NASA’s Tryst With VR - PowerPoint PPT Presentation

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NASA’s Tryst With VR

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Well, I am sure no one would be surprised to know that NASA has used virtual reality for decades. – PowerPoint PPT presentation

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Title: NASA’s Tryst With VR


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NASAs Tryst With VR
  • Well, I am sure no one would be surprised to know
    that NASA has used virtual reality for decades.
    But, the surprise is that the recent innovations
    in VR platforms like PlayStation VR, Oculus Rift,
    and HTC Vive, is also impacting NASA and how it
    trains astronauts for missions. Not just the
    masses, but this space agency is also glad about
    the consumer electronics industrys investment in
    VR and AR. For them too, it has unlocked
    opportunities that werent available earlier.
  •  

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  • Even before Sony launched PlayStation VR at
    retail, Jeff Norris, the lead at the NASA Jet
    Propulsion Laboratory, had early versions of the
    device back when it was called Project Morpheus
    being used in tests to control the Robonaut 2
    (R2) humanoid robot, which is currently on board
    the International Space Station. 
  • Norris said, PlayStation VR allows us to more
    naturally control a humanoid robot. Its as
    natural as moving your own hand. He added, We
    can make astronauts feel theyre really present
    where theyre going to be exploring.
  •  

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  • In one of our previous blogs, titled Weird yet
    cool VR inventions, we also spoke about Manus VR
    gloves. These are a pair of gaming gloves which
    detects and then displays your hands in the
    virtual world. The Manus VR glove tracks hand
    movement, using a combination of high-tech
    sensors inside the glove. And now, dont be
    surprised to know that NASA is already using a
    prototype version of the gloves which arent
    available to the public yet. These are being used
    to help train astronauts before they head to the
    International Space Station. NASA uses the data
    gloves with the Vive. It has built mock-up rooms
    on Earth that replicate the layout of the
    International Space Station. Astronauts are able
    to navigate virtual spaces and pick up and use
    tools, just as they would in space.

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  • But thats not all about how VR is helping NASA.
    This immersive technology has also helped the
    agency in planning its first exploration of Mars
    in the 2030s. Norris said, Because I work in
    mission operations, my team has been involved in
    how things are going on Mars, and how things are
    accomplished. He further added, We have this new
    medium that we can make astronauts feel like
    theyre really present in these environments that
    theyre going to be exploring. What does it look
    like standing on a hilltop on Mars? What does it
    feel like to be on the space station? These are
    the questions in so many peoples minds, and VR
    is a way we can answer them. 
  • And with this continuous hard work and
    innovation, there is a surprise for us too. The
    Red Planet will soon be here at home, for all of
    us to explore. NASA has partnered with television
    network Fusion and is launching The Mars 2030
    experience across Oculus Rift, Google Cardboard,
    Samsung VR Gear, iOS and Android, although no
    release date has been given yet. Using Unreal
    Engine 4, MIT and Fusion are collaborating with
    NASA to create a 7.7 square mile interactive
    environment on Mars that players can traverse on
    foot or by a rover. The experience features
    actual topography, authentic gravity, and real
    lighting, as well as authentic missions based on
    things astronauts will one day do on the planet. 
  • So, this is just the beginning of how the worlds
    best space agency is benefitting from the ever
    growing VR technology and bringing the outer
    space to the living rooms around the world.
  •  
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