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Title: Chapter 5 Variables: Names, Bindings, Type Checking and Scope


1
Chapter 5 VariablesNames, Bindings, Type
Checking and Scope
2
Introduction
  • This lecture introduces the fundamental semantic
    issues of variables
  • It covers the nature of names and special words
    in programming languages, attributes of
    variables, concepts of binding and binding times.
  • It investigates type checking, strong typing and
    type compatibility rules.
  • At the end it discusses named constraints and
    variable initialization techniques.

3
On Names
  • Humans are the only species to have the concept
    of a name.
  • Its given philosophers, writers and computer
    scientists lots to do for many years.
  • The logician Freges famous morning star and
    evening star example.
  • "What's in a name? That which we call a rose by
    any other word would smell as sweet." -- Romeo
    and Juliet, W. Shakespeare
  • The semantic web proposes using URLs as names for
    everything.
  • In programming languages, names are character
    strings used to refer to program entities e.g.,
    labels, procedures, parameters, storage
    locations, etc.

4
Names
  • There are some basic design issues involving
    names
  • Maximum length?
  • What characters are allowed?
  • Are names case sensitive?
  • Are special words reserved words or keywords?
  • Do names determine or suggest attributes

5
Names length limitations?
  • Some examples
  • FORTRAN I maximum 6
  • COBOL maximum 30
  • FORTRAN 90 and ANSI C maximum 31
  • C no limit, but implementers often impose one
  • Java, Lisp, Prolog, Ada no limit, and all are
    significant
  • The trend has been for programming languages to
    allow longer or unlimited length names
  • Is this always good?
  • What are some advantages and disadvantages of
    very long names?

6
Names What characters are allowed?
  • Typical scheme
  • Names must start with an alpha and contain a
    mixture of alpha, digits and connectors
  • Some languages (e.g., Lisp) are even more relaxed
  • Connectors
  • Connectors might include underscore, hyphen, dot,
  • Fortran 90 allowed spaces as connectors
  • Languages with infix operators typically only
    allow _, reserving ., -, as operators
  • LISP first-name
  • C first_name
  • Camel notation is popular in C, Java, C...
  • Using upper case characters to break up a long
    name, e.g. firstName

7
Names case sensitivity
  • Foo foo?
  • The first languages only had upper case (why?)
  • Case sensitivity was probably introduced by Unix
    and hence C (when?)
  • Disadvantage
  • Poor readability, since names that look alike to
    a human are different worse in Modula-2 because
    predefined names are mixed case (e.g. WriteCard)
  • Advantages
  • Larger namespace, ability to use case to signify
    classes of variables (e.g., make constants be in
    uppercase)
  • C, C, Java, and Modula-2 names are case
    sensitive but the names in many other languages
    are not

8
Special words
  • Def A keyword is a word that is special only in
    certain contexts
  • Virtually all programming languages have keywords
  • Def A reserved word is a special word that
    cannot be used as a user-defined name
  • Some PLs have reserved words and others do not
  • PLs try to minimize the number of reserved words
  • For languages which use keywords rather than
    reserved words
  • Disadvantage poor readability thru possible
    confusion about the meaning of symbols
  • Advantage flexibility the programmer has fewer
    constraints on choice of names

9
Reserved words in C
Programming languages try to minimize the number
of reserved words. Here are all of Cs reserved
words.
signed sizeof static struct switch typedef union u
nsigned void volatile while
  • auto
  • break
  • case
  • char
  • const
  • continue
  • default
  • do
  • double
  • else
  • entry

enum extern float for goto if int long register Re
turn short
10
Reserved words in Common Lisp
Programming languages try to minimize the number
of reserved words. Here are all of Lisps
reserved words.
11
Names implied attributes
  • We often use conventions that associate
    attributes with name patterns.
  • Some of these are just style conventions while
    others are part of the language spec and are used
    by compilers

12
Examples of implied attributes
  • LISP global variables begin and end with an
    asterisk, e.g.,
  • (if (gt t time-out-in-seconds) (blue-screen))
  • JAVA class names begin with an upper case
    character, field and method names with a lower
    case character
  • for(Student s theClass) s.setGrade(A)
  • PERL scalar variable names begin with a ,
    arrays with _at_, and hashtables with ,
    subroutines begin with a .
  • d1 Monday d2Wednesday d3 Friday
  • _at_days (d1, d2, d3)
  • FORTRAN default variable type is float unless it
    begins with one of I,J,K,L,M,N in which case
    its integer
  • DO 100 I 1, N
  • 100 ISUM ISUM I

