Title: Chapter 5 Variables: Names, Bindings, Type Checking and Scope
1Chapter 5 VariablesNames, Bindings, Type
Checking and Scope
2Introduction
- This lecture introduces the fundamental semantic
issues of variables - It covers the nature of names and special words
in programming languages, attributes of
variables, concepts of binding and binding times.
- It investigates type checking, strong typing and
type compatibility rules. - At the end it discusses named constraints and
variable initialization techniques.
3On Names
- Humans are the only species to have the concept
of a name. - Its given philosophers, writers and computer
scientists lots to do for many years. - The logician Freges famous morning star and
evening star example. - "What's in a name? That which we call a rose by
any other word would smell as sweet." -- Romeo
and Juliet, W. Shakespeare - The semantic web proposes using URLs as names for
everything. - In programming languages, names are character
strings used to refer to program entities e.g.,
labels, procedures, parameters, storage
locations, etc.
4Names
- There are some basic design issues involving
names - Maximum length?
- What characters are allowed?
- Are names case sensitive?
- Are special words reserved words or keywords?
- Do names determine or suggest attributes
5Names length limitations?
- Some examples
- FORTRAN I maximum 6
- COBOL maximum 30
- FORTRAN 90 and ANSI C maximum 31
- C no limit, but implementers often impose one
- Java, Lisp, Prolog, Ada no limit, and all are
significant - The trend has been for programming languages to
allow longer or unlimited length names - Is this always good?
- What are some advantages and disadvantages of
very long names?
6Names What characters are allowed?
- Typical scheme
- Names must start with an alpha and contain a
mixture of alpha, digits and connectors - Some languages (e.g., Lisp) are even more relaxed
- Connectors
- Connectors might include underscore, hyphen, dot,
- Fortran 90 allowed spaces as connectors
- Languages with infix operators typically only
allow _, reserving ., -, as operators - LISP first-name
- C first_name
- Camel notation is popular in C, Java, C...
- Using upper case characters to break up a long
name, e.g. firstName
7Names case sensitivity
- Foo foo?
- The first languages only had upper case (why?)
- Case sensitivity was probably introduced by Unix
and hence C (when?) - Disadvantage
- Poor readability, since names that look alike to
a human are different worse in Modula-2 because
predefined names are mixed case (e.g. WriteCard) - Advantages
- Larger namespace, ability to use case to signify
classes of variables (e.g., make constants be in
uppercase) - C, C, Java, and Modula-2 names are case
sensitive but the names in many other languages
are not
8Special words
- Def A keyword is a word that is special only in
certain contexts - Virtually all programming languages have keywords
- Def A reserved word is a special word that
cannot be used as a user-defined name - Some PLs have reserved words and others do not
- PLs try to minimize the number of reserved words
- For languages which use keywords rather than
reserved words - Disadvantage poor readability thru possible
confusion about the meaning of symbols - Advantage flexibility the programmer has fewer
constraints on choice of names
9Reserved words in C
Programming languages try to minimize the number
of reserved words. Here are all of Cs reserved
words.
signed sizeof static struct switch typedef union u
nsigned void volatile while
- auto
- break
- case
- char
- const
- continue
- default
- do
- double
- else
- entry
enum extern float for goto if int long register Re
turn short
10Reserved words in Common Lisp
Programming languages try to minimize the number
of reserved words. Here are all of Lisps
reserved words.
11Names implied attributes
- We often use conventions that associate
attributes with name patterns. - Some of these are just style conventions while
others are part of the language spec and are used
by compilers
12Examples of implied attributes
- LISP global variables begin and end with an
asterisk, e.g., - (if (gt t time-out-in-seconds) (blue-screen))
- JAVA class names begin with an upper case
character, field and method names with a lower
case character - for(Student s theClass) s.setGrade(A)
- PERL scalar variable names begin with a ,
arrays with _at_, and hashtables with ,
subroutines begin with a . - d1 Monday d2Wednesday d3 Friday
- _at_days (d1, d2, d3)
- FORTRAN default variable type is float unless it
begins with one of I,J,K,L,M,N in which case
its integer - DO 100 I 1, N
- 100 ISUM ISUM I
13Variables
- A variable is an abstraction of a memory cell
- Can represent complex data structures with lots
of structure (e.g., records, arrays, objects,
etc.)
current_student
14Attributes of Variables
- Variables can be characterized as a 6-tuple of
attributes - Name identifier used to refer to the variable
- Address memory location(s) holding the variables
value - Value particular value at a moment
- Type range of possible values
- Lifetime when the variable can be accessed
- Scope where in the program it can be accessed
15Variables names and addresses
- Name - not all variables have them!
