Students are the best vehicles for passing on ideas, for their thoughts are plastic and can be molde - PowerPoint PPT Presentation

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Students are the best vehicles for passing on ideas, for their thoughts are plastic and can be molde

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... cues, and advance organizers. 23. Generating and testing ... What search terms might help you find that ideal graphic? Migration. Selection of Graphics ... – PowerPoint PPT presentation

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Title: Students are the best vehicles for passing on ideas, for their thoughts are plastic and can be molde


1
  • Students are the best vehicles for passing on
    ideas, for their thoughts are plastic and can be
    molded and they can adjust the ideas of old men
    to the shape of reality as they find it in
    villages and hills of China or in ghettos and
    suburbs of America.
  • Theodore H. White, In Search of History

2
Welcome
  • What was the thing that got you personally
    hooked into technology?

3
Outcomes
  • Understand the learning needs of the Digital
    Natives in our classrooms
  • Identify strategies and action steps to
    incorporate into existing lessons to support
    student learning needs
  • Develop and/or refine student project assignments

4
Agenda
  • Welcome
  • Digital Natives
  • Research on the Digital Classroom
  • Engaging games
  • Evaluation
  • CUE Student Showcase sharing
  • Student project work time

5
Assumptions
  • Level of engagement affects student achievement
  • Student learning needs have changed as the world
    has changed
  • Technology can be an effective tool that creates
    engaging learning environments and thus improve
    student engagement

6
Digital Natives Jigsaw
  • Read article
  • Underline areas of interest
  • Put a question mark next to areas you have a
    question about
  • Put an exclamation point next to areas you think
    are vitally important
  • Circle an item that youd like to share out to
    the group

7
(No Transcript)
8
Digital Natives
  • Based on your knowledge of the students you work
    with, what Digital Native learning preference do
    you perceive as being most important?
  • Multi-tasking
  • Instant gratification
  • Graphics before text
  • Non-linear access to information
  • Game format of content
  • Networking with peers

9
Research Base
  • Piaget developmental theory
  • Marzanos analysis of classroom instructional
    strategies that affect student achievement
  • Gardners theory of multiple intelligences

10
Instructional Strategies that Affect Student
Achievement
(Marzano, 2002)
11
Research Base
  • Gardners theory of multiple intelligences
  • Verbal-linguistic intelligence
  • Logical-mathematical intelligence
  • Spatial intelligence
  • Musical intelligence
  • Bodily-kinesthetic intelligence
  • Interpersonal intelligence
  • Intrapersonal intelligence
  • Naturalist intelligence

Silver, Strong, Perini, 2000
12
Brain Research
  • Attention
  • Novelty
  • Intensity
  • Movement
  • Sustained attention
  • Meaning
  • Emotion
  • Habituation
  • Repetition of stimulus
  • Perceptual filtering

Patricia Wolfe. Brain Matters Translating
Research into Classroom Practice.
13
From the Research
  • Students learn better from words and pictures
    than from words alone
  • Students learn better when extraneous words,
    pictures, and sounds are excluded
  • Design strategies target specific populations
  • Learners with low knowledge of the content
  • Visual learners

Doolittle, 2001
14
Research on PowerPoint
  • Negative Impact
  • Inappropriate bells and whistles
  • Too much text per slide
  • Reading slides to audience
  • Limited information on slide
  • Presentation becomes the lesson no room for
    improvisation
  • Positive Impact
  • Oral presentation provides detail and expansion
  • Graphics illustrate key concepts
  • Animation and sound focus the learner on key
    information
  • Ability to build in engagement opportunities

15
Selection of Graphics
  • Migration
  • If you are trying to ensure that ALL students
    understand the concept of migration, what would
    be the most effective graphic representation you
    could provide?
  • What search terms might help you find that ideal
    graphic?

16
Migration
17
Selection of Graphics
  • Formula
  • If you are trying to ensure that ALL students
    understand the concept of a formula, what would
    be the most effective graphic representation you
    could provide?
  • What search terms might help you find that ideal
    graphic?

18
Formula
19
Complex Games
  • Continuous decision making
  • Immediate feedback
  • Mastering increasingly complex skills
  • Important choices
  • Rewards for achievement
  • Attempting new strategies
  • Learning from errors
  • Adapting to the players skills
  • Collaborating with other participants

20
Reflection
  • How should this information about digital native
    learning needs impact the way we design learning
    activities for students?

21
Online Evaluation
  • http//oms.sbcss.k12.ca.us/ ctap_evaluation/

22
CUE Student Showcase
  • Student projects
  • What was shared?
  • What learnings did the students experience?
  • What learnings did you (the teacher) experience?
  • What needs to be incorporated into student
    projects as we move forward?

23
  • Everyone knows "content is king," but the
    audience is the empire.
  • Scott Sigler, SNP Communications

24
Student Project Work Time
  • Pair up with partner
  • Analyze project according to checklist
  • Brainstorm ways to
  • Increase student engagement
  • Improve understanding of content
  • Adapt the product for ongoing student use

25
Citations
  • American Psychological Association. Monitor on
    Psychology. April 2002. lthttp//apa.org/
    monitor/apr02/tech.html gt.
  • Doolittle, P. (2001). Multimedia Learning
    Empirical Results and Practical Applications.
    lthttp//www.ipfw.edu/as/tohe/2001/Papers/
    doo.htmgt
  • Marzano, R, Pickering, D, and Pollock, J. (2001).
    Classroom Instruction That Works Research-Based
    Strategies for Increasing Student Achievement.
    Alexandria ASCD.
  • Piaget, J. (1969). The Mechanisms of Perception.
    London Rutledge Kegan Paul.

26
Citations
  • Prensky, Marc. (2001). Digital Natives, Digital
    Immigrants. lthttp//www.marcprensky.com/
    writinggt.
  • Silver, H., Strong, R., Perini, M. (2000). So
    Each May Learn. Alexandria ASCD.
  • Wolfe, P. (2001). Brain Matters Translating
    Research into Classroom Practice. Alexandria
    ASCD.
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