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Gears of war's Design,Music,History,Award and Reception


Gears of war 5 is the latest upcoming video game in gears of war series. this series published his first game in 2006 and till now had released 5 games. – PowerPoint PPT presentation

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Title: Gears of war's Design,Music,History,Award and Reception


Tables Of Content
  • About
  • History
  • Gameplay
  • Games
  • Design
  • Music
  • Promotional Video
  • Awards
  • Reception
  • Source

  • Gears of War is a video game franchise created
    and originally owned by Epic Games, developed and
    managed by The Coalition, and owned and published
    by Microsoft Studios.
  • The series focuses on the conflict between
    humanity, the subterranean reptilian hominids
    known as the Locust Horde, and their mutated
    counterparts, the Lambent the Swarm.

  • The first instalment, titled Gears of War, was
    released on November 7, 2006 for the Xbox 360.
  • Gears of War was developed by Epic Games. Cliff
    Bleszinski, who has previously worked on Epics
    Unreal Tournament games, served the series lead
    game designer for the first three instalments.
  • The series was also guided by Rod Fergusson, the
    executive producer and director of development of
    Epic Games until 2012.

  • Players in Gears can only carry four different
    weapons, with the exception of the fourth game,
    allowing one primary weapon slot that can carry
    weapons which include, but are not limited to,
    assault rifles, a sniper rifle, grenade launchers
    and an explosive bow one grenade slot, which may
    be filled with up to four grenades of a specific
    type and one pistol-type weapon.
  • Players can either obtain ammo or swap out their
    current weapons with any weapon dropped by a
    downed foe or from those scattered around the
    various maps.

  • Gears of War
  • Gears of War 2
  • Gears of War 3
  • Gears of War Judgment
  • Gears of War 4

  • The original concept for the game featured
    character classes and mechs, being played in a
    closed arena against other players or bots.
  • In an interview with Cliff Bleszinski, lead
    developer for Epic Games, he cites three games
    that were the primary influences in the game's
    design, including the pacing and
    over-the-shoulder third-person perspective from
    Resident Evil 4 and the tactical-cover system
    from Kill Switch
  • Gears of War lead designer Cliff Bleszinski said
    he hoped for the game to expand into graphic
    novels and eventually

  • The video game music for Gears of War was
    composed by Kevin Riepl, who has previously
    worked with Epic Games on soundtracks for Unreal
    Tournament 2003, Unreal Tournament 2004 and
    Unreal Championship. The music for Gears of War 2
    and Gears of War 3 was composed by Steve
    Jablonsky. The music for Gears of War 4 is
    composed by Ramin Djawadi

Promotional Video
  • Microsoft produced a thirty-minute documentary,
    titled Gears of War The Race to E3, that aired
    on MTV2 on May 19, 2006 to promote the game.
  • The Gears of War television ad reveals Marcus
    Fenix alone in the ruined streets of Sera as he
    moves to avoid threats that appear throughout a
    dark and deserted city.
  • The popularity of the commercial built a bigger
    audience for "Mad World" which would reach the 1
    spot on iTunes five years after it was initially

  • Gears of War was one of the most anticipated
    games of 2006.The game premiered during the 2005
    E3 show, and won, among others, several "Best 360
    Game" awards, including from IGN, 1UP, and Game
  • Gears of War won several awards at the 2007
    Interactive Achievement Awards at the D.I.C.E.
    Summit, including "Overall Game of the Year",
    "Console Game of the Year", and "Action/Adventure
    Game of the Year", and "Outstanding Achievements"
    in Animation, Art Direction, Visual Engineering,
    and Online Gameplay

  • Gears of War Ultimate Edition received positive
    reviews from critics. The improved graphics,
    sound minimum changes from the original game
    were heavily praised, but was criticized for its
    AI problems the dated campaign level design.
    Aggregrate review website Metacritic assigned a
    score of 82/100 based on 74 reviews.
  • GameSpot also gave the game a score of 7.0 out
    of 10 due to the fact that there wasn't major
    changes to the game other than graphics. IGN also
    gave the game a score 8.5 out of 10.

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