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Intelligent Virtual Design Environments

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... ensure a mix and variety of ideas and results to emerge, but with ... 1: (14:10-14:30): Towards an Intelligent Interior Design System, Christel Kemke, ... – PowerPoint PPT presentation

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Title: Intelligent Virtual Design Environments


1
2nd International Conference Design Computing and
Cognition (DCC06) is sponsored by Key Centre of
Design Computing, University of Sydney,
Australia Technische Universiteit Eindhoven, The
Netherlands
Intelligent Virtual Design Environments Workshop
Convenors Alex Duffy, University of Strathclyde,
UK Tim, Smithers, VICOMTech, Spain   Advisory
Committee Mark Gross, Carnegie-Mellon
University, USA Mary Lou Maher, University of
Sydney, Australia Yoram Reich, Tel-Aviv
University, Israel
2
Background
  • Existing work on developing virtual design
    support environments addressing issues concerned
    with integration, computational modelling,
    intelligent agents, simulations, visualisations,
    immersion, rendering and realism, to mention just
    a few. 
  • We now have various technologies and example
    systems that are composed of elements each of
    which have their own particular kinds of
    intelligence. 
  • So we have intelligent virtual design support
    systems, but not systems that have any overall
    intelligence about the designing they are
    supposed to support.

3
Aims
  • bring together an international community that
    transcends the various technical issues of
    intelligent virtual design support systems,
  • define a vision of a virtual environment that has
    in itself intelligence, not only of specific
    entities within it (e.g. agents) but all entities
    and the environment as a whole, with contextual
    and situational awareness. 
  • attempt to establish a research agenda and
    possible key issues to establish the resulting
    vision(s) of an Intelligent Virtual Environment.

4
Format
  • Participants will be split into small working
    groups to discuss
  • possible visions of the IVDE,
  • identifying key research issues and
  • an agenda for realising such visions.
  • The groups will (NOT) change for different tasks
    to ensure a mix and variety of ideas and results
    to emerge, but with consolidation points.

5
Agenda
  • 1400-1410 Introduction  
  • 1410-1510 Presentations and discussions 15,
    one or two questions, strengths, vision and
    potential, shortcomings and research challenges.
  • Presentation 1 (1410-1430) Towards an
    Intelligent Interior Design System, Christel
    Kemke, Richard Galka, and Monirul Hasan,
    Department of Computer Science, University of
    Manitoba, Canda.
  • Presentation 2 (1430-1450) Conceptual
    framework for interactive virtual storytelling,
    Hui Yu, Sheng-feng Qin and David K Wright, Brunel
    University, United Kingdom.
  • Presentation 3 (1450-1510) Realising
    intelligent virtual design, R.I. Whitfield,
    A.H.B. Duffy, Z. Wu University of Strathclyde,
    United Kingdom.
  •  
  • Parallel discussions of two groups (1510-1630)
  • VISION (1510-1600) IVDE that has in itself
    intelligence, not only of specific entities
    within it (e.g. agents) but all entities and the
    environment as a whole, with contextual and
    situational awareness. 
  •  
  • Break (15.30-15.50)

6
Agenda
  • 1510-1630 Parallel discussions of two groups
    contdVISION (1510-1600)
  • Continued
  • RESEARCH CHALLENGES (1600-1630)Define key
    research issues and an agenda to establish the
    resulting vision(s).
  •  
  • 1630-1725 Reporting and discussion
  • Group 1 presentation (20)
  • Group 2 presentation (20)
  • Discussion and consolidation (15)
  •  
  • 1725-1730 Close

7
Research challenges grp1
  • Difficulty in eliciting implicit knowledge (e.g.
    knowledge articulation)
  • How to have inspirational solutions from systems,
    creative solutions
  • Decision making
  • Transdisciplinary decision making
  • Uncertainty modelling and management, contextual
    implications, unpredictability
  • Broadening from a micro-scale focus to a macro or
    both
  • How can we make a VDE intelligent?
  • The importance of context and culture in design
  • Make objects intelligent

8
Vision grp2
  • High level interaction
  • between disciplines
  • cultural considerations
  • within discipline domain
  • customised intelligent interaction
  • Learning environment
  • captures domain knowledge
  • Matures (automatically, self evolutionary)
  • different levels and elements
  • High-level collaboration
  • Individual/ client, owner goal setting
  • trustworthy collaboration with HC
  • Tele-present collaboration
  • sensory rich environment
  • intelligent, multi-layered, customised (legal
    filters), rationale capture

Perhaps based on common meta-language and/or
natural Language (discp. Specific lingo)
9
Vision grp2
  • Intelligent design systems
  • design assistance (help or inhibit)
  • able to train and help users develop
  • context sensitive living organisms (e.g human)
    simulation agents
  • context sensitive object knowledge environment
  • self-evolving
  • Layers of object abstraction
  • evolving refinement with information

10
Research challenges grp2
  • Develop common language, domain ontologies,
    computability
  • Interaction/process management
  • Open standards too many, interoperability, IFC,
    CIS/2, STEP, CASCADE
  • What is learning in design and how? How to encode
    a life time of experience? Also, all types of
    learning, organisational, team, individual
  • Knowledge/intelligence enrichment
  • Goal management
  • Change management and unpredictability
  • Scalability
  • Verification of models (intelligence/assumptions,
    etc.)
  • Bandwidth and behaviour of telepresent working
  • Managing decisions and conflict resolution
  • Particle intelligence and modelling, interaction
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