Title: Instability of Babbling Equilibria in Cheap Talk Games: Some Experimental Results
1Instability of Babbling Equilibria in Cheap Talk
GamesSome Experimental Results
- Toshiji Kawagoe
- Future University Hakodate
- and
- Hirokazu Takizawa
- Institute of Economy, Trade and Industry
2Section 1.Cheap Talk Games, Sequential
Equilibria, and its Refinements
31. Cheap Talk Games (1)
- Sender-Receiver Games
- A sender, who has private information, sends a
payoff-irrelevant message to a receiver, then the
receiver chooses a payoff-relevant action. - Coordination via communication (persuasion)
- Policy announcement by the Fed, Veto threats in
congress, Sales talk, etc. - Research motivation
- Comparing equilibrium selection/refinement theory
in changing the degree of coordination between
the sender and the receiver.
42. Cheap Talk Games (2)
- Crawford Sobel (1982)s model
- Senders type
- sender message
- receivers action
- senders payoff
- receivers payoff
- coincidence of interests
perfect
partial
53. Cheap Talk Games (3)
Sender
Receiver
Receiver
Sender
63. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
73. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
83. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
93. Cheap Talk Games (3)
X
X
Sender
Y
A
Y
a
b
1, 1
1, 1
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
104. Cheap Talk Games (4)
Game1 b(A)b(B)0
Game2 b(A)1/5, b(B)-1/5
X Y Z
A 4, 4 1, 1 3, 3
B 1, 1 4, 4 3, 3
X Y Z
A 3, 4 2, 1 4, 3
B 2, 1 3, 4 4, 3
Game3 b(A)0, b(B)-1/3
X Y Z
A 4, 4 1, 1 2, 3
B 3, 1 2, 4 4, 3
115. Cheap Talk Games (5)
Game2
Game1
0
0
Game3
0
126. Sequential Equilibria (1)
- Separating equilibria
- The sender reveals her type, then the receiver
chooses an action according to the senders type. - Babbling equilibria
- The receiver ignores the senders message, then
chooses an action which maximizes expected payoff
with the belief based on prior probability of the
senders type. - There are pooling and mixed strategy babbling
equilibria.
137. Separating equilibria
Sender
Receiver
Receiver
Sender
147. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
a
b
Z
B
Z
Sender
157. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
167. Separating equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
178. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
188. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
198. Pooling babbling equilibria
Sender
Receiver
Receiver
Sender
208. Pooling babbling equilibria
X
X
Sender
Y
A
Y
a
b
Z
Z
0.5
N
Receiver
Receiver
X
X
0.5
Y
Y
a
b
Z
B
Z
Sender
219. Refinements of Equilibria (1)
- Farrell (1985)s neologism-proofness
- The sender never receives higher payoff than
equilibrium payoff by deviating the equilibrium
using off-the-equilibrium messages. - cf. Cho Kreps (1987)s intuitive criterion
- Rabin and Sobel (1996)s recurrent set
- Consider further deviations from deviation from
the equilibrium and find stable set of outcomes
robust to such sequences of deviations.
2210. Refinements of Equilibria (2)
- Game1
- Deviation (aa,ZZ)?(ab,XY) ?(ab,XY)
- Separating equilibria are only recurrent set.
X Y Z
A 4, 4 1, 1 3, 3
B 1, 1 4, 4 3, 3
2311. Refinements of Equilibria (3)
- Game2
- Deviation (ab,XY) ?(bb,ZZ) ?(bb,ZZ)
- Pooling babbling equilibria are only recurrent
set.
X Y Z
A 3, 4 2, 1 4, 3
B 2, 1 3, 4 4, 3
2412. Refinements of Equilibria (4)
- Game3
- (bb,ZZ) ?(ab,XY) ?(aa,ZZ) ?(aa,ZZ)
- Though pooling babbling equilibria are only
recurrent set, deviation to separating equilibria
may occur.
X Y Z
A 4, 4 1, 1 2, 3
B 3, 1 2, 4 4, 3
25Section 2.Experimentsand Bounded Rationality
2613. Experimental Design
- Each subject plays three sender-receiver games
alternatively with different opponents each times
(one shot game environment). - Subject receives monetary reward proportional to
her payoff or draws lottery with winning
probability proportional to her payoff. - Average reward is about 3,000 yen.
2714. Hypotheses
- Hypothesis 1
- Separating equilibria is played more frequently
than babbling equilibria in Game 1 and 2. - Hypothesis 2
- Separating equilibria is played more frequently
in Game 1 than in Game 2. - Hypothesis 3
- Babbling equilibria is played more frequently
than any other outcomes in Game 3.
2815. Predictions and initial results
Sequential equilibria prediction Equilibrium refinements prediction Experimental results
Game1 Separating Babbling Separating Separating
Game2 Separating Babbling Babbling Separating
Game3 Babbling Babbling ???
2916. Initial Results
Session1, Lottery
Game 1 2 3
Separating 25 (96) 20 (77)
Babbling 1 ( 4) 1 ( 4) 10 (38)
Others 0 ( 0) 5 (19) 16 (62)
Total 26 26 26
3017. New Design (1)
Deviation from equilibrium or refinement
prediction is severe in Game 2 and 3.
Permuting labels Label on each strategy may
induces separating equilibria in Game 2 and 3.
Learning Repetition of same game may increase
equilibrium plays.