- Address - the memory address with which it is
associated - A variable may have different addresses at
different times during execution - A variable may have different addresses at
different places in a program - If two variable names can be used to access the
same memory location, they are called aliases - Aliases are harmful to readability, but they are
useful under certain circumstances
16A variable which shall remain nameless
- Many languages allow one to create new data
structures with only a pointer to refer to them.
This is like a variable that does not really have
a name (that thing over there) , e.g. - Int intNode
- . . .
- intNode new int
- . . .
- Delete intNode
- Some languages (e.g., shell scripts) assume you
reference parameters not with names but by
position (e.g., 1, 2) - Some languages dont have named variables at all!
- E.g., if every function takes exactly one
argument, we can dispense with the variable name - Arguments that naturally take several arguments
(e.g., ) can be reduced to functions that take
only a single argument. More on this when we
talk of lisp, maybe.
17Aliases
- When two names refer to the same memory location
we can them aliases. - Aliases can be created in many ways, depend-ing
on the language. - Pointers, reference variables, Pascal variant
records, call by name, Prologs unification, C
and C unions, and Fortrans equivalence
statemenr - Aliases can be trouble. (how?)
- Some of the original justifications for aliases
are no longer valid e.g. memory reuse in FORTRAN
- Aliases can be powerful.
- Prologs unification offers new paradigms
18Variables Type
- Typing is a rich subject in Computer Science
- Most languages associate a variable with a single
type - The type determines the range of values and the
operations allowed for a variable - In the case of floating point, type usually also
determines the precision (e.g., float vs. double) - In some languages (e.g., Lisp, Python, Prolog) a
variable can take on values of any type. - OO languages (e.g. Java) have a few primitive
types (int, float, char) and everything else is a
pointer to an object, but the objects form a kind
of user-defined type system
19Functions have types too
- Procedures or mehtods that return a value have a
type, also the type of the value returned - One of the most common way to describe a function
is by its type signature - A type signature describes the types of each
input and the type of the output - power float integer ? float
20Contrasts in Type Systems
- Type systems are often described by their design
decisions along several dimensions - Static vs. dynamic types
- Strong vs. Weak typing
- Explicit vs. implicit type conversion
- Explicit vs. implicit type declarations
- Although the dimensions appear to be binary
choices, there are intermediate choices in many
cases
21Variable Value
- The value is the contents of the memory location
with which the variable is associated. - Think of an abstract memory location, rather than
a physical one. - Abstract memory cell - the physical cell or
collection of cells associated with a variable - A variables type will determine how the bits in
the cell are interpreted to produce a value. - We sometimes talk about lvalues and rvalues.
22lvalue and rvalue
- Are the two occurrences of a in this expression
the same? - a a 1
- In a sense,
- The one on the left of the assignment refers to
the location of the variable whose name is a - The one on the right of the assignment refers to
the value of the variable whose name is a - We sometimes speak of a variables lvalue and
rvalue - The lvalue of a variable is its address
- The rvalue of a variable is its value
23Binding
- Def A binding is an association, such as between
an attribute and an entity, or between an
operation and a symbol - Its like assignment, but more general
- We often talk of binding
- a variable to a value, as in
- classSize is bound to the number of students
- A symbol to an operator
- is bound to the inner product operation
- Def Binding time is the time at which a binding
takes place.
24Possible binding times
- Language design time, e.g., bind operator symbols
to operations - Language implementation time, e.g., bind floating
point type to a representation - Compile time, e.g., bind a variable to a type in
C or Java - Link time
- Load time, e.g., bind a FORTRAN 77 variable to
memory cell (or a C static variable) - Runtime, e.g., bind a nonstatic local variable to
a memory cell
25Type Bindings
- Def A binding is static if it occurs before run
time and remains unchanged throughout program
execution. - Def A binding is dynamic if it occurs during
execution or can change during execution of
the program. - Type binding issues include
- How is a type specified?
- When does the binding take place?
