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High Tech Product Design and Rapid Prototyping

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A. Business Issues: Rapid prototyping plays a critical role in developing ... I explain this is like slicing the original CAD model into a stack of pancakes. ... – PowerPoint PPT presentation

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Title: High Tech Product Design and Rapid Prototyping


1
High Tech Product Design andRapid Prototyping
  • Prof. Paul Wright, A. Martin Berlin Chair in
    Mechanical Engineering
  • Chief Scientist of CITRIS _at_ UC Berkeley
  • Co-Director of the Berkeley Wireless
    Research Center
  • Co-Director of the Berkeley Manufacturing
    Institute

2
A. Business Issues Rapid prototyping plays a
critical role in developing hot products
  • Todays high-end CAD systems and high-resolution
    display screens, allow a product to be designed
    and assembled correctly in virtual-space and
    then mass production can begin directly.
  • Many sub-systems of the Boeing 777 were analyzed
    virtually 1.
  • But experience seems to mediate against this for
    consumer products, for the reasons shown in next
    slidesFor additional reading
  • 1. G. Norris and M. Wagner, 2001, The Boeing 777,
    MBI Publishing Company, Osceola WA,

3
1. The gut-feeling of a product will it
surprise and delight (Kano)
  • Product development today is always done with the
    consumer in mind 2 and in so-called focus
    groups or ideation groups or ethnography
    studies, the invited guinea-pigs prefer to see
    and feel a real product not a computer generated
    image.
  • Although these evaluations rely on subjective,
    gut-reactions they are still one of the best ways
    to see if an emerging product generates that
    must have feeling. 2. K.T. Ulrich and S.D.
    Eppinger, 1995, Product Design and Development,
    McGraw Hill, New York, NY.

4
2. Classical Ergonomics etc.
  • In terms of the feel of the product, there are
    of course important ergonomic aspects to be
    evaluated.
  • Including the position and shape of hand grips,
    buttons, screens, dials and ports.

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3. Design interactions between the different
types of designer (electrical, mechanical etc).
  • Plan view of component layout from the design of
    Intels Personal Server,
  • Perspective view of CAD file of completed device

6
4. Electrical interferences
  • We have also found that certain evaluations --
    antenna placement in relation to body position
    and electromagnetic interference for example
    cannot be done by simulation.

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5. Broadening the engineering ideas to the rest
of the organization
  • Prototypes are also the best way to demo the
    emerging product to the non-engineering parts of
    an organization e.g. promotional image
    development,
  • marketing, and
  • sales

8
6. The overall development cycle is very short.
The creation of a prototype or rather a series
of prototypes is critical.
  • Some markets move so fast today that toy-makers
    in particular create two models -- works like
    and look like before they compress everything
    into one footprint and launch into mass
    production during the late-summer months.
  • It is no surprise that the annual International
    Consumer Electronics Show (CES) is held in the
    first week of January each calendar year. The
    expectation is that the new gizmos being demoed
    there might take the next 10 months to be fully
    refined, mass produced, shipped and placed in
    stores well before the next holiday season in
    early November.

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7. The electronic components are being updated
and changed on a regular, perhaps monthly, basis.
  • The footprints of printed circuit boards are
    changing often. Thus, a quickly regenerated
    physical prototype of the mechanical casing makes
    everyone involved comfortable that the product
    will still go together in the final mass
    production.
  • In the figure we showed Intels Personal Server
    a small pager like device for carrying personal
    files to different locations. The casing designs
    that emerged over a period of 3-4 months were all
    tweaked to accommodate modifications in the
    electronic components.

10
SLA/FDM/3D-printing
  • There are nearly a dozen rapid prototyping
    processes 3 available for producing these first
    looks like components.
  • Three of these are especially relevant to
    consumer products stereolithography (SLA), fused
    deposition modeling (FDM) and 3D-printing. We
    begin with a review of SLA launched commercially
    in 1987 by 3D Systems Inc. The key steps are
    described in the next slides
  • 3. See as an example http//www.boedeker.com/sl
    a.htm

11
1. Tessellation
  • The surfaces of a standard CAD file are
    tessellated.
  • For visitors to our studio I explain that its
    like throwing a fish-net stocking over the
    surfaces, converting them a sea of 10,000
    triangles.
  • In 1987 3D Systems called this file of triangles
    the .STL file -- and like many de facto standards
    this has remained in use since then and
    furthermore adopted by most if not all other
    processes such as FDM.

