By far the most Common Poe Witch Builds - PowerPoint PPT Presentation

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By far the most Common Poe Witch Builds

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The Witch is Path of Exile's pure a measure of a character's information and mental acuity. Intelligence is expected to make use of intelligence-based gear and skills. class, producing her an unmatched master inside the Elemental Harm modifiers effect all types of elemental harm (Fire, Cold and Lightning). Chaos harm will not be regarded elemental and dark arts. With within this League is the Well-liked Class, About 24% Player select the class. Right here u4n PoE Group will share you the most well-known witch Poe 3.6 builds for you. – PowerPoint PPT presentation

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Title: By far the most Common Poe Witch Builds


1
Most Popular Poe Witch Builds
The Witch is Path of Exile's pure a measure of a
character's knowledge and mental acuity.
Intelligence is expected to make use of
intelligence-based equipment and skills. class,
making her an unmatched master in the Elemental
Damage modifiers impact all types of elemental
harm (Fire, Cold and Lightning). Chaos harm will
not be regarded elemental and dark arts. With in
this League is the Popular Class, About 24
Player choose the class. Here u4n PoE Team will
share you the most popular witch Poe 3.6 builds
for you.
Elementalist Cheap fully SSF-capable Enki's
Arc Witch Build Instead of just showcasing a
build, this guide is set up as a comprehensive
learning experience. Our Gamer tried to explain
everything you need to know, and there's
additional miniguides at the bottom. All
information is listed where it contextually makes
sense, so we advise you to read this guide
carefully! If you still have some questions left
then please ask them here, DO NOT message me
ingame! Arc got rebalanced in Patch 3.6 - hit
damage and damage effectiveness got nerfed but
base cast time was also lowered, which results
in slightly more DPS but weaker individual hits.
From playing around with it for a while now We
can say the skill is still fine when it comes to
damage. The far bigger nerf was cutting its chain
length in half, from 50 units down to 25 units.
We can see why this had to be done, the old
chain length together with Unleash would've been
way too good, but halving it was a little too
harsh. A chain length of 35 units would feel much
better and people wouldn't get discouraged as
easily before getting this build to levels where
it can really shine. Arc has great range,
there's no need to get close to the enemy unless
you want to proc Fortify. Movement is a big part
in this build. It's not just good for fast
clearing, but also forces you to
2
  • learn all fights and proper positioning to
    succeed.
  • Most enemy skills give you some cues and time to
    react. The more time you have, the more likely
    it's able to kill you even without any damage
    mods.
  • These skills often also target your position
    during their animation start and won't follow
    you. Simply moving away is enough to survive in
    this case.
  • The environment can be used to block many skills
    and is often meant to be made use of. Flasks
    refill pretty fast while clearing, you can
    usually keep them up with some practice.
  • Pros
  • Cheap fully SSF-capable
  • Smooth gameplay progression
  • Capable to do all content mapmods
  • Immune to all kinds of reflected damage
  • Cons
  • Requires good positioning, buff- and flask uptime
  • Not a facetanking build, physical damage hurts
  • Lightning has inconsistent damage output
  • Passives Tree
  • Lv80 Passives - http//poeurl.com/ckSj Lv90
    Passives - http//poeurl.com/ckSk Lv100 Passives
    - http//poeurl.com/ckSl

3
  • Video link - https//youtu.be/xuhpkkeFofA Pob
    Link - https//pastebin.com/r3EEZjCa
  • Occultist Extremely safe and easy to league
    start UBER Elder done!
  • This Build fine till red maps and late end-game.
    For fast and deadly bosses like Elder/Uber
    Elder/Atziri/Hydra i strongly recommend Essence
    Drain. It will give you necessary mobility while
    doing damage.
  • In 3.6 update, a couple of new Chaos Skills
    appear, such as Soulrend, Malevolence and Bane.
    As well as older Chaos Skills get significant
    boost and revamps!
  • We will be using these skills in 3.6 to league
    start as well as deeper explore different
    combinations with a well-know Essence Drain
    Contagion combo (as Soulrend and ED stacks and
    count as different sources of DoT).
  • Over last months i've been checking various
    sources on current Essence Drain situation as
    well as tried to squeeze max damage out of it.
    In this guide you will (hopefully) find the most
    comprehensive and detailed information on
    different ED setups!
  • Pros
  • Extremely safe (2-3x defensive Curses, 12K ES)
  • Easy to league start (can run on Uniques with
    good sustain), if you are familiar with the game
    in general
  • Requires only 1 6-Link for end-game
  • All mods, even no mana regen is possible
  • No need for Wither totem (when you get
    Withering Presence ascendancy passive)
  • Cons

4
Video Link - https//youtu.be/xAVgqoEskh0 Path of
building (End-game 3 bow quiver Balanced DPS
setup. Levelling tress are here!)
https//pastebin.com/AJhxMJhA Path of building (Ce
rberus Limb Armour Shield HIGHEST DEFENSE setup)
https//pastebin.com/6By3Lkg3 Path of
building (Highest DPS, lvl98, Aul's Uprising,
Heretic's Veil, 3 Auras, 3 Curses setup)
https//pastebin.com/MJbF2J9F
  • Necromancer High Damage Output and Low Life
    Spectre Build
  • Pros
  • High Damage Output
  • High Survivability
  • Fast Playstyle
  • Cons
  • Summoner Playstyle
  • Positioning is key and can be annoying at times
  • Gem Slot Starved - mostly standard for Summoners
  • Bandits
  • Kill All for 2 Passive Points
  • Ascendancy
  • Invoker gt Soul weaver gt Commander Of Darkness gt
    Puppet Master
  • Gems
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