- If static, type may be specified by either
explicit or an implicit declarations
26Declarations
- Many languages require or allow the types of
variables and functions to be declared - Def An explicit declaration is a program
statement used for declaring the types of
variables - Def An implicit declaration is a default
mechanism for specifying types of variables (the
first appearance of the variable in the program)
27Implicit Variable Declarations
- Some examples of implicit type declarations
- In C undeclared variables are assumed to be of
type int - In Perl, variables of type scalar, array and hash
begin with a , _at_ or , respectively. - Fortran variables beginning with I-N are assumed
to be of type integer. - ML (and other languages) use sophisticated type
inference mechanisms - Advantages and disadvantages
- Advantages writability, convenience
- Disadvantages reliability requiring explicit
type declarations catches bugs revealed by type
mis-matches
28Dynamic Type Binding
- With dynamic binding, a variables type can
change as the program runs and might be re-bound
on every assignment. - Used in scripting languages (Javascript, PHP,
Python) and some older languages (Lisp, Basic,
Prolog, APL) - In this APL example LIST is first a vector of
integers and then of floats - LIST lt- 2 4 6 8
- LIST lt- 17.3 23.5
- Heres a javascript example
- list 2, 4.33, 6, 8
- list 17.3
29Dynamic Type Binding
- The advantages of dynamic typing include
- Flexibility for the programmer
- Obviates the need for polymorphic types
- Development of generic functions (e.g. sort)
- But there are disadvantages as well
- Types have to be constantly checked at run time
- A compiler cant detect errors via type
mis-matches - Mostly used by scripting languages today
30Static Type Binding
- In a static type system, types are fixed before
the program is run (aka, compile time) - Compatibility checking can be done by a compiler
and errors flagged - Some claim that most program errors are type
errors - Another advantage is that the resulting code need
not check for type mismatches at run time, which
speeds up execution - It typically requires adding type declarations (a
pain) but these can also be seen as a kind of
documentation (a benefit)
31Type Inferencing
- Type inferencing is used in some programming
languages, including ML, Miranda, and Haskell - Types are determined from the context of the
reference, rather than just by assignment
statement - The compiler can trace how values flow through
variables and function arguments - The result is that the types of most variables
can be deduced! - Any remaining ambiguity is treated as an error
the programmer must fix by adding explicit
declarations - Many feel it combines the advantages of dynamic
typing and static typing
32Type Inferencing in ML
- fun circumf(r) 3.14159rr // infer r is real
- fun time10(x) 10x // infer r is
integer - fun square(x) xx // cant deduce
types - // default type is
int - We can explicitly type in several ways and enable
the compiler to deduce that the function returns
a real and takes a real argument - fun square(x)real xx
- fun square(xreal) xx
- fun square(x) xrealx
- fun square(x) xxreal
33Duck Typing
- A kind of dynamic typing typified by Python ad
Ruby - An object's current set of methods and properties
determines the valid semantics, rather than its
inheritance from a particular class - If it walks like a duck and quacks like a duck, I
would call it a duck.
34Duck Typing example
- def calculate(a, b, c) return (ab)c
- a calculate(1, 2, 3)
- b calculate(1, 2, 3, 4, 5, 6, 2)
- c calculate('apples ,'and oranges,', 3)
- print a is, a
- print b is, b
- print c is, c
35Storage Bindings and Lifetime
- Storage Bindings
- Allocation - getting a cell from some pool of
available cells - Deallocation - putting a cell back into the pool
- Def The lifetime of a variable is the time
during which it is bound to a particular memory
cell - Categories of variables by lifetimes
- Static
- Stack dynamic
- Explicit heap dynamic
- Implicit heap dynamic
36Static Variables
- Static variables are bound to memory cells before
execution begins and remains bound to the same
memory cell throughout execution. - Examples
- All FORTRAN 77 variables
- C static variables
- Advantage efficiency (direct addressing),
history-sensitive subprogram
support - Disadvantage lack of flexibility, no recursion
if this is the only kind of variable, as was
the case in Fortran
37Static Dynamic Variables
- Stack-dynamic variables -- Storage bindings are
created for variables when their declaration
statements are elaborated. - If scalar, all attributes except address are
statically bound - e.g. local variables in Pascal and C subprograms
- Advantages
- allows recursion
- conserves storage
- Disadvantages
- Overhead of allocation and deallocation
- Subprograms cannot be history sensitive
- Inefficient references (indirect addressing)
38Explicit heap-dynamic
- Explicit heap-dynamic variables are allocated
and deallocated by explicit directives, specified
by the programmer, which take effect during
execution - Referenced only through pointers or references
- e.g., dynamic objects in C (via new and
delete), all objects in Java - Advantage provides for dynamic storage
management - Disadvantage inefficient and unreliable
- Example
- int intnode. . .intnode new int. .
.delete intnode
39Implicit heap-dynamic
- Implicit heap-dynamic variables -- Allocation and
deallocation caused by assignment statements and
types not determined until assignment. - e.g. all variables in APL
- Advantage
- flexibility
- Disadvantages
- Inefficient, because all attributes are dynamic
- Loss of error detection
40Type Checking
- Generalize the concept of operands and operators
to include subprograms and assignments - Type checking is the activity of ensuring that
the operands of an operator are of compatible
types - A compatible type is one that is either legal for
the operator, or is allowed under language rules
to be implicitly converted, by compiler-generated
code, to a legal type. - This automatic conversion is called a coercion.