13
Variables
  • A variable is an abstraction of a memory cell
  • Can represent complex data structures with lots
    of structure (e.g., records, arrays, objects,
    etc.)

current_student
14
Attributes of Variables
  • Variables can be characterized as a 6-tuple of
    attributes
  • Name identifier used to refer to the variable
  • Address memory location(s) holding the variables
    value
  • Value particular value at a moment
  • Type range of possible values
  • Lifetime when the variable can be accessed
  • Scope where in the program it can be accessed

15
Variables names and addresses
  • Name - not all variables have them!
  • Address - the memory address with which it is
    associated
  • A variable may have different addresses at
    different times during execution
  • A variable may have different addresses at
    different places in a program
  • If two variable names can be used to access the
    same memory location, they are called aliases
  • Aliases are harmful to readability, but they are
    useful under certain circumstances

16
A variable which shall remain nameless
  • Many languages allow one to create new data
    structures with only a pointer to refer to them.
    This is like a variable that does not really have
    a name (that thing over there) , e.g.
  • Int intNode
  • . . .
  • intNode new int
  • . . .
  • Delete intNode
  • Some languages (e.g., shell scripts) assume you
    reference parameters not with names but by
    position (e.g., 1, 2)
  • Some languages dont have named variables at all!
  • E.g., if every function takes exactly one
    argument, we can dispense with the variable name
  • Arguments that naturally take several arguments
    (e.g., ) can be reduced to functions that take
    only a single argument. More on this when we
    talk of lisp, maybe.

17
Aliases
  • When two names refer to the same memory location
    we can them aliases.
  • Aliases can be created in many ways, depend-ing
    on the language.
  • Pointers, reference variables, Pascal variant
    records, call by name, Prologs unification, C
    and C unions, and Fortrans equivalence
    statemenr
  • Aliases can be trouble. (how?)
  • Some of the original justifications for aliases
    are no longer valid e.g. memory reuse in FORTRAN
  • Aliases can be powerful.
  • Prologs unification offers new paradigms

18
Variables Type
  • Typing is a rich subject in Computer Science
  • Most languages associate a variable with a single
    type
  • The type determines the range of values and the
    operations allowed for a variable
  • In the case of floating point, type usually also
    determines the precision (e.g., float vs. double)
  • In some languages (e.g., Lisp, Python, Prolog) a
    variable can take on values of any type.
  • OO languages (e.g. Java) have a few primitive
    types (int, float, char) and everything else is a
    pointer to an object, but the objects form a kind
    of user-defined type system

19
Functions have types too
  • Procedures or mehtods that return a value have a
    type, also the type of the value returned
  • One of the most common way to describe a function
    is by its type signature
  • A type signature describes the types of each
    input and the type of the output
  • power float integer ? float

20
Contrasts in Type Systems
  • Type systems are often described by their design
    decisions along several dimensions
  • Static vs. dynamic types
  • Strong vs. Weak typing
  • Explicit vs. implicit type conversion
  • Explicit vs. implicit type declarations
  • Although the dimensions appear to be binary
    choices, there are intermediate choices in many
    cases

21
Variable Value
  • The value is the contents of the memory location
    with which the variable is associated.
  • Think of an abstract memory location, rather than
    a physical one.
  • Abstract memory cell - the physical cell or
    collection of cells associated with a variable
  • A variables type will determine how the bits in
    the cell are interpreted to produce a value.
  • We sometimes talk about lvalues and rvalues.

22
lvalue and rvalue
  • Are the two occurrences of a in this expression
    the same?
  • a a 1
  • In a sense,
  • The one on the left of the assignment refers to
    the location of the variable whose name is a
  • The one on the right of the assignment refers to
    the value of the variable whose name is a
  • We sometimes speak of a variables lvalue and
    rvalue
  • The lvalue of a variable is its address
  • The rvalue of a variable is its value

23
Binding
  • Def A binding is an association, such as between
    an attribute and an entity, or between an
    operation and a symbol
  • Its like assignment, but more general
  • We often talk of binding
  • a variable to a value, as in
  • classSize is bound to the number of students
  • A symbol to an operator
  • is bound to the inner product operation
  • Def Binding time is the time at which a binding
    takes place.