3118. New Design (2)
Session of subjects Game Labelling Learning
1-direct 13 1, 2, 3 one shot
1-lottery 13 1, 2, 3 one shot
2 13 1, 2, 3 Change one shot
3 26 1, 3 Change repetition
4 26 1, 3 Change repetition
3219. Bounded Rationality
Deviations from equilibrium are still severe in
Game 2 and 3 in new design.
Subjects behavior are anomalous.
Subjects behavior may be explained by bounded
rationality or some noisy equilibrium model.
3320. Quantal Response Equilibria
- Consider best responses under stochastic error.
- (cf. McFaddens random utility model)
- Prob.i chooses strategy j
- Expected payoff when i chooses j
- Fixed points of the equations below are QRE
3421. Properties of QRE
- ?represents the degree of rationality
- When?0, random choice
- ??8, Nash equilibria (sequential equilibria)
- QRE exists.
- QRE is a refinement of equilibrium.
3522. QRE in Cheap Talk Games (1)
- In Game1, 2, separating and a mixed strategy
babbling equilibrium are QRE. - In Game3, a mixed strategy babbling equilibrium
is AQRE. - Pooling babbling equilibria are not QRE.
- Cf. neologism-proofness and recurrent set
predicts pooling babbling equilibria.
3623. QRE in Cheap Talk Games (2)
X
X
s1
p
1-p
A
a
b
Y
Y
s2
Z
Z
0.5
s3
N
X
X
s1
0.5
Y
Y
s2
a
b
Z
B
Z
s3
q
1-q
3724. QRE in Cheap Talk Games (3)
3825. Estimation procedures
- Maximum likelihood method
- Calculate a fixed point of QRE for given?, then
evaluate log likelihood function (LL). Iterate
this process and find a?that maximizes LL using
grid search method. - Bootstrap method
- Confidence interval is calculated by bootstrap
method using 1,000 resampling pseudo-data. - Model selection
- Goodness-of-fitpseudo
3926. AQRE for Sender (1)
4027. AQRE for Sender (2)
4128. AQRE for Sender (3)
4229. AQRE for Receiver (1)
4330. AQRE for Receiver (2)
4431. AQRE for Receiver (3)
4532. Other estimated models
- Model based on equilibria
- NNM-SE (noisy Nash model)
- MIX-SE
- POOL
- POOL-SE
4633. NNM-SE
- NNM-SE
- Convex combination of separating equilibria swith
probability? and uniform distribution µwith
probablity 1-? - P?s(1-?)µ
- Find a?that maximizes log likelihood using grid
search method. - Confidence intervals is calculated by bootstrap
method. - Model selection AIC, Goodness-of-fitpseudo R2
4734. MIX-SE
- MIX-SE
- Convex combination of separating equilibria swith
probability? and QRE correspondes to mixed
strategy babbling equilibrium µwith probablity
1-? - p?s(1-?)µ
- Find a?that maximizes log likelihood using grid
search method. - Confidence intervals is calculated by bootstrap
method. - Model selection AIC, Goodness-of-fitpseudo R2
4835. POOL
- POOL
- Convex combination of pooling babbling equilibria
swith probability? and uniform distribution µwith
probablity 1-? - p?s(1-?)µ
- Find a?that maximizes log likelihood using grid
search method. - Confidence intervals is calculated by bootstrap
method. - Model selection AIC, Goodness-of-fitpseudo R2
4936. POOL-SE
- POOL-SE
- Convex combination of pooling babbling equilibria
swith probability? (sender) or separating
equilibria swith probability? (receiver) and
uniform distribution µwith probablity 1-? - p?s(1-?)µ
- Find a?that maximizes log likelihood using grid
search method. - Confidence intervals is calculated by bootstrap
method. - Model selection AIC, Goodness-of-fitpseudo R2
5037. Estimation results
Session Game 1 Game 2 Game 3
1-direct MIX-SE (?0.92) MIX-SE (? 0.60) MIX-SE (? 0.62)
1-lottery AQRE-SE ?3.22 AQRE-SE ? 2.67 POOL-SE (? 0.43)
2 AQRE-SE ? 1.11 AQRE-SE ? 1.76 POOL-SE (? 0.12)
3 MIX-SE (? 0.85) POOL (? 0.39)
4 MIX-SE (? 0.94) POOL (? 0.33)
5138. Fact 1
Separating equilibria were observed frequently in
Game1 and 2.
Coordination via communication works well.
But equilibrium refinement theory predicts
pooling babbling equilibria in Game 2.
5239. Fact 2
Sender used pooling babbling equilibria, but
receiver used pseudo separating equilibria in
Game 3.
Receiver tries to read meanings from senders
message.
But separating equilibrium is not equilibrium.
5340. Conclusions
- There is no theory that can explain whole
experimental results. - Need for new theory
- Why cannot the receiver ignore the senders
message? - Trust?
- Theory of Mind?
54References
- Cho, I.-K. and D. Kreps (1987) Signaling Games
and Stable Equilibria, Quarterly Journal of
Economics, 102, 179-221 - Crawford, V. and J Sobel (1982) Strategic
Information Transmission, Econometrica, 50,
1431-1451 - Farrell, J. (1993) Meaning and Credibility in
Cheap-Talk Games, Games and Economic Behavior,
5, 514-531 - McKelvey, R. D. and T. R. Palfrey (1995) A
Statistical Theory of Equilibrium in Games,
Japanese Economic Review, 47, 186-209 - Rabin, M. and J. Sobel (1996) Deviations,
Dynamics, and Equilibrium Refinments, Journal of
Economic Theory, 68, 1-25