Projects Assign tasks, timelines,
    track progress get status, track resources etc.
  • Virtual Meetings conferencing
  • File Sharing
  • Messaging
  • Supports Presence Awareness

89
Extant Systems
  • 2. Groove Virtual Office by Groove Networks

90
Extant Systems
  • 3. eGroupWare (http//www.egroupware.org/index.php
    )
  • World Wide Web-based Groupware platform and
    toolkit
  • Open-Source built using only PHP HTML ( uses
    standard RDBMS backend)
  • Can create Collaborative applications by using
    existing services for
  • Supports Messaging ( Email and Instant)
  • Sharing files through Access Control Lists
  • Group Calendaring, Scheduling,
  • Address Book facility
  • Project Management System , Trouble Ticket
    System (Issue tracking)
  • InfoLog A kind of CRM (customer-relation-managem
    ent) appliance which uses/includes data from
    Address Book and combines to do-list, notes and
    phone-log.

91
Extant Systems
  • 3. Lucane (http//www.lucane.org)
  • Open-Source Groupware Toolkit implemented in
    Java.
  • Similar to eGroupWare in basic functionality.
  • However not Web-based, uses Java-Remote Method
    Invocation.
  • Group Projects have a Server and users use client
    programs an be used as a client-server
    application.
  • Provides an API where external modules or
    plugins can be added

92
Extant Systems
  • 3. Lucane

93
Extant Systems
  • 3. BSCW- Basic Support for Cooperative Work
  • (http//bscw.fit.fraunhofer.de/index.html)
  • Web-based Collaboration Platform Royalty-free for
    academic research, commercial license required
    for commercial purposes.
  • One of the precursors to systems such as
    eGRoupWare
  • Concept of Shared-Workspaces
  • Flow Folders Folders that can be handed-off to
    users during work
  • Virtual Spaces for group work.
  • E-Polling
  • Mobile User Access enabled
  • Frozen documents to mark them final ( no change
    allowed)
  • Discussion Forums, Calendars, Schedulers
  • Reminders and Notification Service
  • Multiple-Language Interfaces available
  • User Defined Adaptable Workflow

94
Extant Systems
  • 3. BSCW- Basic Support for Cooperative Work

95
Extant Systems
  • 4. Oxygen Project (MIT)
  • http//www.oxygen.lcs.mit.edu
  • Aim Bringing abundant computation and
    communication, as pervasive and free as air,
    naturally into people's lives

96
Extant Systems
  • 4. Oxygen Project (MIT)
  • (reproduced from http//www.oxygen.lcs.mit.edu/Ove
    rview.html )
  • To support highly dynamic and varied human
    activities. The Oxygen systems technical
    challenges. It must be
  • Pervasiveit must be everywhere, with every
    portal reaching into the same information base
  • Embeddedit must live in our world, sensing and
    affecting it
  • Nomadicit must allow users and computations to
    move around freely, according to their needs
  • Adaptableit must provide flexibility and
    spontaneity, in response to changes in user
    requirements and operating conditions
  • Powerful, yet Efficientit must free itself from
    constraints imposed by bounded hardware
    resources, addressing instead system constraints
    imposed by user demands and available power or
    communication bandwidth
  • Intentionalit must enable people to name
    services and software objects by intent, for
    example, "the nearest printer," as opposed to by
    address
  • Eternalit must never shut down or reboot
    components may come and go in response to demand,
    errors, and upgrades, but Oxygen as a whole must
    be available all the time.

97
Extant Systems
  • 4. Oxygen Project (MIT)
  • Reproduced from http//www.oxygen.lcs.mit.edu/vide
    oh21visit.html
  • Visitor Guide Demo

98
Extant Systems
  • 4. Oxygen Project (MIT)
  • To Accomplish its Goals Oxygen is comprised of a
    Set of Technologies
  • Oxygen Device Technologies
  • Equipped with microphone, camera, speaker and
    adapted to be powerful and energy efficient.
  • Oxygen Network Technologies
  • Cricket Location Service Analogous to Indoor GPS
  • Intentional Naming System Discovery based on
    what devices do rather than their location
  • Self-Certifying Cooperative File Systems Secure
    data access over untrusted- networks
  • Trusted Software Proxies Access remote services
    wihout revealing ones location
  • Oxygen Software Technologies
  • Goals Architecture To enable software
    components to adapt to changes in the users
    needs and location and continue to deliver
    required services in presence of failures while
    hiding the complexity from the user

99
Extant Systems
  • 4. Oxygen Project (MIT)
  • Oxygen Perceptual Technologies
  • Multilingual and Multimodal User Interfaces
  • Oxygen User Technologies
  • Haystack Working with Information Not with
    Programs i.e an application that allows users to
    customize their information space and access
    information in a manner bets suited to their
    work.
  • Piggy-Bank Semantic Web Support
  • START Natural Language Answering System

100
Extant Systems
  • 4. Oxygen Project (MIT) - - HayStack

101
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank
  • (http//simile.mit.edu/piggy-bank/)
  • Piggy Bank is an extension to the Firefox web
    browser that turns it into a Semantic Web
    browser, letting you make use of existing
    information on the Web in more useful and
    flexible ways.

102
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank

103
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank

104
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank

105
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank
  • Combine information from several web sites and
    browse it all together
  • See where coffee shops are located relative to
    restaurants and theatres,
  • Find schools and subway stations in the
    neighborhoods of apartments for rent
  • Learn how progress has been made in a research
    field by chronologically sorting scientific
    papers, industrial product releases, news
    articles, etc., collected from various sources.
    etc.

106
Extant Systems
  • 4. Oxygen Project (MIT) -- Piggy-Bank
  • Browse and search through an existing web site in
    better ways than the site allows you to.
  • Save information you have found on the Web, not
    as bookmarks but as full database records that
    can later be sorted and searched by any attribute
    they carry.
  • Tag each item you save with several relevant
    keywords rather than filing it into one single
    bookmark folder.
  • Share the information you have saved by
    publishing it onto a Semantic Bank with just one
    mouse-click.
  • Do all that, and more, right inside your current,
    familiar Web browser.

107
Extant Systems
  • 4. Skype Peer2-Peer Voice services.
  • (http//www.skype.com)
  • Users can talk to anyone ( using landline, cell
    phone) over the Internet
  • Includes ability to make
  • Regular Calls
  • Conference Calls
  • File Transfers
  • Chat
  • Maintains Contact lists and events
  • (Similar non-voice services are AOL Instant
    Messenger, MS IM)

108
Extant Systems
  • 4. Skype Peer2-Peer Voice services.

109
Questions Discussion
Thank You! Ramana.Reddy_at_mail.wvu.edu Sumitra.Reddy
_at_mail.wvu.edu vijay_at_csee.wvu.edu SIPLab Smart
Internet Programming Laboratory http//siplab.csee
.wvu.edu CERC Concurrent Engineering Research
Center http//www.cerc.wvu.edu LDCSEE Lane Dept.
of Computer Science Electrical Engg. at West
Virginia University, USA http//www.csee.wvu.edu
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