24
Possible binding times
  • Language design time, e.g., bind operator symbols
    to operations
  • Language implementation time, e.g., bind floating
    point type to a representation
  • Compile time, e.g., bind a variable to a type in
    C or Java
  • Link time
  • Load time, e.g., bind a FORTRAN 77 variable to
    memory cell (or a C static variable)
  • Runtime, e.g., bind a nonstatic local variable to
    a memory cell

25
Type Bindings
  • Def A binding is static if it occurs before run
    time and remains unchanged throughout program
    execution.
  • Def A binding is dynamic if it occurs during
    execution or can change during execution of
    the program.
  • Type binding issues include
  • How is a type specified?
  • When does the binding take place?
  • If static, type may be specified by either
    explicit or an implicit declarations


26
Declarations
  • Many languages require or allow the types of
    variables and functions to be declared
  • Def An explicit declaration is a program
    statement used for declaring the types of
    variables
  • Def An implicit declaration is a default
    mechanism for specifying types of variables (the
    first appearance of the variable in the program)

27
Implicit Variable Declarations
  • Some examples of implicit type declarations
  • In C undeclared variables are assumed to be of
    type int
  • In Perl, variables of type scalar, array and hash
    begin with a , _at_ or , respectively.
  • Fortran variables beginning with I-N are assumed
    to be of type integer.
  • ML (and other languages) use sophisticated type
    inference mechanisms
  • Advantages and disadvantages
  • Advantages writability, convenience
  • Disadvantages reliability requiring explicit
    type declarations catches bugs revealed by type
    mis-matches

28
Dynamic Type Binding
  • With dynamic binding, a variables type can
    change as the program runs and might be re-bound
    on every assignment.
  • Used in scripting languages (Javascript, PHP,
    Python) and some older languages (Lisp, Basic,
    Prolog, APL)
  • In this APL example LIST is first a vector of
    integers and then of floats
  • LIST lt- 2 4 6 8
  • LIST lt- 17.3 23.5
  • Heres a javascript example
  • list 2, 4.33, 6, 8
  • list 17.3

29
Dynamic Type Binding
  • The advantages of dynamic typing include
  • Flexibility for the programmer
  • Obviates the need for polymorphic types
  • Development of generic functions (e.g. sort)
  • But there are disadvantages as well
  • Types have to be constantly checked at run time
  • A compiler cant detect errors via type
    mis-matches
  • Mostly used by scripting languages today

30
Static Type Binding
  • In a static type system, types are fixed before
    the program is run (aka, compile time)
  • Compatibility checking can be done by a compiler
    and errors flagged
  • Some claim that most program errors are type
    errors
  • Another advantage is that the resulting code need
    not check for type mismatches at run time, which
    speeds up execution
  • It typically requires adding type declarations (a
    pain) but these can also be seen as a kind of
    documentation (a benefit)

31
Type Inferencing
  • Type inferencing is used in some programming
    languages, including ML, Miranda, and Haskell
  • Types are determined from the context of the
    reference, rather than just by assignment
    statement
  • The compiler can trace how values flow through
    variables and function arguments
  • The result is that the types of most variables
    can be deduced!
  • Any remaining ambiguity is treated as an error
    the programmer must fix by adding explicit
    declarations
  • Many feel it combines the advantages of dynamic
    typing and static typing

32
Type Inferencing in ML
  • fun circumf(r) 3.14159rr // infer r is real
  • fun time10(x) 10x // infer r is
    integer
  • fun square(x) xx // cant deduce
    types
  • // default type is
    int
  • We can explicitly type in several ways and enable
    the compiler to deduce that the function returns
    a real and takes a real argument
  • fun square(x)real xx
  • fun square(xreal) xx
  • fun square(x) xrealx
  • fun square(x) xxreal

33
Duck Typing
  • A kind of dynamic typing typified by Python ad
    Ruby
  • An object's current set of methods and properties
    determines the valid semantics, rather than its
    inheritance from a particular class
  • If it walks like a duck and quacks like a duck, I
    would call it a duck.

