CYFAR Orientation: Technology - PowerPoint PPT Presentation

1 / 43
About This Presentation
Title:

CYFAR Orientation: Technology

Description:

You wrote Tech Use Plans for Your ... How tech can add value to your community? ... Secure time in a lab or purchase mobile tech to provide access to tools ... – PowerPoint PPT presentation

Number of Views:42
Avg rating:3.0/5.0
Slides: 44
Provided by: csree
Category:

less

Transcript and Presenter's Notes

Title: CYFAR Orientation: Technology


1
CYFAR Orientation Technology
  • June, 2009
  • Trudy Dunham Barbara Woods

2
These materials are online!
  • http//www1.cyfernet.org/tech/tech.html

3
Geek Speak
  • 3G, 4G
  • App
  • Augmented Reality
  • Blackberry Jam
  • Citizen Journalism
  • Clickers
  • Cloud computing
  • Creative Commons
  • Crowd sourcing
  • Dashboard
  • Defaced
  • Designated Texter
  • Disruptive innovation
  • Kthxbi
  • The Long Tail
  • Lurker
  • OpenID
  • Produser
  • Textrovert
  • Wisdom of the Crowd

4
You wrote Tech Use Plans for Your Grant
  • What did you plan?
  • Did you assume that technology meant computer-
    on-the-desk?
  • Did you assume we wanted to know that you would
    do email and word processing?
  • Was your plan a dragon?
  • (fantasy, out of date, angry)
  • Was it about tech use, or just
  • acquisition?
  • Did you view tech as a tool,
  • a resource, and a skill?

5
Did your Planning Process Consider
  • Your participants use of and access to
    technology?
  • Your staff and collaborator locations, schedules
    and how they need to work together?
  • How tech can facilitate program development?
  • How tech can be part of your marketing/PR?
  • How tech can attract participants, keep them
    involved?
  • How tech can build staff skills?
  • How tech can add value to your community?

6
Share What part of your technology planning
process are you proud of?
7
Orientation to CYFERnet Technology
  • Why CYFAR community projects should care about
    technology?
  • What are the major ways in which CYFAR projects
    can use technology?
  • How do community programs successfully integrate
    technology for staff and participants?

8
Technology Guiding Principle
  • A CYFAR program has adequate information and
    communication technology infrastructure, and it
    models effective and innovative applications for
    professional development, educational
    programming, online collaboration and publishing.
  • Examples strategies available online

9
WHY Technology in CYFAR?
  • Technology is changing society
  • Citizens, workers, families, youth, staff
  • The Digital Divide is real
  • Slow adopters, poor access major consequences
  • At- Risk most likely to be left behind
  • Effective, motivating, cost time saving,
    convenient
  • CYFAR is about enhancing technology literacy
  • Consistent part of mission from the beginning

10
WHAT Key Elements In Integration
  • Infrastructure
  • Program Management
  • Program Planning Development
  • Marketing Communication
  • Evaluation
  • Collaboration
  • Professional Development
  • Scholarship
  • Educational Programming

11
HOW-Infrastructure Management
  • Hardware
  • Desk top mobile
  • Individual group use
  • Peripherals
  • Networking / Internet access
  • Broadband
  • Mobile
  • Training and support
  • Software apps for office work, budgeting and
    program management

12
HOW Program Planning, Marketing, Evaluation, and
Collaboration
  • Search program ideas and grant opportunities
  • Produce website, Twitter, text blasts
  • Online collaboration on projects and grants
  • Electronic publishing of program lesson plans,
    tip sheets, research briefs, ideas
  • Promising practices learnings/eval results
  • Tools web collaboration, listservs, CYFAR
    reporting, professionals database, blogs,
    surveys, online communities

13
Professional Development-Scholarship
  • Online CYFERnet seminars and opportunities
  • CYFERnet informational database resources
  • Other online journals, articles and reports
  • Online classes, videos
  • Podcasts to download and go
  • Collaboration and research tools
  • Writing critique aids