- A type error is the application of an operator to
an operand of an inappropriate type - Note
- If all type bindings are static, nearly all
checking can be static - If type bindings are dynamic, type checking must
be dynamic
41Strong vs. Weak Typing
- We often categorize a programming languages into
two classes - Strongly typed
- Weakly typed
- based on their system of assigning types to
variables and functions - The notions of strong and weak typing do not have
consensus definitions, however
42Strong Typing Features
- A programming language is strongly typed if
- type errors are always detected
- There is strict enforcement of type rules with no
exceptions. - All types are known at compile time, i.e. are
statically bound. - With variables that can store values of more than
one type, incorrect type usage can be detected at
run-time. - Strong typing catches more errors at compile time
than weak typing, resulting in fewer run-time
exceptions.
43Which languages have strong typing?
- Fortran 77 isnt because it doesnt check
parameters and because of variable equivalence
statements. - The languages Ada, Java, and Haskell are strongly
typed. - Pascal is (almost) strongly typed, but variant
records screw it up - C and C are sometimes described as strongly
typed, but are perhaps better described as weakly
typed because parameter type checking can be
avoided and unions are not type checked - Coercion rules strongly affect strong typingthey
can weaken it considerably (C versus Ada) - See http//en.wikipedia.org/wiki/Comparison_of_pro
gramming_languagesType_systems
44Weak typing and coersion
- Doing a lot of implicit (automatic) coersion
weakens the type system - Most languages do it to some degree
- X 1
- Y 2.0
- X Y
- But overuse can cause problems
- X 1
- Y 2
- X Y
45Weak typing and coercion
- Doing a lot of implicit (automatic) coercion
weakens the type system - Most languages do it to some degree
- X 1
- Y 2.0
- X Y
- But overuse can cause problems
- X 1
- Y 2
- X Y
Many languages will produce the float 3.0 for XY
XY is 3 in Visual Basic and 12 in javascript
46What about Scheme and Python?
- People argue about whether that are strongly or
weakly typed - Partly its because the terms do not have a clear
consensus definition and partly out of confusion
and partly a result of conflating the issue with
static vs. dynamic typing - Polymorphism and operator overloading obscure the
judgment - Im with the camp that describes both as strongly
typed
47Type Compatibility
- Type compatibility by name means two variables
have compatible types if they are in either the
same declaration or in declarations that use the
same type name - Easy to implement but highly restrictive
- Subranges of integer types arent compatible with
integer types - Formal parameters must be the same type as their
corresponding actual parameters (Pascal) - Type compatibility by structure means that two
variables have compatible types if their types
have identical structures - More flexible, but harder to implement
48Subtypes and ranges
- Some languages such as Ada make it easy to define
subtypes,as in - subtype DAY_NUMBER_T is integer range 1..31
- subtype NATURAL is INTEGER range 0..INTEGER'LAST
- subtype POSITIVE is INTEGER range
1..INTEGER'LAST - Pascal made good use of integer ranges
- type a 1..100
- b -20..20
- c 0..100000
49Type Compatibility
- Consider the problem of two structured types
- Suppose they are circularly defined
- Are two record types compatible if they are
structurally the same but use different field
names? - Are two array types compatible if they are the
same except that the subscripts are different?
(e.g. 1..10 and -5..4) - Are two enumeration types compatible if their
components are spelled differently? - With structural type compatibility, you cannot
- differentiate between types of the same structure
- (e.g. different units of speed, both float)
50Type Compatibility Language examples
- Pascal usually structure, but in some cases name
is used (formal parameters) - C structure, except for records
- Ada restricted form of name
- Derived types allow types with the same structure
to be different - Anonymous types are all unique, even in
- A, B array (1..10) of INTEGER
51Type Safety
- A programming language is type safe if the only
operations that are performed on data in the
language are those sanctioned by the type of the
data - i.e., no type errors!
- The checking can be done at compile time or run
time - C is not type safe
- Standard ML has been proven to be type safe
- Haskell is thought to be type safe if you dont
use some features (type punning)
52Variable Scope
- The scope of a variable is the range of
statements in a program over which its visible - Typical cases
- Explicitly declared gt local variables
- Explicitly passed to a subprogram gt parameters
- The nonlocal variables of a program unit are
those that are visible but not declared. - Global variables gt visible everywhere.
