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An Investigation of Usability Issues with Mobile Systems Using a Mobile Eye Tracker

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Title: An Investigation of Usability Issues with Mobile Systems Using a Mobile Eye Tracker


1
An Investigation of Usability Issues with Mobile
Systems Using a Mobile Eye Tracker
  • thesis by
  • Marie Norlien
  • International University in Germany
  • Thesis supervisors
  • Prof. Dr. Anthony Jameson Prof. Dr. Karl Rohr

2
Outline
  • Introduction
  • Mobile eye tracker
  • Study performed of mobile systems with a mobile
    eye tracker
  • Conclusion
  • What is left to do
  • Acknowledgements

3
Introduction
  • Mobile systems raise many usability issues that
    are not yet well understood.
  • One technique for acquiring data relevant to
    these issues is the use of a head-mounted mobile
    eye tracker
  • The goals of this thesis are
  • To explore the potential and limitations of an
    eye tracker in example studies of one or more
    typical mobile systems
  • To contribute some insights into particular
    usability problems that arise with those systems.

4
Outline
  • Introduction
  • Mobile eye tracker
  • Study performed of mobile systems with a mobile
    eye tracker
  • Conclusion
  • What is left to do
  • Acknowledgements

5
Eye tracker
  • ASL Model 501 mobile eye tracker
  • Worn on users body
  • One camera records the scene the user is looking
    at the other camera records the users eye
    movements

6
Eye tracker
  • Strengths
  • Subject is free to move without losing accuracy
    of calibration
  • Mobile, within the range of the video receiver
  • Subject can wear glasses
  • Limitations
  • Subject is wearing many pieces of equipment,
    which can be uncomfortable
  • Difficult to calibrate and set up initially
  • Viewing plane is restricted to the view of the
    scene camera
  • Cannot use outside

7
Eye tracker
  • Calibration process
  • Subjects must be in a fixed position during
    calibration for the best recording of accurate
    data
  • The subjects eye must not be obstructed by the
    subjects eyelid
  • For example, the eyelid mostly covers the eye
    when a subject is looking down at a Pocket PC

8
Eye tracker
  • Potential barriers to accurate calibration
  • Physical movement of the subject
  • Even slight movement unnoticed by the subject
  • Excessive overhead light, sunlight, or spot
    lighting
  • Inadequate pupil and/or corneal reflection
  • Solutions
  • Good Calibration methodology
  • Subject should be fixed during calibration
  • Preventing light with the use of a sun-umbrella,
    dark walls, and anti-glare calibration surfaces

9
Outline
  • Introduction
  • Mobile eye tracker
  • Study performed of mobile systems with a mobile
    eye tracker
  • Conclusion
  • What is left to do
  • Acknowledgements

10
Study performed
  • We analyzed two types of systems
  • Xybernaut a small handheld PC with a basic
    indoor navigation system based on infrared
    sensors
  • REAL software developed by the Department of
    Computer Science, Saarbrücken University
  • The Compaq Ipaq or Hewlett-Packard (HP) Jornada
    pocket PC installed with market Global
    Positioning System (GPS) hardware and software

11
Study performed
  • Xybernaut
  • Functionality includes indoor navigation via maps
    visible to the user from the system screen
  • The system is configured for a planned route in
    the Computer Science department at Saarbrücken
    University
  • Investigate how a user can manage multi-tasking
    with a mobile system

12
Study performed
  • Xybernaut

Xybernaut hardware with REAL software
13
Study performed
  • Pocket PC
  • Functionality includes outdoor navigation via a
    map visible to the user from the pocket PC
    screen, which the user can manipulate via menus
    and icons
  • Compared the functionality of two already
    existing market GPS navigation systems
  • World Navigator by Teletype GPS
  • Destinator Personal Navigation System by RACO
    Industries
  • Investigate how user-friendly and intuitive each
    interface is

14
Study performed
  • Pocket PC

HP Jornada hardware with Teletype software
Compaq Ipaq hardware with Destinator software
15
Study performed
  • Results analyzed
  • Interview with subject while viewing each video
    recording
  • Targeted Questions
  • Event Tables
  • From the videos, each event was logged
    systematically (begin end time)
  • PERT diagrams
  • From videos and Event Tables the following were
    derived
  • 3 diagrams to describe general case behaviors
  • 2 diagrams to describe multi-tasking
  • Pocket PC evaluation

16
Study performed
  • Event table example

17
Study performed
  • Event Tables Summary
  • Main difference in subjects
  • Event-driven
  • Interested in starting to perform the task
  • Once there was an event, the user adjusted their
    plan to solve the task
  • Plan-driven
  • Developing a strategy for each task through map
    dragging
  • Having an understanding how they are positioned
    on the map relative to the environment

18
Study performed
  • PERT diagram example

19
Study performed
  • PERT diagrams summary
  • 3 possible answers why users perform tasks
    sequentially vs. Multi-tasking
  • The user may find it too hard to perform the
    actions with the system
  • The user finds the task so demanding cognitively
    that the user must focus on one behavior at a
    time in order to manage the demands
  • The user needs further information from the
    system before it makes sense to move forward.

20
Study performed
  • Pocket PC summary
  • How the menus should appear and work (4
    Usability principles Dix, et al., 1997)
  • Familiarity
  • Generalizability
  • Predictability
  • Task Migratability
  • General comments regarding problems encountered
    while walking

21
Outline
  • Introduction
  • Mobile eye tracker
  • Study performed of mobile systems with a mobile
    eye tracker
  • Conclusion
  • What is left to do
  • Acknowledgements

22
Conclusion
  • To understand the concepts of multitasking
    applied to a mobile system
  • There are three basic guidelines
  • Consider possible uses in the environment of the
    system in combination with various user behaviors
  • Consider including the possibility of
    extraordinary events occurring with the system
  • Consider situations were the user should not
    focus their attention on using the system

Jameson, A. (2002). User Multitasking as a Design
Challenge for Mobile Multimodal Systems. ITRW on
Multi-Modal Dialogue in Mobile Environments
Kloster Irsee, 17-19 June 2002
23
Conclusion
  • Eye tracking can provide additional valuable
    information to a well designed usability study in
    various structured environments leading to
    important usability discoveries regarding a given
    mobile system
  • Despite its limitations
  • User interfaces PocketPC Navigation Software
  • Identifies the complexity of user Multi-tasking
    while using a mobile system

24
Conclusion
  • What is left to do
  • Find the link to Multi-modal systems
  • Struck from thesis title
  • Multi-tasking?

25
Conclusion
  • Acknowledgements
  • Thank you to everyone, it would not have been
    possible without you.
  • Prof. Dr. Anthony Jameson, DFKI GmbH (German
    Research Center for Artificial Intelligence)
  • Prof. Dr. Karl Rohr, International University in
    Germany
  • Kerstin Klöckner, DFKI GmbH, Researcher
  • The department of computer science, Saarbrücken
    University.
  • Christoph Stahl, Rainer Wasinger, and Christian
    Müller

26
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