Title: Virtual Reality Market (VR) Expected to Reach US$ 40 Billion by 2020
1Global Virtual Reality Market (Hardware and
Software) and Forecast to 2020
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2Global Virtual Reality Market (Hardware and
Software) and Forecast to 2020
- Virtual Reality (VR) is about to become
mainstream and could surpass US 40 Billion
market by 2020. Virtual reality involves the
creation of a virtual world that interacts with
consumers. This virtual world is designed in a
way that it appears more realistic to the users,
while they cant differentiate between the real
and virtual. The technology giants are making
huge investments in the virtual reality market
landscape, such as Facebook's US 2 Billion
acquisition of Oculus virtual reality (VR)
headset. Samsung through innovation with Oculus
VR has also produced virtual reality devices for
use, along with its top leading smartphones. The
major growth driver of virtual reality market
includes growing digitization, advancement of
technology, increasing demand for head mounted
displays in gaming and entertainment industries,
and rising investment in virtual reality market
among others. However, high cost of devices and
lack of technical expertise are the factors among
others which are hindering the growth of Virtual
Reality Market. - Global Virtual Reality Market and Forecast - By
Component - Hardware
- Software
- Global Virtual Reality Hardware Market and
Forecast - By Segment - Head Mounted Display (HMD)
- Input System
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3Global Virtual Reality Market (Hardware and
Software) and Forecast to 2020
- This report titled Global Virtual Reality Market
(Hardware and Software) and Forecast to 2020
provides a comprehensive assessment of the
fast-evolving, high-growth Virtual Reality
Market. This 124 Page report with 41 Figures and
8 Tables has been analyzed from 11 viewpoints - Global Virtual Reality Market and Forecast (2014
- 2020) - Global Virtual Reality Market and Forecast - By
Component (2014 - 2020) - Global Virtual Reality Hardware Market and
Forecast - By Segment (2014 - 2020) - Global Virtual Reality Software Market and
Forecast -By Application (2016 - 2020) - Global Virtual Reality Market - Key Company Share
(2016) - Global Virtual Reality Sales Volume - Key Company
Sales (2016) - Global Virtual Reality Market and Forecast - By
Platform (2016 - 2020) - Global Virtual Reality Mergers and Acquisitions
- Recent Involvement in Virtual Reality by
Technology Giants - Global Virtual Reality Market - Key Company
Profile - Global Virtual Reality Market - Growth Drivers
and Challenges - Global Virtual Reality Market - Key Company
Profiles Sony, Microsoft, Facebook, HTC, Google,
Samsung Electronics GoPro - Browse All Latest Semiconductor and Electronics
Market Research Reports at http//www.marketreport
sonline.com/cat/semiconductor-and-electronics-mark
et-research.html.
Ultrasound
4Global Virtual Reality Market (Hardware and
Software) and Forecast to 2020
Global Thalassemia Market Report 2016 Edition
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