14
Educational Programming
  • Primary Focus Integrating technology into
    program, to build tech literacy, other skills and
    knowledge sets, and intrinsic motivation
  • Methods Varied!! Lots!!
  • Tie technology into your logic model components
    and show its impact on participants

15
(No Transcript)
16
HOW to Integrate Technology
  • The Technology Utilization Plan
  • Cover infrastructure, program management,
    collaboration, professional development,
    educational programming
  • Specify who will do what by when
  • Define Roles
  • State Tech Utilization Liaison
  • Community Tech Utilization Contact

17
Technology Plan - Infrastructure
  • Number of staff members
  • Number of computers with replacement cycle
  • Peripherals cameras, GPS, etc.
  • Wireless or wired, mobile
  • Internet connection- broadband/dial-up
  • Technical Support
  • Training plan to ensure staff have needed skills,
    what and who will provide it
  • Computer labs/ access to additional equipment
  • Name email of your tech. staff

18
Tech Plan PD Collaboration
  • Professional Development
  • Indicate basic staff technology competencies need
    for online learning, teaching
  • Plan for staff participation in technology-based
    program learning opportunities, as learner and
    trainer
  • Collaboration
  • Plan for sharing findings electronically, on
    CYFERnet,
  • Join online community develop resources as part
    of a team
  • Use online tools to do program work from a
    distance

19
Tech Plan Enhancing Program
  • Assess Participant Demographics
  • Assess Program Focus guiding principles,
    content, life skills
  • Assess Program structure
  • Assess Technology Infrastructure
  • Compile this info to design how can use
    technology as a component or resource of your
    educational program

20
Tech Plan Educational Use, Audiences
  • Program to build interest and motivation
  • What want to learn, to do
  • What need to have in place to do this
  • Program to build general knowledge and skills
  • Content simulations available online
  • Program to teach technology literacy skills
  • Youth online communication online citizenship,
    health and safety online research digital media
  • Adults living in the online society (online
    communication, information and research,
    workforce, social networking)

21
Tech Plan Educational Use, Best Practice
  • Secure time in a lab or purchase mobile tech to
    provide access to tools
  • Exploit technology's ability to teach science and
    arts-based curricula through online simulations
  • Couple technology-based activities with related
    nontech-based activities that emphasize
    socialization, physical activity, and real world
    experience

22
Use the Tech in Your Logic Model
  • Identified Needs Assets the Situation
  • Resources Available the Inputs
  • Activities the Outputs (by participant)
  • Desired Results the Outcomes
  • Consider how to use technology to collect data
  • Technology as tool, resource, strategy to make
    your program more effective

23
What from your tech plan should you have included
in your logic model? Its not too late!
24
Part 2 things to think about
25
Its Not Your Parents Internet
  • Social Participatory Interactive
  • Tools to help you do your work
  • Will fundamentally change how you do your work,
    and what your work is.
  • Because the Internet and mobile technology, and
    the capabilities to learn, create and
    communicate, is fundamentally changing society
    and how it works.
  • So if your work doesnt change, we have a
    problem.

26
Its Not Your Parents Internet
  • Participation in "Member Communities" now
    outranks email in time spent
  • Audience engagement around online video
  • Search continues to be an indispensable tool
  • Access to social networking sites via mobile
    devices
  • Research "Listening" vs. "Asking
  • Ask/surveys sense of the size or magnitude in
    population, but not the passion or intensity.
  • Listen/mine blogs, boards, networking sites
    collects the intensity, the energy around
    consumer issues and beliefs, as well as issues we
    wouldnt think of

27
Our Audience / Participants
  • Around the globe the online population is looking
    more and more like the overall population.
  • Interpretation in a few short years, online
    access has moved from being a luxury or something
    cool to an essential, basic requirement.
  • Translation Internet is a utility.
  • Americans spend the most time online (2 hrs/day)
  • American online population has more age 50 than
    other countries

28
Our Audience / Participants
  • Social media users are, in comparison with other
    online users
  • Younger
  • Lower income
  • More racially diverse
  • More likely to use mobile Internet devices
  • More likely to text
  • More likely to use Internet to get information

