Middle East Gaming Market Size, Share, Trends, Growth, And Forecast 2024-2032 - PowerPoint PPT Presentation

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Middle East Gaming Market Size, Share, Trends, Growth, And Forecast 2024-2032

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Middle East gaming market size is projected to exhibit a growth rate (CAGR) of 11.22% during 2024-2032. – PowerPoint PPT presentation

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Title: Middle East Gaming Market Size, Share, Trends, Growth, And Forecast 2024-2032


1
Middle East Gaming Market Research and Forecast
Report 2024-2032
  • Format PDFEXCEL

2023 IMARC All Rights Reserved
2
About IMARC Group
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3
Report Highlight and Description
  • According to the latest report by IMARC Group,
    titled Middle East Gaming Market Industry
    Trends, Share, Size, Growth, Opportunity and
    Forecast 2024-2032," Middle East gaming market
    size is projected to exhibit a growth rate (CAGR)
    of 11.22 during 2024-2032.
  • The Middle East gaming market is experiencing
    robust growth driven by the regions increasing
    digital connectivity and high penetration of
    smartphones and internet services. Along with
    this, the rising disposable incomes and evolving
    consumer preferences for entertainment are
    driving demand for diverse and high-quality
    gaming experiences. Government initiatives aimed
    at fostering technological innovation and
    supporting the digital economy are also
    bolstering market growth. The increasing
    popularity of eSports and gaming tournaments,
    supported by investments in infrastructure and
    event organization, is further fueling interest
    and participation in gaming activities.
    Additionally, the growth of local gaming studios
    and the development of region-specific content
    are catering to the cultural preferences and
    gaming habits of the Middle Eastern population.
    The influx of global gaming companies and the
    rise of strategic partnerships between
    international and local firms are enhancing
    market dynamics. Moreover, the shift towards
    online and mobile gaming platforms, facilitated
    by advancements in cloud gaming technology and
    high-speed internet, is also contributing to the
    market's expansion.
  • Request for a PDF sample of this report
  • https//www.imarcgroup.com/middle-east-gaming-mark
    et/requestsample

4
Report Description
  • Middle East Gaming Market Trends
  • The market presents a dynamic growth landscape
    across various segments, including mobile gaming,
    console gaming, and PC gaming. Mobile gaming is
    particularly prominent, driven by the widespread
    use of smartphones and the availability of
    high-quality, regionally tailored games. Console
    gaming is also growing, with increased interest
    in advanced gaming consoles and immersive gaming
    experiences. The PC gaming segment is expanding,
    supported by the rise of gaming cafes and
    communities as well as advancements in gaming
    hardware and software. The market benefits from a
    supportive regulatory environment and increasing
    investments in gaming infrastructure and
    technology. The development of local gaming
    content and the rise of indigenous gaming studios
    are enhancing market offerings and appealing to
    regional tastes.
  • Concurrently, the growth of eSports and
    competitive gaming events is fostering a vibrant
    gaming culture and driving further engagement.
    Furthermore, the integration of augmented reality
    (AR) and virtual reality (VR) technologies into
    gaming experiences is also creating new
    opportunities for innovation and market
    expansion.
  • View Report TOC, Figures and Tables
    https//www.imarcgroup.com/middle-east-gaming-mark
    et

5
Report Segmentation
  • Device Type Insights
  • Consoles
  • Mobiles and Tablets
  • Computers
  • Platform Insights
  • Online
  • Offline
  • Revenue Insights
  • In-Game Purchase
  • Game Purchase
  • Advertising

6
Report Segmentation
  • Type Insights
  • Adventure/Role Playing Games
  • Puzzles
  • Social Games
  • Strategy
  • Simulation
  • Others
  • Age Group Insights
  • Adult
  • Children

7
Report Segmentation
  • Country Insights
  • Saudi Arabia
  • Turkey
  • Israel
  • United Arab Emirates
  • Iran
  • Iraq
  • Qatar
  • Kuwait
  • Oman
  • Jordan
  • Bahrain
  • Others

