An Intelligent Tutoring System (ITS) for Future Combat Systems (FCS) Robotic Vehicle Command - PowerPoint PPT Presentation

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An Intelligent Tutoring System (ITS) for Future Combat Systems (FCS) Robotic Vehicle Command

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Formal tactical doctrine for FCS operational concept has not been developed ... Testbed User Interface Closeup. Intelligent Tutoring System (ITS) Architecture Overview ... – PowerPoint PPT presentation

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Title: An Intelligent Tutoring System (ITS) for Future Combat Systems (FCS) Robotic Vehicle Command


1
An Intelligent Tutoring System (ITS) for Future
Combat Systems (FCS) Robotic Vehicle Command
  • I/ITSEC 2003

Presented by Randy Jensen jensen_at_stottlerhenke.
com Co-authors Henry Marshall, US Army
RDECOM Jeffrey Stahl, US Army RDECOM Richard
Stottler, Stottler Henke
2
FCS Concept - Background
  • Distributed robotic vehicles and sensors are
    networked to control vehicles, providing
  • heightened situational awareness
  • extended sensor capabilities
  • reduced human risk

3
FCS Training Challenge
  • New paradigm requires scenario-based practice for
    FCS warfighters
  • Formal tactical doctrine for FCS operational
    concept has not been developed
  • Desirable to minimize costs of developing and
    administering training reduce requirements for
    human instructors and simplify scenario
    definition
  • Intelligent Tutoring Systems are effective for
    simulating some of the benefits of a human
    instructor, especially for a domain with focused,
    task-based exercises

4
Simulation Testbed
  • Embedded Combined Arms Tactical Training and
    Mission Rehearsal (ECATT/MR) testbed developed at
    RDECOM
  • Multi-screen control interface, on OTB simulation
  • Software for controlling simulated entities is
    the same as that used for operating robotic
    vehicles

5
Testbed User Interface Closeup
6
Intelligent Tutoring System (ITS) Architecture
Overview
  • Simulation Interface provides two forms of data
    to Evaluation Machines
  • Simulation states
  • Student actions
  • Instructional Manager sends notifications back to
    the student in the OCU environment, based on
    conclusions from the Evaluation Machines

7
Principle-Based Evaluation
Distinct evaluation mechanisms indexed to
instructional principles
8
FCS ITS Instructional Principle Categories
  • TACTICAL DECISION MAKING
  • Students ability to interpret the tactical
    situation and commanders intent, and decide what
    should be done
  • Example Use airborne sensor assets to
    complement knowledge from ground-based vehicles
  • COMMAND FORMULATION
  • Students ability to translate tactical decisions
    into commands or orders that can be executed
  • EXECUTION
  • Students application of correct buttonology in
    execution

9
FCS ITSInstructional Principle Examples
TASK
Use terrain concealment to detect enemy
positions from Unmanned Ground Vehicles
(UGVs) without being detected
10
FCS ITS Instructional Principle Examples TACTICAL
TACTICAL Before cresting hills in terrain, halt
UGV and use mast sensors to scan for enemy
11
FCS ITS Instructional Principle Examples COMMAND
FORMULATION
COMMAND FORMULATION When UGV movement will
include successive halt and resume, control the
vehicle with draggable points in the OCU
12
FCS ITS Instructional Principle Examples
EXECUTION
EXECUTION The main HALT control halts all
vehicles the HALT control under Assign Task
halts the current vehicle
13
Finite State Machine (FSM) Based Evaluations
  • What are they?
  • Transition networks executing in coordination
    with a simulation to gather data about
    instructionally significant events and states,
    and make evaluation conclusions in real time
  • Why use them in an ITS?
  • Several benefits
  • Modularity they can be used separately or in
    conjunction for a variety of scenarios
  • Instructional correspondence individual
    instructional principles can be associated with
    independent evaluations
  • Integration the FSM structure is easily
    integrated with free-play simulations and maps
    well to diagnosis of widely varied outcomes
  • Authoring ease they can be represented
    visually, making them easy for non-programmers to
    create, maintain, and revise

14
Evaluation Machine Example
TACTICAL Before cresting hills in terrain, halt
UGV and use mast sensors to scan for enemy
15
Lessons Learned
  • Automated evaluation is suited for the domain of
    training the employment of robotic vehicles under
    the FCS concept
  • Streamlining domain-specific requirements
    (simulation integration, scoping training
    objectives, etc.) reduces ITS development time
    and cost
  • Preferable to avoid scenario-specific evaluation
  • Example Identifying terrain where a UGV has an
    exposed hull.
  • Scenario-specific approach Manually annotate
    areas on the map that represent hill crests where
    a UGV would be exposed
  • Scenario-independent approach Use dynamic line
    of sight (LOS) calculations in the simulation to
    determine exposure

16
Future Work
  • Full system development with a rigorous
    collection of scenarios
  • Enhanced feedback mechanisms, potentially with
    controls to pause or rewind the simulation
  • Team training extensions
  • Similar architecture applies in the team setting
  • Scalable principle hierarchy supports reuse with
    scenarios involving a superset of instructional
    concepts
  • ITS capabilities proposed for Integration into
    the Tank and Automotive Research and Development
    Command (TARDEC) Crew instrumentation and
    Automation Testbed
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