On%20the%20road%20to%20the%20creation%20of%20situation-adaptive%20dialogue%20managers - PowerPoint PPT Presentation

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On%20the%20road%20to%20the%20creation%20of%20situation-adaptive%20dialogue%20managers

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Title: On%20the%20road%20to%20the%20creation%20of%20situation-adaptive%20dialogue%20managers


1
On the road to the creation of situation-adaptive
dialogue managers
  • Ajay Juneja
  • akj_at_andrew.cmu.edu
  • 11-716 Dialog Seminar

2
Papers a diverse selection
  • Design of the VICO Spoken Dialogue System
    Evaluation of user Expectations by Wizard of Oz
    Experiments (Petra Geutner, Frank Steffens, and
    Dietrich Manstetten, LREC 2002)
  • An Automobile-Integrated System for Assessing and
    Reacting to Driver Cognitive Load (Pompei,
    Sharon, Buckley, and Kemp, 2002)
  • We are not amused but how do you know? User
    States in a multi-modal dialogue system
    (Batliner, ZeiBler, Frank, Adelhardt, Shi, Noth,
    Eurospeech 2003)

3
VICO overview
  • Goal to evaluate the use of a Natural-Language
    dialogue system in an automotive driving
    simulation
  • How do drivers interact with the NLP system?
  • What are the users reactions to such a system?
  • What are the distraction effects on the driving
    behavior?
  • VICO operates in a similar manner to Ariadne.
    Petra Geutner used to be part of the Interactive
    Systems Lab.

4
VICO Driver Interactions
  • Some interactions were initiated by the dialogue
    manager, some were initiated by the user.
  • Dialogues ranged from 20-200 seconds in duration.
  • Were the pre-defined system prompts enough?
    According the results, they experienced much less
    variation in what people would say than they
    expected. As a result, they seemed to have very
    promising results.
  • This is contrary to what General Motors feels
    will be the case in NLP dialogue system design.

5
VICO User Reactions
  • 9/10 people experienced an overall pleasant
    reaction to VICO.
  • Problems experienced in understanding the speech
    output from VICO (Speech synthesis)
  • VICO overloaded some drivers with too much
    information at once, one person felt VICO talked
    to fast.

6
VICO distraction effects
  • People tended to slow down when using VICO as the
    most common side effect.
  • Drifting lanes was not common.
  • No accidents happened.

7
Pompei SharonReaction to Driver Cognitive Load
  • Utilized the following sensors
  • Cameras
  • GPS
  • accelerometers
  • grip sensors
  • foot-position sensors
  • ultrasonic sensors on the bumpers
  • microphones
  • seat sensors
  • cup holder sensors

8
Pompei SharonReaction to Driver Cognitive Load
  • Also used Blue Eyes gaze tracking system (from
    IBM Almaden Research Center)
  • They DID NOT use a telematics or navigation
    system in the car, as they wanted to test the
    complexity of the typically owned vehicles as a
    baseline

9
Pompei SharonReaction to Driver Cognitive Load
  • Goals
  • Monitor driver stress levels Anger is
    associated with crashes.
  • Where the drivers gaze and attention are. Will
    be utilized to determine if the driver is looking
    at the road or not.
  • Force the drivers attention to a particular
    device with the use of LEDs.
  • Improve someones driving habits.
  • Limit the audibility of a cell phone or
    telematics system messages to just the driver.
  • Warn the driver when appropriate
  • Busy button to let the user tell the system
    that they do not want to be disturbed by the cell
    phone, telematics system, etc.

10
Pompei SharonReaction to Driver Cognitive Load
  • They havent yet done user studies or examined
    all of the data yet.

11
We are not amused but how do you know?
  • Goal to examine emotional states in the context
    of dialogue systems.
  • Used SmartKom dialogue system with gesture and
    facial expression recognition.
  • What prosodic features are relevant to
    classifying user emotional state?

12
We are not amused but how do you know?
  • Checked for word boundaries by using fixed
    alignment.
  • Studied both holistic user states (Speech,
    Gestures, Facial Expression) and just facial
    expressions.
  • Marked significant deviations from neutral.

13
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14
We are not amused but how do you know?
  • Results
  • Prosodic classification doesnt work so well, and
    parts of speech dont help so much.
  • Much confusion between user states of angry and
    helplessness.
  • They havent classified the facial data yet.

15
We are not amused but how do you know?
  • Characterizations of User States (audio only)
  • Joyful is characterized by lower energy level and
    less (duration/F0) variation
  • Helpless has more pauses and longer durations
  • Angry has a higher energy level and less energy
    variation

16
Diverse topics, Where do we go from here?
  • VICO shows that NLP does have a place within the
    car over a command and control dialog.
    Distraction caused by an NLP dialogue system
    appears to be minor in their opinion
  • Pompei and Sharon show us a very interesting
    control system set up within a car to monitor a
    drivers behavior and have a great framework for
    distraction studies.
  • Batliner, et. al show us that it is extremely
    hard to gather information on a users state from
    a dialogue manager alone.

17
Where do we go from here?
  • Within an automotive setting, utilize control
    systems akin to what Pompei and Sharon have done,
    and integrate them into a dialogue manager.
  • Have the dialogue manager adapt to different user
    states as monitored by outside data, not just
    emotional state as determine by tonal
    characteristics in ones speaking behavior.
  • Toyota in another paper suggested that throttle
    control was the best measure of someones
    distraction level.
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