8
Key Questions Answered in the Report
9
Key Questions Answered in the Report
10
Table of Contents
1 Preface 2 Scope and Methodology 2.1
Objectives of the Study 2.2 Stakeholders
2.3 Data Sources 2.3.1 Primary
Sources 2.3.2 Secondary Sources
2.4 Market Estimation 2.4.1
Bottom-Up Approach 2.4.2 Top-Down
Approach 2.5 Forecasting Methodology 3
Executive Summary 4 Middle East Gaming Market -
Introduction 4.1 Overview 4.2
Market Dynamics 4.3 Industry Trends
4.4 Competitive Intelligence 5 Middle East
Gaming Market Landscape 5.1 Historical and
Current Market Trends (2018-2023) 5.2
Market Forecast (2024-2032) 6 Middle East
Gaming Market - Breakup by Device Type 6.1
Consoles 6.1.1 Overview 6.1.2
Historical and Current Market Trends (2018-2023)
6.1.3 Market Forecast (2024-2032) 6.2
Mobiles and Tablets 6.2.1 Overview
6.2.2 Historical and Current Market Trends
(2018-2023) 6.2.3 Market Forecast
(2024-2032) 6.3 Computers
11
Table of Contents
6.3.1 Overview 6.3.2 Historical
and Current Market Trends (2018-2023)
6.3.3 Market Forecast (2024-2032) 7 Middle East
Gaming Market - Breakup by Platform 7.1
Online 7.1.1 Overview 7.1.2
Historical and Current Market Trends (2018-2023)
7.1.3 Market Forecast (2024-2032) 7.2
Offline 7.2.1 Overview 7.2.2
Historical and Current Market Trends (2018-2023)
7.2.3 Market Forecast (2024-2032) 8
Middle East Gaming Market - Breakup by Revenue
8.1 In-Game Purchase 8.1.1 Overview
8.1.2 Historical and Current Market Trends
(2018-2023) 8.1.3 Market Forecast
(2024-2032) 8.2 Game Purchase
8.2.1 Overview 8.2.2 Historical and
Current Market Trends (2018-2023) 8.2.3
Market Forecast (2024-2032) 8.3
Advertising 8.3.1 Overview 8.3.2
Historical and Current Market Trends (2018-2023)
8.3.3 Market Forecast (2024-2032)
12
Table of Contents
9 Middle East Gaming Market - Breakup by Type
9.1 Adventure/Role Playing Games
9.1.1 Overview 9.1.2 Historical and
Current Market Trends (2018-2023) 9.1.3
Market Forecast (2024-2032) 9.2 Puzzles
9.2.1 Overview 9.2.2 Historical and
Current Market Trends (2018-2023) 9.2.3
Market Forecast (2024-2032) 9.3 Social
Games 9.3.1 Overview 9.3.2
Historical and Current Market Trends (2018-2023)
9.3.3 Market Forecast (2024-2032) 9.4
Strategy 9.4.1 Overview 9.4.2
Historical and Current Market Trends (2018-2023)
9.4.3 Market Forecast (2024-2032) 9.5
Simulation 9.5.1 Overview 9.5.2
Historical and Current Market Trends (2018-2023)
9.5.3 Market Forecast (2024-2032) 9.6
Others 9.6.1 Historical and Current
Market Trends (2018-2023) 9.6.2 Market
Forecast (2024-2032) 10 Middle East Gaming
Market - Breakup by Age Group 10.1 Adult