12
2. Slicing
  • The file of triangles is sent to the prototyping
    machine and sorted into layers by the z-dimension
    of the triangles.
  • Again, to visitors, I explain this is like
    slicing the original CAD model into a stack of
    pancakes.

13
3. Curing of a photopolymer with a low power
laser.
  • The photocurable liquid, resembling honey in
    appearance, is kept in a vat and the laser begins
    to scan the top surface.
  • This cures an initial layer, resembling ice
    forming on a pond,
  • The layer is made to sit on a mechanical
    elevator-platform just below the surface.

14
4. P.K. Wright, 21st Century Manufacturing, 2001,
Prentice Hall, See Chapter 4 on Rapid
Prototyping, pages 130 to 170. See Chapter 8 on
Plastic Product Manufacturing, pages 330 to 365.
ISBN Number 0-13-095601-5.
15
4. More layering
  • Once the first layer is cured, the elevator jogs
    down a few tenths of a millimeter
  • Liquid flows over it, and then the laser begins
    work on the second layer which, with the correct
    controls, fuses to the first layer.
  • The process is repeated many times layers
    accumulate over several hours until the object is
    formed
  • The elevator rises and like Excaliburs sword,
    the object appears from the honey! Curing and
    hand finishing are finally needed.

16
SLA pros and cons
  • SLA retains a preeminent position in the rapid
    prototyping family because it is the most
    accurate (though still less accurate than a
    standard CNC milling machine).
  • High resolution lasers SLA can manufacture parts
    with tolerances of /- 0.002 to 0.003 inches 3.
  • SLA models are used as the master in the
    processes described later.

17
So why invent and use FDM and 3D-printing?
  • The simple answer is that these are progressively
    cheaper and faster but at the expense of
    accuracy.
  • 3D-printing is fast enough to produce two or
    three prototypes in one afternoon for the
    ideation groups mentioned above. Fail often
    fast.Then do it right is the mantra at IDEO the
    leading consumer product design company.
  • FDM usually requires an overnight run.

18
FDM and 3D printing
  • Both FDM and 3D-printing can be run by
    inexperienced students and do not need careful
    calibration or the expensive phototcurable
    liquid.
  • Both these other processes use the same file
    format as SLA.
  • FDM creates the layers by hot mini toothpaste
    extrusion of plastic --- or like a cake-icing
    tool that extrudes hot plastic in rows (or roads)
    with a super fine point.
  • 3D-printing is literally like a Xerox machine
    that squirts epoxy resin layer-by-layer onto a
    ceramic powder that resembles corn-starch.

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Engineering Issues More details on the process
  • Now consider issues such as
  • STL files
  • Slicing etc

21
Rapid Prototyping
  • Prototype - Centuries old
  • usually casting, machining
  • Rapid Prototyping - 1987
  • usually SLA, SLS, FDM (SFF)

5 step casting
made
500
Master
2 1
SLA
SLA
Time
22
Stereo Lithography (SLA)
  • Q2 Why is SLA todays industry standard?
  • A2 Many subtle issues in process planning since
    1987.
  • Good tolerances /- 0.002 to /-0.005

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History
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Details of RP file formats
  • We begin with the triangle format

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The .stl file format
  • 3D Systems (1987)
  • Tesselates the solid model.
  • CAD model - Outer shell turned into many
    triangles.
  • Soccer ball analogy.

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SLA (bottom surface)
bordering
filling
hatching
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Manufacturing side Laser Movements
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Laser Movements
  • Step 1 Trace the boundary
  • Step 2 Hatching or weaving

35
On the manufacturing side
  • CSLICE - sorts the .stl file into layers.
  • .stl file
  • sort triangles into z-values
  • finds the boundary segments

One slice of triangles of one Z-height
Contiguous Boundary
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On the manufacturing side
  • Based on the operators knowledge of the laser,
    apply edge compensations for the gaussian laser
    strength.
  • We compare with adjacent layers and also make
    edge compensations in the vertical direction -
    smooth boundaries

38
SLA - Accuracy
/- 0.003 to /- 0.005
L
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SLA - Accuracy
Stair Stepping
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