Title: 3D Animation Market is expected to reach worth $40.78 Billion by 2019
1MarketsandMarkets Presents
3D Animation Market is expected to reach worth
40.78 Billion by 2019
http//www.marketsandmarkets.com/Market-Reports/3d
-animation-market-92736816.html
2- The report 3D Animation Market by Hardware
(Workstations, Video Card/GPU, Mocap system),
Software (Packaged Software/Platform, SDK,
Plug-in Software), Service (Consulting, Support
Maintenance, Development Integration, Training
Certification) - Worldwide Forecasts Analysis
(2014-2019) defines and divides the 3D animation
market into several sub-segments along with a
detailed analysis and forecasting of revenues
generated from each division. It also provides a
detailed into drivers and restraints for the
market and identifies the opportunities,
challenges and ongoing market trends. - Browse 77 market data tables and 22 figures
spread through 197 pages and in-depth TOC on 3D
Animation Market by Hardware (Workstations, Video
Card/GPU, Mocap system), Software (Packaged
Software/Platform, SDK, Plug-in Software),
Service (Consulting, Support Maintenance,
Development Integration, Training
Certification) - Worldwide Forecasts Analysis
(2014-2019) - http//www.marketsandmarkets.com/Market-Reports/3d
-animation-market-92736816.html
3- 3D animation is an eye catching technology which
enables the users to see the product from
different angles. Apart from providing real life
images, 3D animation allows users to gain a new
perspective of things which is impossible to
perform or understand in real life. 3D animation
is being used in various fields such as interior
designing, architecture, stage shows, medicine,
gaming, business, and in film making. The best
use of 3D animation can be experienced in the
following situation explaining complex and
difficult ideas in visuals, character the
designs, explaining about products and
architectural designs and many more. - The drivers, restraints and opportunities along
with the time-impact analysis have been depicted
in the report. The drivers for this market are
listed as flourishing 3D entertainment,
multi-industrial 3D application and 3D character
merchandise. The restraint for this market is the
price sensitivity. The opportunities such as
scope for 4D technology, increasing acquisitions
and stereoscopic 3D gaming have been evaluated in
the report. - MarketsandMarkets has extensively divided the 3D
animation market By components hardware,
software and services
http//www.marketsandmarkets.com/Market-Reports/3
d-animation-market-92736816.html
4- By hardware workstations, video cards and GPU,
motion capturing systems and others - By software packaged software/platforms,
software development kit (SDK), plug-in software
and others - By services consulting, support and maintenance,
development and integration and product training
and certification - By applications training and education,
modeling, simulation and analysis, marketing and
advertisement, visualization and effects and
other applications - By deployment on-premise, and on-demand
- By verticals media and entertainment,
architecture, building and construction, academia
and education, defense and intelligence,
healthcare and life sciences, manufacturing and
design, and others - By regions North America (NA), Europe (EU), Asia
Pacific (APAC), Latin America (LA) and
Middle-East and Africa (MEA). - http//www.marketsandmarkets.com/Market-Reports/3d
-animation-market-92736816.html
5- Market Forecast
- The 3D animation market is estimated to grow
from 21.06 billion in 2014 to 40.78 billion in
2019 at a Compound Annual Growth Rate (CAGR) of
14.1 from 2014 to 2019. On geographical grounds,
North America (NA) is forecasted to be the
biggest market for 3D animation technology while
other regions such as Middle-East and Africa
(MEA), Asia Pacific (APAC) and Latin America (LA)
are forecasted to experience a rise in this
market with high CAGRs in the due course. - http//www.marketsandmarkets.com/Market-Reports/3d
-animation-market-92736816.html
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-animation-market-92736816.html