Virtual Reality In The Classroom: Is Virtual Reality Making A Comeback In Education? - PowerPoint PPT Presentation

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Virtual Reality In The Classroom: Is Virtual Reality Making A Comeback In Education?

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While the concept of virtual reality in the classroom seemed ideal in the past, this technology had very high overhead costs. Now things have changed; but is this enough to expect a comeback of virtual reality in the classroom? – PowerPoint PPT presentation

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Title: Virtual Reality In The Classroom: Is Virtual Reality Making A Comeback In Education?


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  • Virtual Reality In The Classroom Is Virtual
    Reality Making A Comeback In Education?

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Virtual Reality In The Classroom Is Virtual
Reality Making A Comeback In Education?
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Virtual Reality In The Classroom Is Virtual
Reality Making A Comeback In Education?
  • Is There A Comeback Of Virtual Reality In The
    Classroom?
  • The concept of an alternate existence has been in
    the talking for generations. Call it time travel
    or teleporting, we have, at some level, always
    been fascinated by an experience that allows us
    to be transported anywhere without actually
    going anywhere. It is the foresight of a few
    visionaries that has laid the foundation of
    virtual reality (VR). These few inventors in the
    80s and 90s during the personal computing boom
    believed that this (at that time utopian concept)
    could become a reality. The population was
    curious to see what this technology had to offer
    and virtual reality became a big talking point.
    However, at that time, the immersive experience
    that was expected from the digital landscape was
    missing and virtual reality industry almost went
    away in the 90s. At that time, another and a more
    powerful technological revolution was gaining
    speed The age of the internet was upon us.

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Virtual Reality In The Classroom Is Virtual
Reality Making A Comeback In Education?
  • Though virtual reality was not making a lot of
    noise, technological exploration continued
    silently in this field. It was from 2012 that
    technology startups managed to raise more than
    1.46 billion in venture capital in virtual
    reality. Then, two years ago, Palmer Luckey ago
    put together the Oculus Rift, his own version of
    the virtual reality headset where the entire
    experience was far realer and lifelike.
    Gradually, but surely, the market interest in
    virtual reality began to increase. Though it was
    used mainly in gaming, virtual reality made its
    presence felt in different industries, from
    military to aviation to learning. Some
    educationally progressive schools in the US and
    Europe were charmed by the potential of this
    technology and tried implementing virtual reality
    in the classroom. Though the exact statistics of
    virtual reality in the classroom is not easily
    available, anecdotal evidence suggests that there
    was a fair surge of companies that provided
    virtual reality enabled educational curriculum.
    One of the most popular and successful models of
    virtual reality in learning was the World of
    Comenius project. This project was a biology
    lesson for a school in the Czech Republic that
    used a Leap Motion controller and customized
    Oculus Rift DK2 headset to facilitate innovative
    scientific learning.

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Virtual Reality In The Classroom Is Virtual
Reality Making A Comeback In Education?
  • While the concept of virtual reality in the
    classroom seemed ideal to provide an immersive
    experience to students to facilitate learning,
    the reality was that this technology had very
    high overhead coststhe gadgets, gear, and
    training required to implement this technology in
    the classroom were very high. To get this
    immersive experience delivered to the students,
    the educational institutions needed
    then-still-expensive smartphones, a tablet for
    the teacher and of course, the VR glasses.
    Another requirement was a high-bandwidth internet
    connection, without which this experience could
    not be affected. All these variables were some of
    the main contributors of why this amazing
    technology did not completely take over the
    worlds classrooms.

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Virtual Reality In The Classroom Is Virtual
Reality Making A Comeback In Education?
  • However, things changed when Google launched its
    Pioneer Expeditions in the third quarter last
    year. The Expeditions kit was self-contained and
    had everything that a virtual reality field trip
    needed. It had Asus smartphones, a tablet for the
    guided tour and VR glasses made of cardboard.
    What made Google Expedition a game changer in
    education was the fact that it needed no internet
    connection to operate. The Expeditions team had
    worked with many teachers and content partners to
    over 100 engaging journeys. With Expeditions,
    teachers were able to take their students to
    places where school buses cannot go for a field
    trip whether it was the Pyramids of Gaza or the
    Coral Reefs at the bottom of the ocean to the
    Great Wall of China to the planet Mars! The
    Google Cardboard viewers or Mattel View masters
    turned any

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eNyota Learning is a leading eLearning company
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