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Research Report on Global Virtual Reality Market – Opportunities, Segmentation and Forecast 2022

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Title: Research Report on Global Virtual Reality Market – Opportunities, Segmentation and Forecast 2022


1
Global Virtual Reality Market Outlook (2014-2022)
Published By Stratistics Market Research
Consulting Pvt Ltd Published Date May-2015

2
Report Description
The Global Virtual Reality market is estimated
at 0.96 billion in 2014 and is expected to reach
35 million by 2022 with CAGR of 90 during
forecast period 2014-2022. Head Mounted Display
(HMD) in Entertainment Industry and gaming,
reasonable Hardware are the influencing factors
for growth of the market. However Low Resolution
of HMDs and Display Latency are hampering the
growth of the market. Growth of the market lies
in Increase in Investment and Healthcare
Industry. Complete Report Available _at_
http//www.bigmarketresearch.com/global-virtual-r
eality-outlook-2014-2022-market
3
Report Description
Global Virtual Reality market is segmented by
Devices, by Technology, by components, by
Applications and by Geography. Depending on the
Devices, market is segmented into Projectors
Display Walls, Head Mounted Display and Data
Gloves. Based on Technology, market is
categorized as Semi-Immersive and
Fully-Immersive. Based on Application, Virtual
Reality market is classified into software,
Hardware. Hardware is further segmented into
Semiconductor, Sensors, Displays. Virtual Reality
market by geography is segmented into North
America, Europe Asia Pacific and Rest of the
World.The Key players in the market include,
Sensics, Inc., Oculus VR, Inc., EON Reality,
Inc., Total Immersion, Metaio GmbH, Qualcomm
Inc., Microsoft Corporation, Cyberglove Systems
Llc. , Samsung Electronics Co., Ltd.  Report
Enquiry _at_ http//www.bigmarketresearch.com/report
-enquiry/325771
4
Report Description
What our report offers- Market share
assessments for the regional and country level
segments - Market share analysis of the top
industry players  - Strategic recommendations
for the new entrants - Market forecasts for a
minimum of 8 years of all the mentioned segments,
sub segments and the regional markets - Market
Trends (Drivers, Constraints, Opportunities,
Threats, Challenges, Investment Opportunities,
and recommendations) - Strategic recommendations
in key business segments based on the market
estimations- Company profiling with detailed
strategies, financials, and recent
developments - Supply chain trends mapping the
latest technological advancements
5
Table of Contents
1 Executive Summary2 Preface2.1 Abstract2.2
Research Scope2.3 Research Methodology2.4
Research Sources3 Market Trend Analysis3.1
Introduction3.2 Drivers3.3 Restraints3.4
Opportunities3.5 Threats4 Porters Five Force
Analysis4.1 Bargaining power of suppliers4.2
Bargaining power of buyers4.3 Threat of
substitutes
6
Table of Contents
5Global Virtual Reality Market, By Devices5.1
Projectors Display Walls5.2 Head Mounted
Display 5.3 Data Gloves6 Global Virtual
Reality Market, By Technology6.1
Semi-Immersive 6.2 Fully-Immersive7 Global
Virtual Reality Market, By Component7.1
software7.2 Hardware7.2.1 Semiconductor7.2.2
Sensors7.2.3 Displays
7
Table of Contents
8 Global Virtual Reality Market, By
Application8.1 Medical 8.2Industrial 8.3
Marketing 8.4 Consumer 8.5 Aerospace and
Defense9 Global Virtual Reality Market, By
Geography10 Key Developments10.1 Agreements,
Partnerships, Collaborations and Joint
Ventures10.2 Acquisitions Mergers10.3 New
Product Launch10.4 Expansions10.5 Other Key
Strategies11 Company Profiling
8
Contact Us
Report Overview
Deep Joshi 5933 NE Win Sivers Drive, 205,
Portland, OR 97220 United States Direct 1
(617) 674-4143 Toll Free 1 (855) 711-1555 Fax
1 (855) 550-5975 Email help_at_bigmarketresearch
.com Web http//www.bigmarketresearch.com
 
 7.7 DSM     7.7.1 Company Overview     7.7.2
Company Snapshot     7.7.3 Business
performance     7.7.4 Strategic moves and
developments     7.7.5 Swot analysis of DSM 
7.8 Novus International, Inc.     7.8.1 Company
Overview     7.8.2 Company Snapshot     7.8.3
Strategic moves and developments        7.8.3.1
Principal Strategies Product Launch       
7.8.3.2 Other Strategies     7.8.4 Swot analysis
of Novus International  7.9 Nutreco N.V   
 7.9.1 Company Overview     7.9.2 Company
Snapshot     7.9.3 Business performance     
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