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Title: Instability of Babbling Equilibria in Cheap Talk Games: Some Experimental Results


1
Instability of Babbling Equilibria in Cheap Talk
GamesSome Experimental Results
  • Toshiji Kawagoe
  • Future University Hakodate
  • and
  • Hirokazu Takizawa
  • Institute of Economy, Trade and Industry

2
Section 1.Cheap Talk Games, Sequential
Equilibria, and its Refinements
3
1. Cheap Talk Games (1)
  • Sender-Receiver Games
  • A sender, who has private information, sends a
    payoff-irrelevant message to a receiver, then the
    receiver chooses a payoff-relevant action.
  • Coordination via communication (persuasion)
  • Policy announcement by the Fed, Veto threats in
    congress, Sales talk, etc.
  • Research motivation
  • Comparing equilibrium selection/refinement theory
    in changing the degree of coordination between
    the sender and the receiver.

4
2. Cheap Talk Games (2)
  • Crawford Sobel (1982)s model
  • Senders type
  • sender message
  • receivers action
  • senders payoff
  • receivers payoff
  • coincidence of interests

perfect
partial
5
3. Cheap Talk Games (3)
Sender
Receiver
Receiver
Sender
6
3. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
7
3. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
8
3. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
9
3. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
1, 1
1, 1
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
10
4. Cheap Talk Games (4)
Game1 b(A)b(B)0
Game2 b(A)1/5, b(B)-1/5
X Y Z
A 4, 4 1, 1 3, 3
B 1, 1 4, 4 3, 3
X Y Z
A 3, 4 2, 1 4, 3
B 2, 1 3, 4 4, 3
Game3 b(A)0, b(B)-1/3
X Y Z
A 4, 4 1, 1 2, 3
B 3, 1 2, 4 4, 3
11
5. Cheap Talk Games (5)
Game2
Game1
0
0
Game3
0
12
6. Sequential Equilibria (1)
  • Separating equilibria
  • The sender reveals her type, then the receiver
    chooses an action according to the senders type.
  • Babbling equilibria
  • The receiver ignores the senders message, then
    chooses an action which maximizes expected payoff
    with the belief based on prior probability of the
    senders type.
  • There are pooling and mixed strategy babbling
    equilibria.

13
7. Separating equilibria
Sender
Receiver
Receiver
Sender
14
7. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
a
b
Z
B
Z
Sender
15
7. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
16
7. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
17
8. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
18
8. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
19
8. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
20
8. Pooling babbling equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
21
9. Refinements of Equilibria (1)
  • Farrell (1985)s neologism-proofness
  • The sender never receives higher payoff than
    equilibrium payoff by deviating the equilibrium
    using off-the-equilibrium messages.
  • cf. Cho Kreps (1987)s intuitive criterion
  • Rabin and Sobel (1996)s recurrent set
  • Consider further deviations from deviation from
    the equilibrium and find stable set of outcomes
    robust to such sequences of deviations.

22
10. Refinements of Equilibria (2)
  • Game1
  • Deviation (aa,ZZ)?(ab,XY) ?(ab,XY)
  • Separating equilibria are only recurrent set.

X Y Z
A 4, 4 1, 1 3, 3
B 1, 1 4, 4 3, 3
23
11. Refinements of Equilibria (3)
  • Game2
  • Deviation (ab,XY) ?(bb,ZZ) ?(bb,ZZ)
  • Pooling babbling equilibria are only recurrent
    set.

X Y Z
A 3, 4 2, 1 4, 3
B 2, 1 3, 4 4, 3
24
12. Refinements of Equilibria (4)
  • Game3
  • (bb,ZZ) ?(ab,XY) ?(aa,ZZ) ?(aa,ZZ)
  • Though pooling babbling equilibria are only
    recurrent set, deviation to separating equilibria
    may occur.

X Y Z
A 4, 4 1, 1 2, 3
B 3, 1 2, 4 4, 3
25
Section 2.Experimentsand Bounded Rationality
26
13. Experimental Design
  • Each subject plays three sender-receiver games
    alternatively with different opponents each times
    (one shot game environment).
  • Subject receives monetary reward proportional to
    her payoff or draws lottery with winning
    probability proportional to her payoff.
  • Average reward is about 3,000 yen.

27
14. Hypotheses
  • Hypothesis 1
  • Separating equilibria is played more frequently
    than babbling equilibria in Game 1 and 2.
  • Hypothesis 2
  • Separating equilibria is played more frequently
    in Game 1 than in Game 2.
  • Hypothesis 3
  • Babbling equilibria is played more frequently
    than any other outcomes in Game 3.

28
15. Predictions and initial results
Sequential equilibria prediction Equilibrium refinements prediction Experimental results
Game1 Separating Babbling Separating Separating
Game2 Separating Babbling Babbling Separating
Game3 Babbling Babbling ???
29
16. Initial Results
Session1, Lottery
Game 1 2 3
Separating 25 (96) 20 (77)
Babbling 1 ( 4) 1 ( 4) 10 (38)
Others 0 ( 0) 5 (19) 16 (62)
Total 26 26 26
30
17. New Design (1)
Deviation from equilibrium or refinement
prediction is severe in Game 2 and 3.
Permuting labels Label on each strategy may
induces separating equilibria in Game 2 and 3.
Learning Repetition of same game may increase
equilibrium plays.
31
18. New Design (2)
Session of subjects Game Labelling Learning
1-direct 13 1, 2, 3 one shot
1-lottery 13 1, 2, 3 one shot
2 13 1, 2, 3 Change one shot
3 26 1, 3 Change repetition
4 26 1, 3 Change repetition
32
19. Bounded Rationality
Deviations from equilibrium are still severe in
Game 2 and 3 in new design.
Subjects behavior are anomalous.
Subjects behavior may be explained by bounded
rationality or some noisy equilibrium model.
33
20. Quantal Response Equilibria
  • Consider best responses under stochastic error.
  • (cf. McFaddens random utility model)
  • Prob.i chooses strategy j
  • Expected payoff when i chooses j
  • Fixed points of the equations below are QRE

34
21. Properties of QRE
  • ?represents the degree of rationality
  • When?0, random choice
  • ??8, Nash equilibria (sequential equilibria)
  • QRE exists.
  • QRE is a refinement of equilibrium.

