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Multimedia in Education

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Interactive multimedia engages the user by allowing them to make choices such as ... Multimedia is no longer just a 'hot topic' for educators. ... – PowerPoint PPT presentation

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Title: Multimedia in Education


1
Multimedia in Education
Computers in Education 11564 Lecture Week 4
Karen Sloan
2
Introduction
  • I hear and I forget,
  • I see and I remember,
  • I do and I understand
  • Confucius BC..

3
Introduction
  • Multimedia
  • What does it mean?
  • How did it develop?
  • How do we best embrace it in todays classroom to
    maximise student learning?

4
Definitions
  • Multimedia
  • Is a term which has become very much part of the
    Information Technology vocabulary.
  • For educators it has become a major issue of
    discussion when considering curriculum planning
    and learning outcomes in the area of Information
    Technology.

5
Definitions
  • Multimedia
  • Software which uses more than one medium of
    communication.
  • Text, Graphics, Sound, Animation, Video.
  • Information is presented in a non-linear, often
    exciting, motivating interactive way.

6
Definition
  • Hypermedia
  • Software which utilises linked media.
  • Linked media allows the user to interact with the
    software such as clicking on highlighted text,
    graphics, icons which will then jump to another
    part of information.

7
Definition
  • New Media (Interactive Multimedia).
  • Materials which are both Multimedia and
    Hypermedia.
  • Interactive multimedia engages the user by
    allowing them to make choices such as clicking to
    activate a video, click and dragging to match
    objects or simply clicking a button to navigate.
  • Interactive Multimedia is most commonly found on
    CD-ROMs or the World Wide Web.

8
Historical Perspective
  • Accessing Information has taken on many formats
    over the years.
  • Storytelling Hieroglyphics
  • Writing Print
  • Photography Film
  • Sound Video
  • Multimedia combines all types of media

9
Types of Multimedia Packages
  • Publishing Tools
  • Students
  • Hyperstudio
  • Kidspix
  • Microworlds
  • Web Publishing Tools (Pagemill)

10
Types of Multimedia Packages
  • Publishing Tools
  • Educators
  • Hyperstudio, Kidspix
  • Microworlds
  • Authoring Software Authorware Director
    Toolbook
  • Web Publishing Tools (Dreamweaver)

11
Types of Multimedia Packages
  • Learning Tools
  • Students
  • Bananas in Pyjamas (Educational Games)
  • Dangerous Creatures, Encarta, DK Explorer
    Nature (Encyclopedias)
  • Grandma and Me (Electronic Books)
  • Working for the Right Balance Mines and
    Energy (Curriculum/Subject Focused)

12
Types of Multimedia packages
  • Educators
  • Resource based Electronic Encyclopedia (Encarta
    etc)
  • Teacher Resources (Teachers Guide to the
    Internet)

13
Multimedia and the Curriculum
  • Multimedia as a resource in the classroom can
    assist students developing skills as
  • Communicators
  • Creators
  • Problem Solvers
  • Researchers
  • Motivated, successful learners

14
Multimedia in the Curriculum
  • Resource in curriculum planning in the
    Information Technology Strand
  • Accessing Information
  • Retrieving Information
  • Analyzing/Critiquing Information
  • Presenting Information

15
Integrating Multimedia Resources into the
curriculum
  • An example
  • MS Dangerous Creatures
  • Accessing Information
  • Retrieving Information
  • Presenting Information

16
Impact on Students Learning Outcomes
  • Educational Interactive Multimedia offers
  • Success orientated activities
  • Exciting, motivating learning activities
  • Visualisation in a variety of formats
  • Faster access to information

17
Impact on Students Learning
  • Students can become
  • Independent users of technology
  • Efficient researchers
  • Collaborative learners
  • Motivated, successful learners

18
Impact on Educators
  • Educators can
  • Become Motivators
  • Facilitate learning
  • Become efficient users of technology
  • Create integrated curriculum where successful
    learning outcomes are realised, assessed and
    reported effectively

19
Conclusion
  • Multimedia is no longer just a hot topic for
    educators. It is an integral part of the
    Information Technology curriculum.
  • Multimedia is part of the computer interface, it
    is integral to current use of the Internet and is
    part of most CD-ROMs.

20
  • I have just hyperlinked to this slide. Click here
    to go back.

21
References
  • Maddux, C.D., Johnson, D.L., Willis, J.W.(1997.
    Multimedia and hypermedia in education. In C.D.
    Maddux, D.L. Johnson, J.W. Willis, Educational
    Computing Learning with tomorrows technologies.
    (pp 179-211). Boston Allyn Bacon
  • Microsoft Dangerous Creatures CD ROM 1994
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