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The Application Layer

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Through this section of the study , student should be understand the basic ... A straightforward way to implement clickable music on a Web page. Streaming Audio (2) ... – PowerPoint PPT presentation

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Title: The Application Layer


1
The Application Layer
  • Chapter 7-3

Institute of Information Science and Technology .
Chengdu University YiYong 2008?2?25?
2
Teaching object
  • Through this section of the study , student
    should be understand the basic concepts of the
    data link layer, on top of stop waiting for the
    agreement

3
Focus and Difficulties
  • Multimedia

4
7.4 Multimedia
  • Introduction to Audio
  • Audio Compression
  • Streaming Audio
  • Internet Radio
  • Voice over IP
  • Introduction to Video
  • Video Compression
  • Video on Demand
  • The MBone The Multicast Backbone

5
7.4.1 Introduction to Audio
  • (a) A sine wave. (b) Sampling the sine wave.
    (c) Quantizing the samples to 4 bits.

6
7.4.2 Audio Compression
  • (a) The threshold of audibility as a function of
    frequency.
  • (b) The masking effect.

7
7.4.3 Streaming Audio
  • A straightforward way to implement clickable
    music on a Web page.

8
Streaming Audio (2)
When packets carry alternate samples, the loss of
a packet reduces the temporal resolution rather
than creating a gap in time.
9
Streaming Audio (3)
  • The media player buffers input from the media
    server and plays from the buffer rather than
    directly from the network.

10
Streaming Audio (4)
  • RTSP commands from the player to the server.

11
7.4.4 Internet Radio
  • A student radio station.

12
7.4.5 Voice over IP
  • The H323 architectural model for Internet
    telephony.

13
Voice over IP (2)
  • The H323 protocol stack.

14
Voice over IP (3)
  • Logical channels between the caller and callee
    during a call.

15
SIP The Session Initiation Protocol
  • The SIP methods defined in the core specification.

16
SIP (2)
  • Use a proxy and redirection servers with SIP.

17
Comparison of H.323 and SIP
18
7.4.6 Video Analog Systems
  • The scanning pattern used for NTSC video and
    television.

19
The JPEG Standard
  • The operation of JPEG in lossy sequential mode.

20
The JPEG Standard (2)
  • (a) RGB input data.
  • (b) After block preparation.

21
The JPEG Standard (3)
(b)
(a)
  • (a) One block of the Y matrix.
  • (b) The DTC coefficients.

22
The JPEG Standard (4)
  • Computation of the quantized DTC coefficients.

23
The JPEG Standard (5)
  • The order in which the quantized values are
    transmitted.

24
The MPEG Standard
  • Synchronization of the audio and video streams in
    MPEG-1.

25
The MPEG Standard (2)
  • Three consecutive frames.

26
7.4.8 Video on Demand
  • Overview of a video-on-demand system.

27
Video Servers
  • A video server storage hierarchy.

28
Video Servers (2)
  • The hardware architecture of a typical video
    server.

29
7.4.9 The MBone The Multicast Backbone
  • MBone consists of multicast islands connected by
    tunnels.
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