13
Table of Contents
10.1.1 Overview 10.1.2 Historical
and Current Market Trends (2018-2023)
10.1.3 Market Forecast (2024-2032) 10.2
Children 10.2.1 Overview 10.2.2
Historical and Current Market Trends (2018-2023)
10.2.3 Market Forecast (2024-2032) 11
Middle East Gaming Market Breakup by Country
11.1 Saudi Arabia 11.1.1 Overview
11.1.2 Historical and Current Market Trends
(2018-2023) 11.1.3 Market Breakup by
Device Type 11.1.4 Market Breakup by
Platform 11.1.5 Market Breakup by
Revenue 11.1.6 Market Breakup by Type
11.1.7 Market Breakup by Age Group
11.1.8 Key Players 11.1.9 Market Forecast
(2024-2032) 11.2 Turkey 11.2.1
Overview 11.2.2 Historical and Current
Market Trends (2018-2023) 11.2.3 Market
Breakup by Device Type 11.2.4 Market
Breakup by Platform 11.2.5 Market Breakup
by Revenue 11.2.6 Market Breakup by Type
11.2.7 Market Breakup by Age Group
11.2.8 Key Players 11.2.9 Market Forecast
(2024-2032)
14
Table of Contents
11.3 Israel 11.3.1 Overview
11.3.2 Historical and Current Market Trends
(2018-2023) 11.3.3 Market Breakup by
Device Type 11.3.4 Market Breakup by
Platform 11.3.5 Market Breakup by
Revenue 11.3.6 Market Breakup by Type
11.3.7 Market Breakup by Age Group
11.3.8 Key Players 11.3.9 Market Forecast
(2024-2032) 11.4 United Arab Emirates
11.4.1 Overview 11.4.2 Historical and
Current Market Trends (2018-2023) 11.4.3
Market Breakup by Device Type 11.4.4
Market Breakup by Platform 11.4.5 Market
Breakup by Revenue 11.4.6 Market Breakup
by Type 11.4.7 Market Breakup by Age
Group 11.4.8 Key Players 11.4.9
Market Forecast (2024-2032) 11.5 Iran
11.5.1 Overview 11.5.2 Historical and
Current Market Trends (2018-2023) 11.5.3
Market Breakup by Device Type 11.5.4
Market Breakup by Platform 11.5.5 Market
Breakup by Revenue 11.5.6 Market Breakup
by Type 11.5.7 Market Breakup by Age
Group 11.5.8 Key Players 11.5.9
Market Forecast (2024-2032) 11.6 Iraq
11.6.1 Overview
15
Table of Contents
11.6.2 Historical and Current Market
Trends (2018-2023) 11.6.3 Market Breakup
by Device Type 11.6.4 Market Breakup by
Platform 11.6.5 Market Breakup by
Revenue 11.6.6 Market Breakup by Type
11.6.7 Market Breakup by Age Group
11.6.8 Key Players 11.6.9 Market Forecast
(2024-2032) 11.7 Qatar 11.7.1
Overview 11.7.2 Historical and Current
Market Trends (2018-2023) 11.7.3 Market
Breakup by Device Type 11.7.4 Market
Breakup by Platform 11.7.5 Market Breakup
by Revenue 11.7.6 Market Breakup by Type
11.7.7 Market Breakup by Age Group
11.7.8 Key Players 11.7.9 Market Forecast
(2024-2032) 11.8 Kuwait 11.8.1
Overview 11.8.2 Historical and Current
Market Trends (2018-2023) 11.8.3 Market
Breakup by Device Type 11.8.4 Market
Breakup by Platform 11.8.5 Market Breakup
by Revenue 11.8.6 Market Breakup by Type
11.8.7 Market Breakup by Age Group
11.8.8 Key Players 11.8.9 Market Forecast
(2024-2032) 11.9 Oman
16
Table of Contents
11.9.1 Overview 11.9.2 Historical
and Current Market Trends (2018-2023)
11.9.3 Market Breakup by Device Type
11.9.4 Market Breakup by Platform 11.9.5
Market Breakup by Revenue 11.9.6 Market
Breakup by Type 11.9.7 Market Breakup by
Age Group 11.9.8 Key Players
11.9.9 Market Forecast (2024-2032) 11.10
Jordan 11.10.1 Overview 11.10.2
Historical and Current Market Trends (2018-2023)
11.10.3 Market Breakup by Device Type
11.10.4 Market Breakup by Platform
11.10.5 Market Breakup by Revenue 11.10.6
Market Breakup by Type 11.10.7 Market
Breakup by Age Group 11.10.8 Key Players
11.10.9 Market Forecast (2024-2032)
11.11 Bahrain 11.11.1 Overview
11.11.2 Historical and Current Market Trends
(2018-2023) 11.11.3 Market Breakup by
Device Type 11.11.4 Market Breakup by
Platform 11.11.5 Market Breakup by
Revenue 11.11.6 Market Breakup by Type
11.11.7 Market Breakup by Age Group
11.11.8 Key Players 11.11.9 Market
Forecast (2024-2032) 11.12 Others
17
Table of Contents
11.12.1 Historical and Current Market
Trends (2018-2023) 11.12.2 Market
Forecast (2024-2032) 12 Middle East Gaming
Market Competitive Landscape 12.1
Overview 12.2 Market Structure 12.3
Market Player Positioning 12.4 Top Winning
Strategies 12.5 Competitive Dashboard
12.6 Company Evaluation Quadrant 13 Profiles
of Key Players 13.1 Company A
13.1.1 Business Overview 13.1.2 Product
Portfolio 13.1.3 Business Strategies
13.1.4 SWOT Analysis 13.1.5 Major News
and Events 13.2 Company B 13.2.1
Business Overview 13.2.2 Product
Portfolio 13.2.3 Business Strategies
13.2.4 SWOT Analysis 13.2.5 Major News
and Events 13.3 Company C 13.3.1
Business Overview 13.3.2 Product
Portfolio 13.3.3 Business Strategies
13.3.4 SWOT Analysis 13.3.5 Major News
and Events 13.4 Company C 13.4.1
Business Overview 13.4.2 Product
Portfolio 13.4.3 Business Strategies

18
Table of Contents
  • 13.4.4 SWOT Analysis
  • 13.4.5 Major News and Events
  • 13.5 Company D
  • 13.5.1 Business Overview
  • 13.5.2 Product Portfolio
  • 13.5.3 Business Strategies
  • 13.5.4 SWOT Analysis
  • 13.5.5 Major News and Events
  • 13.6 Company E
  • 13.6.1 Business Overview
  • 13.6.2 Product Portfolio
  • 13.6.3 Business Strategies
  • 13.6.4 SWOT Analysis
  • 13.6.5 Major News and Events
  • 14 Middle East Gaming Market - Industry Analysis
  • 14.1 Drivers, Restraints, and
    Opportunities
  • 14.1.1 Overview
  • 14.1.2 Drivers
  • 14.1.3 Restraints

19
Partial List of Clients
20
Partial List of Clients
21
Disclaimer
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    otherwise mentioned are copyrighted in the name
    of International Market Analysis Research and
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    storage or retrieval, or by any other form,
    without the express consent of International
    Market Analysis Research and Consulting (IMARC).
  • Disclaimer All contents and data of this
    publication, including forecasts, data analysis
    and opinion have been based on information and
    sources believed to be accurate and reliable at
    the time of publishing. International Market
    Analysis Research and Consulting makes no
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    accuracy or completeness of any Information
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    errors or inaccuracies if any found this
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    Series are registered trademarks of International
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22
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