- The scope rules of a language determine how
references to names are associated with
variables. - The two major schemes are static scoping and
dynamic scoping
53Static Scope
- Aka lexical scope
- Based on program text and can be determined prior
to execution (e.g., at compile time) - To connect a name reference to a variable, you
(or the compiler) must find the declaration - Search process search declarations, first
locally, then in increasingly larger enclosing
scopes, until one is found for the given name - Enclosing static scopes (to a specific scope) are
called its static ancestors the nearest static
ancestor is called a static parent
54Blocks
- A block is a section of code in which local
variables are allocated/deallocated at the
start/end of the block. - Provides a method of creating static scopes
inside program units - Introduced by ALGOL 60 and found in most PLs.
- Variables can be hidden from a unit by having a
"closer" variable with same name - C and Ada allow access to these "hidden"
variables
55Examples of Blocks
- C and C
- for (...)
- int index
- ...
-
- Ada
- declare LCLFLOAT
- begin
- ...
- end
Common Lisp (let ((a 1) (b foo)
(c)) (setq a ( a a)) (bar a b c))
56Static scoping example
MAIN calls A and B A calls C and D B calls A and E
MAIN
MAIN
A B
A
B C D
E C D
E
57Evaluation of Static Scoping
Suppose the spec is changed so that D must
now access some data in B Solutions 1. Put D
in B (but then C can no longer call it and D
cannot access A's variables) 2. Move the data
from B that D needs to MAIN (but then all
procedures can access them) Same problem for
procedure access! Overall static scoping often
encourages many globals
58Dynamic Scope
- Based on calling sequences of program units, not
their textual layout (temporal versus spatial) - References to variables are connected to
declarations by searching back through the chain
of subprogram calls that forced execution to this
point - Used in APL, Snobol and LISP
- Note that these languages were all (initially)
implemented as interpreters rather than
compilers. - Consensus is that PLs with dynamic scoping leads
to programs which are difficult to read and
maintain. - Lisp switch to using static scoping as its
default circa 1980, though dynamic scoping is
still possible as an option.
59Static vs. dynamic scope
MAIN calls SUB1SUB1 calls SUB2SUB2 uses x
Define MAIN declare x Define SUB1
declare x ... call SUB2
... Define SUB2 ...
reference x ... ... call
SUB1 ...
- Static scoping - reference to x is to MAIN's x
- Dynamic scoping - reference to x is to SUB1's x
60Dynamic Scoping
- Evaluation of Dynamic Scoping
- Advantage convenience
- Disadvantage poor readability
61Scope vs. Lifetime
- While these two issues seem related, they can
differ - In Pascal, the scope of a local variable and the
lifetime of a local variable seem the same - In C/C, a local variable in a function might be
declared static but its lifetime extends over the
entire execution of the program and therefore,
even though it is inaccessible, it is still in
memory
62Referencing Environments
- The referencing environment of a statement is the
collection of all names that are visible in the
statement - In a static scoped language, that is the local
variables plus all of the visible variables in
all of the enclosing scopes. See book example
(p. 184) - A subprogram is active if its execution has begun
- but has not yet terminated
- In a dynamic-scoped language, the referencing
- environment is the local variables plus all
visible - variables in all active subprograms.
63Named Constants
- A named constant is a variable that is bound to a
value only when it is bound to storage. - The value of a named constant cant be changed
while the program is running. - The binding of values to named constants can be
- either static (called manifest constants) or
dynamic - Languages
- Pascal literals only
- Modula-2 and FORTRAN 90 constant-valued
expressions - Ada, C, and Java expressions of any kind
- Advantages increased readability and
modifiability without loss of efficiency
64Example in Pascal
- Procedure example
- type a11..100 of integer
- a21..100 of real
- ...
- begin
- ...
- for I 1 to 100 do
- begin ... end
- ...
- for j 1 to 100 do
- begin ... end
- ...
- avg sum div 100
- ...
Procedure example type const MAX 100
a11..MAX of integer a21..MAX of
real ... begin ... for I 1 to MAX do
begin ... end ... for j 1 to MAX do
begin ... end ... avg sum div MAX ...
65Variable Initialization
- For convenience, variable initialization can
occur prior to execution - FORTRAN Integer Sum Data Sum /0/
- Ada Sum Integer 0
- ALGOL 68 int first 10
- Java int num 5
- LISP (Let (x y (z 10) (sum 0) ) ... )
66Summary
- In this chapter, we see the following concepts
being described - Variable Naming, Aliases
- Binding and Lifetimes
- Type variables
- Scoping
- Referencing environments
- Named Constants
- Type Compatibility Rules