34
Duck Typing example
  • def calculate(a, b, c) return (ab)c
  • a calculate(1, 2, 3)
  • b calculate(1, 2, 3, 4, 5, 6, 2)
  • c calculate('apples ,'and oranges,', 3)
  • print a is, a
  • print b is, b
  • print c is, c

35
Storage Bindings and Lifetime
  • Storage Bindings
  • Allocation - getting a cell from some pool of
    available cells
  • Deallocation - putting a cell back into the pool
  • Def The lifetime of a variable is the time
    during which it is bound to a particular memory
    cell
  • Categories of variables by lifetimes
  • Static
  • Stack dynamic
  • Explicit heap dynamic
  • Implicit heap dynamic

36
Static Variables
  • Static variables are bound to memory cells before
    execution begins and remains bound to the same
    memory cell throughout execution.
  • Examples
  • All FORTRAN 77 variables
  • C static variables
  • Advantage efficiency (direct addressing),
    history-sensitive subprogram
    support
  • Disadvantage lack of flexibility, no recursion
    if this is the only kind of variable, as was
    the case in Fortran

37
Static Dynamic Variables
  • Stack-dynamic variables -- Storage bindings are
    created for variables when their declaration
    statements are elaborated.
  • If scalar, all attributes except address are
    statically bound
  • e.g. local variables in Pascal and C subprograms
  • Advantages
  • allows recursion
  • conserves storage
  • Disadvantages
  • Overhead of allocation and deallocation
  • Subprograms cannot be history sensitive
  • Inefficient references (indirect addressing)

38
Explicit heap-dynamic
  • Explicit heap-dynamic variables are allocated
    and deallocated by explicit directives, specified
    by the programmer, which take effect during
    execution
  • Referenced only through pointers or references
  • e.g., dynamic objects in C (via new and
    delete), all objects in Java
  • Advantage provides for dynamic storage
    management
  • Disadvantage inefficient and unreliable
  • Example
  • int intnode. . .intnode new int. .
    .delete intnode

39
Implicit heap-dynamic
  • Implicit heap-dynamic variables -- Allocation and
    deallocation caused by assignment statements and
    types not determined until assignment.
  • e.g. all variables in APL
  • Advantage
  • flexibility
  • Disadvantages
  • Inefficient, because all attributes are dynamic
  • Loss of error detection

40
Type Checking
  • Generalize the concept of operands and operators
    to include subprograms and assignments
  • Type checking is the activity of ensuring that
    the operands of an operator are of compatible
    types
  • A compatible type is one that is either legal for
    the operator, or is allowed under language rules
    to be implicitly converted, by compiler-generated
    code, to a legal type.
  • This automatic conversion is called a coercion.
  • A type error is the application of an operator to
    an operand of an inappropriate type
  • Note
  • If all type bindings are static, nearly all
    checking can be static
  • If type bindings are dynamic, type checking must
    be dynamic

41
Strong vs. Weak Typing
  • We often categorize a programming languages into
    two classes
  • Strongly typed
  • Weakly typed
  • based on their system of assigning types to
    variables and functions
  • The notions of strong and weak typing do not have
    consensus definitions, however

42
Strong Typing Features
  • A programming language is strongly typed if
  • type errors are always detected
  • There is strict enforcement of type rules with no
    exceptions.
  • All types are known at compile time, i.e. are
    statically bound.
  • With variables that can store values of more than
    one type, incorrect type usage can be detected at
    run-time.
  • Strong typing catches more errors at compile time
    than weak typing, resulting in fewer run-time
    exceptions.