29
From The People Formerly Known as The Audience
  • There has been a shift in power
  • Blogs make us the Press
  • Podcasting make us Radio
  • Video make us channels into homes
  • We are on our own clock
  • We participate, create, communicate, share,
    influence, impact
  • Social media is not a game played from the
    sidelines

30
"Thanks to you and your invention, your pupils
will be widely read without benefit of a
teacher's instruction in consequence, they'll
entertain the delusion that they have wide
knowledge while they are, in fact, for the most
part incapable of real judgment."
  • Plato, Phaedrus 360
  • On development of the written word

31
Tenets of Social Media Online Life
  • All ideas compete on even footing
  • Contribution counts more than credentials
  • Hierarchies are natural, not prescribed
  • Leaders serve rather than preside
  • Tasks are chosen, not assigned
  • Groups self-define, self-organize

32
Tenets of Social Media Online Life
  • Resources get attracted, not allocated
  • Power comes from sharing information, not
    hoarding it
  • Opinions compound, decisions are peer-reviewed
  • Users can veto most policy decisions
  • Intrinsic rewards matter most
  • Hackers are heroes

33
Doing Outreach with Social Media
  • More about sociology than technology its about
    conversation, dialogue
  • The best communication starts with good listening
    skills respect
  • Opening up, loss of control, dynamic
  • Need to get to personal, trust,
  • Participatory, constancy, creative
  • 24/7

34
Build your Own Advocates
  • In Social Networks, not all friends are created
    equal
  • In the online chatter of social networking, be
    where you can
  • But build Advocates clients and peers who know
    your work and will talk up your services and
    events, recommend you.
  • Relationships and trust inherent in social
    networking today make your advocates an excellent
    speaker for you

35
Lets Play the Capital Game!
  • Look at this slide and take about 5 minutes
  • Your Task (its okay to cheat)
  • How is (or is not) technology represented in each
    component or oval ?
  • Is this an issue for your community, your program
    participants, your program staff?
  • How is this incorporated in your CYFAR Technology
    Plan?

36
Financial Capital Income, wealth, security,
credit, investment
Built Capital Water systems, sewers,
utilities, health questions
Natural Capital Air, soils, water (quantity and
quality), landscape, biodiversity with multiple
uses
Political Capital Inclusion, voice, power
Outcomes Healthy Ecosystem Vibrant
Economy Social Equity
Social Capital Leadership, groups, bridging
networks, bonding networks,
trust, reciprocity
Cultural Capital Cosmovision, language, rituals,
traditional crops, dress
Human Capital Self-esteem, education, skills,
health
37
Key Role Of CYFAR
  • Sharing Information teaching our system and our
    society how to work with at-risk CYF
    communities
  • What incentives would work to encourage YOU to
    share your knowledge? (to submit your work to
    CYFERnet)
  • Knowing, remembering the system
  • Ease of system use
  • Comfortable with sharing

38
But to Share, we need Relationship
  • Our knowledge is closely tied to our identity
  • Important to each of us that our peers view us as
    knowledgeable and skillful
  • Sharing knowledge is risky people may disagree,
    make a nasty remark, say not worth listening to.
  • Sharing knowledge is time consuming, because to
    really respond to anothers question takes time
    to understand the issue, explain in depth
  • But it is your legacy, and rationale for funding

39
What can we do to ensure you are comfortable
sharing your knowledge of working with at-risk
populations?
40
Pause to Do Nothing
  • Dont allow tech change to stress you
  • Tech is your tool youre not its tool!
  • Develop habits to keep your focus
  • Use the participatory nature of media to share
    the burden
  • Be productive in ways that facilitate your
    survival flourishing in todays world

41
CYFERNet supports Online Community
  • Ning
  • Wiggio
  • Facebook
  • Contact cyf_at_umn.edu if you would like to start a
    CYFAR online community or virtual team

42
CYFERNET supports CYFAR
  • Will be emailing you in the coming weeks with
    suggestions for technologies you may want to try
  • Build it into your calendar!

43
These materials are online!
  • http//www1.cyfernet.org/tech/tech.html
Write a Comment
User Comments (0)
About PowerShow.com