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Grooming the next generation of digital media players

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To Build a Sustainable Vibrant IDM Industry that is fueled by World Class R&D ... Foldable. vWorlds. Recee. Teliwave. Qweki. Documazing. Attracting World Class R&D ... – PowerPoint PPT presentation

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Title: Grooming the next generation of digital media players


1
Grooming the next generation of digital media
players
Oct 08
2
  • A National Strategic Programme
  • To Build a Sustainable Vibrant IDM Industry that
    is fueled by World Class RD and Entrepreneurship

3
Goals.... by 2015
Fuel a Vibrant Media Sector
Establish Singapore as Preferred location for IDM
RD
Pioneers of Next Generation Media
4
Institutes of Higher Learning (i.ROCK)
World Class Talent Institutions
5
Industry (FutureScape)
Market Leader in Niche Sectors
6
Startups (i.JAM)
Grass Roots Innovation Culture
7
IDM in Education
Innovators of the New Media World
8
i.MATCH
i.MATCH(Platform)
i.MATCH(Funding)
i.MATCH(Demand)
11 Demand Drivers
Match-making companies with over 60 investors
Joint call for proposals Global distribution
platforms
i.MATCH(Events)
Over 400 participants
Industry
IHLs
i.JAMMING
Startups
9
Building Ecology of Ecologies
Achieving High Growth
Attracting World Class RD
Quantum Leap in Grass Roots Innovation
Virtual, Mixed, Simulated Realities
Mobile and Pervasive Media
Online Rich Media
Games and Animation
Learning and Publishing
10
Building the Games Industry Ecosystem
Singapore Games Industry est. 550 emp
Development
Publishing
Distribution
Operations
11
Building the Virtual World Industry Ecosystem
MNCs
Local companies
12
Planning
Telco/IT
Healthcare
Defence
Sports
Co Creation
Exhibition / Experience
13
i.JAM Budding Success
  • 90.7 million page impressions per month.
  • up to 125 times more page views per user than
    other Facebook applications
  • First Virtual World Credit Card.
  • Asia Red Herring Top 100
  • Global Red Herring Top 200

Tyler Projects
First Meta
Finalist at Global Security Challenge
  • 1 Game App on Friendster,
  • Over 400K installs over May-October 2008

Fresbo
Hiperware
14
Towards a Vibrant IDM Sector
Fresbo
User X
G Element
ecPresence
Events Core
Comiqs
INDIVIDUALS
SyStem_at_ Works
Widgeo.US
Big Leaps in Grass Roots Innovation
Qweki
Attracting World Class RD
Versonic
Achieving High Growth
First Meta
Boonty
TQ Global
PatSnap
Homeslyce
muvee
Seah Hock Soon CACANI 2.0
INDUSTRY
GG Game
Virtual Worlds
Long Wyse Music Network Assemble
Documazing
Kay OHalloran Multimodal Discourse Analysis
Hibernator
vWorlds
Zhou SuiPing Interactive Distributed Environment
Environment
Media Corps
Sam Ge Social Robotics
Real U
Genometri
GAMBIT
Co-Flash
IHLs
HyperWare
Foldable
Lawrence Wong Life Spaces
CSIDM
Roberto Dillon Music emotion driven game
XiD
ALIFE
Home Space
Personal e-Motion
TechSailor
KEIO
DaVinci Sketchpad
Jon Quah Smart Proximity Based Mobile Agents
Gan Woon Seng Next Generation Sound Beam
Ufinity
Tyler Projects
Crustal Graphics
InCampus
ZopIM
Cammeray
Alex Nareyek Automated Storytelling
Chua Tat Seng Interactive Media Search
Sydus Mobile
Tai Zue Cheng Surface Technologies
PGK
LocAsia
ComiAsia
SPH
iHipo
MXR Cube
GoMobile
Mobile World
SharedCopy
Motion Elements
Wallwisher
Elasticity
DigiHood
Recee
Teliwave
15
Thank You
16
Building National Capacity for IDM RD
IMI NTU
CUTE
New RD Centres Labs
gt2,000 Researchers, Scientists, Engineers
Supporting company RD
17
Vibrant Media Sector in Video Advertising
Rich Video Services
Digital Advertising
18
Vibrant Media Sector Local Successes..
Leading Game App in Friendster
Serving 216 countries
Sold to 80 local schools
Our Top 5 projects now reaches some 200 countries
with more than 10 million registered users.
First Facebook MMORPG
First Singapore Xbox Game
More than 8M users
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