Title: User%20Interface%20Design%20for%20the%20Web
1User Interface Design for the Web
- Lawrence Najjar
- lnajjar_at_viant.com
2Outline
- Why usability is important
- Challenges for designing Web-based user
interfaces - Web user interface design process
3Why Usability is Important
- Biggest problem with Web is download time1
- Second biggest reason people dont buy from Web
site is navigation difficulties2 - 28 of Web shoppers surveyed had trouble finding
the product they wanted3 - 83 of Web shoppers surveyed left a site due to
bad performance, especially poor navigation and
slow downloads4 - 62 of Web shoppers surveyed gave up looking for
a product online3 - Dissatisfied customers tell about 10 others5
4Why Usability is Important (continued)
- If usability improved, sales can improve
- IBM sales increased 400 after site redesign6
- Digital Equipment Corporation found 80 increase
in revenue7 - One study8 estimated that improving the customer
experience increases conversion rate by 40 and
increases order size by 10.
5Challenges for Designing Web-based User Interfaces
- Short download times
- Limited interaction options (ex. no
drag-and-drop) - Broad user population
- Impatient users
- Many application choices
- Diverse interaction hardware and software
- Multiple languages
- Disabled users
6Web User Interface Design Process
- Define users
- Define functional requirements
- Write use cases
- Develop site diagram
- Build interactive wireframe mockup
- Test usability
- Write functional design specifications
- Perform acceptance test
71. Define Users
- Develop user profile
- Perform experience architecture
- Create personas and scenarios
8User Profile
Facility Managers
Gender Generally male
Age 30 to 50 years old
Education High school graduate
Income 25,000 to 45,000 per year
Location Facility manager office in office building
Computer experience Moderate. Facility manager uses computer for e-mail and researching products on the Web
Computer IBM-compatible personal computer
Web connection Slow connections (56K modem)
Objectives Want to save time, reduce costs of running facility, monitor security, and control specific equipment as needed.
9Experience Architecture
Audience
Tech expert
Gadget lover
Tech novice
Learn about products
Intent
Solve problems
Home
Get entertained
Context
Work
10(No Transcript)
112. Define Functional Requirements
- Identify functional requirements
- Ask client
- Ask users focus groups, interviews, contextual
inquiry, questionnaires - Prioritize functional requirements
- Select functional requirements
- Get client approval
12Functional Requirements
Function Description Priority
Register Enter registration and personalization information Low
Search Find product High
Browse Browse catalog for product High
133. Write Use Cases
- Identify use cases
- Prioritize use cases
- Scope use cases
- Select use cases
- Get client approval
14Use Cases
Function Description Priority
Register Enter registration and personalization information Low
Use Case
Task Flow Description User Preference Differentiation from Competitors Technical Difficulty
Show confirmation Provide confirmation when user adds, edits, or erases registration Medium Low Low
Remove confirmation Take the confirmation off the page Low Low Low
Change registration Edit users reg. information Medium Medium Low
Remove registration Erase users registration Low High Low
154. Develop Site Diagram
- Identify sections and subsections
- Name sections
- Iterate with client
16Site Diagram
175. Build Interactive Wireframe Mockup
- Show how functions may work9
- Dont show graphics
- Dont use raw HTML
- Dont connect to databases or other tools
- Iterate with client
- Make changes quickly and cheaply
18Interactive Wireframe Mockup
196. Test Usability
- Add graphics to several typical task pathways
- Recruit five representative users
- Ask users to try to perform typical tasks
- Record problems
- Ask participants to complete questionnaires
- Fix interactive wireframe mockup
- Repeat
20Usability Test
217. Write Functional Design Specifications
- Capture image of functional design of each page
- List each control
- Describe how each control works
22Functional Design Specifications
- Global buttons top navigation bar
- GE Home - links to the GE Home page at
http//www.ge.com - Customer Center Home - links to the Power Systems
customer center at http//schexnweb.sch.ge.com/cgi
-bin/xnetmainmenu.exe - Sales and Service Home - links to the GE Power
Systems Sales and Service home page
238. Perform User Acceptance Test
- Use actual pre-launch site
- Ask representative users to perform typical tasks
24Conclusion
- Web usability is important
- A user interface design methodology can help
improve usability - The real world is different from the academic
world
25References
- 1 Graphics, Visualization, and Usability Center
(1998). GVUs 9th WWW User Survey. Atlanta
Georgia Institute of Technology, College of
Computing, Graphics, Visualization, and Usability
Center. Available http//www.gvu.gatech.edu/user_
surveys/survey-1998-04 - 2 Kadison, M. L., Weisman, D. E., Modahl, M.,
Lieu, K. C., and Levin, K. (1998, April). On-line
Research Strategies The Look to Buy Imperative.
Forrester Report, 1(1). Available http//www.
forrester.com - 3 Seminerio, M. (1998, September 10). Study One
In Three Experienced Surfers Find Online Shopping
Difficult. Inter_at_ctive Week. Available
http//www.zdnet.com/intweek/quickpoll/981007/
981007b.html - 4 Thompson, M. J. (1999, August 9). How to
frustrate Web surfers. Industry Standard
On-line. Available http//www.thestandard.com/m
etrics/display/0,1283,956,00.html - 5 Albrecht, K. Zembre, R. E. (1985). Service
America. New York Warner. - 6 Tedeschi, B. (1999, August 30). Good Web site
design can lead to healthy sales. New York Times
e-commerce report On-line. Available
http//www.nytimes.com/library/tech/99/08/cyber/co
mmerce/30commerce.html - 7 Wixon, D., Jones, S. (1992). Usability for
fun and profit A case study of the design of DEC
RALLY version 2. Internal report, Digital
Equipment Corporation. Cited in Karat, C., A
business case approach to usability cost
justification. In Bias, R. G., Mayhew, D. J.
(1994). Cost-justifying usability. San Diego
Academic Press. - 8 Creative Good (2000, June 12). The dotcom
survival guide. Creative Good On-line.
Available http//www.creativegood.com/survival/
26References (continued)
- 9 Najjar, L. J. (2000). Conceptual User
Interface A new tool for designing e-commerce
user interfaces. Internetworking, 3.3 On-line.
Available http//www.internettg.org/newsletter/de
c00/article_cui.html
27Additional Readings
- Najjar, L. J. (1990). Using color effectively (TR
52.0018). Atlanta, GA IBM Corporation.
Available http//mime1.gtri.gatech.edu/mime/paper
s/colorTR.html - Najjar, L. J. (1999, June). Beyond Web usability.
Internetworking, 2.2 On-line. Available
http//www.InternetTG.org/newsletter/jun99/beyond_
web_usability.html - Najjar, L. J. (in press). E-commerce user
interface design for the Web. In Proceedings of
9th International Conference on Human-Computer
Interaction. Mahwah, NJ Lawrence Erlbaum.
Available http//mime1.gtri.gatech.edu/mime/paper
s/e-commerce20user20interface20design20for20t
he20Web.html - Nielsen, J. Useit.com http//www.useit.com
- Nielsen, J. (2000). Designing Web usability.
Indianapolis New Riders.