35
22. QRE in Cheap Talk Games (1)
  • In Game1, 2, separating and a mixed strategy
    babbling equilibrium are QRE.
  • In Game3, a mixed strategy babbling equilibrium
    is AQRE.
  • Pooling babbling equilibria are not QRE.
  • Cf. neologism-proofness and recurrent set
    predicts pooling babbling equilibria.

36
23. QRE in Cheap Talk Games (2)
X
X
s1
p
1-p
A
a
b
Y
Y
s2
Z
Z
0.5
s3
N
X
X
s1
0.5
Y
Y
s2
a
b
Z
B
Z
s3
q
1-q
37
24. QRE in Cheap Talk Games (3)
38
25. Estimation procedures
  • Maximum likelihood method
  • Calculate a fixed point of QRE for given?, then
    evaluate log likelihood function (LL). Iterate
    this process and find a?that maximizes LL using
    grid search method.
  • Bootstrap method
  • Confidence interval is calculated by bootstrap
    method using 1,000 resampling pseudo-data.
  • Model selection
  • Goodness-of-fitpseudo

39
26. AQRE for Sender (1)
40
27. AQRE for Sender (2)
41
28. AQRE for Sender (3)
42
29. AQRE for Receiver (1)
43
30. AQRE for Receiver (2)
44
31. AQRE for Receiver (3)
45
32. Other estimated models
  • Model based on equilibria
  • NNM-SE (noisy Nash model)
  • MIX-SE
  • POOL
  • POOL-SE

46
33. NNM-SE
  • NNM-SE
  • Convex combination of separating equilibria swith
    probability? and uniform distribution µwith
    probablity 1-?
  • P?s(1-?)µ
  • Find a?that maximizes log likelihood using grid
    search method.
  • Confidence intervals is calculated by bootstrap
    method.
  • Model selection AIC, Goodness-of-fitpseudo R2

47
34. MIX-SE
  • MIX-SE
  • Convex combination of separating equilibria swith
    probability? and QRE correspondes to mixed
    strategy babbling equilibrium µwith probablity
    1-?
  • p?s(1-?)µ
  • Find a?that maximizes log likelihood using grid
    search method.
  • Confidence intervals is calculated by bootstrap
    method.
  • Model selection AIC, Goodness-of-fitpseudo R2

48
35. POOL
  • POOL
  • Convex combination of pooling babbling equilibria
    swith probability? and uniform distribution µwith
    probablity 1-?
  • p?s(1-?)µ
  • Find a?that maximizes log likelihood using grid
    search method.
  • Confidence intervals is calculated by bootstrap
    method.
  • Model selection AIC, Goodness-of-fitpseudo R2

49
36. POOL-SE
  • POOL-SE
  • Convex combination of pooling babbling equilibria
    swith probability? (sender) or separating
    equilibria swith probability? (receiver) and
    uniform distribution µwith probablity 1-?
  • p?s(1-?)µ
  • Find a?that maximizes log likelihood using grid
    search method.
  • Confidence intervals is calculated by bootstrap
    method.
  • Model selection AIC, Goodness-of-fitpseudo R2

50
37. Estimation results
Session Game 1 Game 2 Game 3
1-direct MIX-SE (?0.92) MIX-SE (? 0.60) MIX-SE (? 0.62)
1-lottery AQRE-SE ?3.22 AQRE-SE ? 2.67 POOL-SE (? 0.43)
2 AQRE-SE ? 1.11 AQRE-SE ? 1.76 POOL-SE (? 0.12)
3 MIX-SE (? 0.85) POOL (? 0.39)
4 MIX-SE (? 0.94) POOL (? 0.33)
51
38. Fact 1
Separating equilibria were observed frequently in
Game1 and 2.
Coordination via communication works well.
But equilibrium refinement theory predicts
pooling babbling equilibria in Game 2.
52
39. Fact 2
Sender used pooling babbling equilibria, but
receiver used pseudo separating equilibria in
Game 3.
Receiver tries to read meanings from senders
message.
But separating equilibrium is not equilibrium.
53
40. Conclusions
  • There is no theory that can explain whole
    experimental results.
  • Need for new theory
  • Why cannot the receiver ignore the senders
    message?
  • Trust?
  • Theory of Mind?

54
References
  • Cho, I.-K. and D. Kreps (1987) Signaling Games
    and Stable Equilibria, Quarterly Journal of
    Economics, 102, 179-221
  • Crawford, V. and J Sobel (1982) Strategic
    Information Transmission, Econometrica, 50,
    1431-1451
  • Farrell, J. (1993) Meaning and Credibility in
    Cheap-Talk Games, Games and Economic Behavior,
    5, 514-531
  • McKelvey, R. D. and T. R. Palfrey (1995) A
    Statistical Theory of Equilibrium in Games,
    Japanese Economic Review, 47, 186-209
  • Rabin, M. and J. Sobel (1996) Deviations,
    Dynamics, and Equilibrium Refinments, Journal of
    Economic Theory, 68, 1-25
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