Title: IEEE and Crytek's VR First Initiative Form a Partnership
1IEEE and Cryteks VR First Initiative Form a
Partnership
2This year at GDC 2016, Cryteks VR first
initiative was launched. It is a non-profit based
initiative for teaching in schools and colleges.
This has started to gain some attention.
Institute of Electronics and Electronics has also
came in partnership with Crytek.
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4Frankfurt held launch partners meeting where
IEEE showed its presence in form of a guest.
After some negotiation, IEEE and Crytek have
formed a strategic partnership. VR first labs
have their own set of morals and values around
which all this program is revolving.
5Crytek adopted CUDA, which was one of tactics of
NVidia when it came to entering academia. CUDA is
ubiquitous in niche of graphic intensive
processing and has surely proved to be a success
story.
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7Cryteks target audience being college and
students in schools, surely they are working in
right direction. As VR and AR are going to be
future of industry, going VR first in schools and
colleges ensures that children are educated about
its aspects as they are the future entrepreneurs.
8Previous engine has become a base for popular
Amazon lumberyard however Cryteks VR first
initiative has given a lot of push to next gen
gaming engine popularly CRYENGINEV. This helps in
their medical conditioning for accepting VR and
AR in future.
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11IEEE backing up provides a strong base for VR
first approach by Crytek and has given a good
backup to the program.
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13In future it might be possible that curriculum of
schools and colleges gets standardised and
revolving around VR so this is an important step
for a better future.
14Colorado Ave, Santa Monica, 90401, CA, USA
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