43
Which languages have strong typing?
  • Fortran 77 isnt because it doesnt check
    parameters and because of variable equivalence
    statements.
  • The languages Ada, Java, and Haskell are strongly
    typed.
  • Pascal is (almost) strongly typed, but variant
    records screw it up
  • C and C are sometimes described as strongly
    typed, but are perhaps better described as weakly
    typed because parameter type checking can be
    avoided and unions are not type checked
  • Coercion rules strongly affect strong typingthey
    can weaken it considerably (C versus Ada)
  • See http//en.wikipedia.org/wiki/Comparison_of_pro
    gramming_languagesType_systems

44
Weak typing and coersion
  • Doing a lot of implicit (automatic) coersion
    weakens the type system
  • Most languages do it to some degree
  • X 1
  • Y 2.0
  • X Y
  • But overuse can cause problems
  • X 1
  • Y 2
  • X Y

45
Weak typing and coercion
  • Doing a lot of implicit (automatic) coercion
    weakens the type system
  • Most languages do it to some degree
  • X 1
  • Y 2.0
  • X Y
  • But overuse can cause problems
  • X 1
  • Y 2
  • X Y

Many languages will produce the float 3.0 for XY
XY is 3 in Visual Basic and 12 in javascript
46
What about Scheme and Python?
  • People argue about whether that are strongly or
    weakly typed
  • Partly its because the terms do not have a clear
    consensus definition and partly out of confusion
    and partly a result of conflating the issue with
    static vs. dynamic typing
  • Polymorphism and operator overloading obscure the
    judgment
  • Im with the camp that describes both as strongly
    typed

47
Type Compatibility
  • Type compatibility by name means two variables
    have compatible types if they are in either the
    same declaration or in declarations that use the
    same type name
  • Easy to implement but highly restrictive
  • Subranges of integer types arent compatible with
    integer types
  • Formal parameters must be the same type as their
    corresponding actual parameters (Pascal)
  • Type compatibility by structure means that two
    variables have compatible types if their types
    have identical structures
  • More flexible, but harder to implement

48
Subtypes and ranges
  • Some languages such as Ada make it easy to define
    subtypes,as in
  • subtype DAY_NUMBER_T is integer range 1..31
  • subtype NATURAL is INTEGER range 0..INTEGER'LAST
  • subtype POSITIVE is INTEGER range
    1..INTEGER'LAST
  • Pascal made good use of integer ranges
  • type a 1..100
  • b -20..20
  • c 0..100000

49
Type Compatibility
  • Consider the problem of two structured types
  • Suppose they are circularly defined
  • Are two record types compatible if they are
    structurally the same but use different field
    names?
  • Are two array types compatible if they are the
    same except that the subscripts are different?
    (e.g. 1..10 and -5..4)
  • Are two enumeration types compatible if their
    components are spelled differently?
  • With structural type compatibility, you cannot
  • differentiate between types of the same structure
  • (e.g. different units of speed, both float)

50
Type Compatibility Language examples
  • Pascal usually structure, but in some cases name
    is used (formal parameters)
  • C structure, except for records
  • Ada restricted form of name
  • Derived types allow types with the same structure
    to be different
  • Anonymous types are all unique, even in
  • A, B array (1..10) of INTEGER

51
Type Safety
  • A programming language is type safe if the only
    operations that are performed on data in the
    language are those sanctioned by the type of the
    data
  • i.e., no type errors!
  • The checking can be done at compile time or run
    time
  • C is not type safe
  • Standard ML has been proven to be type safe
  • Haskell is thought to be type safe if you dont
    use some features (type punning)

52
Variable Scope
  • The scope of a variable is the range of
    statements in a program over which its visible
  • Typical cases
  • Explicitly declared gt local variables
  • Explicitly passed to a subprogram gt parameters
  • The nonlocal variables of a program unit are
    those that are visible but not declared.
  • Global variables gt visible everywhere.
  • The scope rules of a language determine how
    references to names are associated with
    variables.
  • The two major schemes are static scoping and
    dynamic scoping

53
Static Scope
  • Aka lexical scope
  • Based on program text and can be determined prior
    to execution (e.g., at compile time)
  • To connect a name reference to a variable, you
    (or the compiler) must find the declaration
  • Search process search declarations, first
    locally, then in increasingly larger enclosing
    scopes, until one is found for the given name
  • Enclosing static scopes (to a specific scope) are
    called its static ancestors the nearest static
    ancestor is called a static parent

54
Blocks
  • A block is a section of code in which local
    variables are allocated/deallocated at the
    start/end of the block.
  • Provides a method of creating static scopes
    inside program units
  • Introduced by ALGOL 60 and found in most PLs.
  • Variables can be hidden from a unit by having a
    "closer" variable with same name
  • C and Ada allow access to these "hidden"
    variables

55
Examples of Blocks
  • C and C
  • for (...)
  • int index
  • ...
  • Ada
  • declare LCLFLOAT
  • begin
  • ...
  • end

Common Lisp (let ((a 1) (b foo)
(c)) (setq a ( a a)) (bar a b c))
56
Static scoping example
MAIN calls A and B A calls C and D B calls A and E
MAIN
MAIN
A B
A
B C D
E C D
E
57
Evaluation of Static Scoping
Suppose the spec is changed so that D must
now access some data in B Solutions 1. Put D
in B (but then C can no longer call it and D
cannot access A's variables) 2. Move the data
from B that D needs to MAIN (but then all
procedures can access them) Same problem for
procedure access! Overall static scoping often
encourages many globals
58
Dynamic Scope
  • Based on calling sequences of program units, not
    their textual layout (temporal versus spatial)
  • References to variables are connected to
    declarations by searching back through the chain
    of subprogram calls that forced execution to this
    point
  • Used in APL, Snobol and LISP
  • Note that these languages were all (initially)
    implemented as interpreters rather than
    compilers.
  • Consensus is that PLs with dynamic scoping leads
    to programs which are difficult to read and
    maintain.
  • Lisp switch to using static scoping as its
    default circa 1980, though dynamic scoping is
    still possible as an option.

59
Static vs. dynamic scope
MAIN calls SUB1SUB1 calls SUB2SUB2 uses x
Define MAIN declare x Define SUB1
declare x ... call SUB2
... Define SUB2 ...
reference x ... ... call
SUB1 ...
  • Static scoping - reference to x is to MAIN's x
  • Dynamic scoping - reference to x is to SUB1's x

60
Dynamic Scoping
  • Evaluation of Dynamic Scoping
  • Advantage convenience
  • Disadvantage poor readability

61
Scope vs. Lifetime
  • While these two issues seem related, they can
    differ
  • In Pascal, the scope of a local variable and the
    lifetime of a local variable seem the same
  • In C/C, a local variable in a function might be
    declared static but its lifetime extends over the
    entire execution of the program and therefore,
    even though it is inaccessible, it is still in
    memory

62
Referencing Environments
  • The referencing environment of a statement is the
    collection of all names that are visible in the
    statement
  • In a static scoped language, that is the local
    variables plus all of the visible variables in
    all of the enclosing scopes. See book example
    (p. 184)
  • A subprogram is active if its execution has begun
  • but has not yet terminated
  • In a dynamic-scoped language, the referencing
  • environment is the local variables plus all
    visible
  • variables in all active subprograms.

63
Named Constants
  • A named constant is a variable that is bound to a
    value only when it is bound to storage.
  • The value of a named constant cant be changed
    while the program is running.
  • The binding of values to named constants can be
  • either static (called manifest constants) or
    dynamic
  • Languages
  • Pascal literals only
  • Modula-2 and FORTRAN 90 constant-valued
    expressions
  • Ada, C, and Java expressions of any kind
  • Advantages increased readability and
    modifiability without loss of efficiency

64
Example in Pascal
  • Procedure example
  • type a11..100 of integer
  • a21..100 of real
  • ...
  • begin
  • ...
  • for I 1 to 100 do
  • begin ... end
  • ...
  • for j 1 to 100 do
  • begin ... end
  • ...
  • avg sum div 100
  • ...

Procedure example type const MAX 100
a11..MAX of integer a21..MAX of
real ... begin ... for I 1 to MAX do
begin ... end ... for j 1 to MAX do
begin ... end ... avg sum div MAX ...
65
Variable Initialization
  • For convenience, variable initialization can
    occur prior to execution
  • FORTRAN Integer Sum Data Sum /0/
  • Ada Sum Integer 0
  • ALGOL 68 int first 10
  • Java int num 5
  • LISP (Let (x y (z 10) (sum 0) ) ... )

66
Summary
  • In this chapter, we see the following concepts
    being described
  • Variable Naming, Aliases
  • Binding and Lifetimes
  • Type variables
  • Scoping
  • Referencing environments
  • Named Constants
  • Type Compatibility Rules
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