Master of Ceremonies - PowerPoint PPT Presentation

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Master of Ceremonies

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Master of Ceremonies Regional or Championship Summary Responsibilities and Expectations Schedule At The Event Part I Preparation Part II Let the Games Begin ... – PowerPoint PPT presentation

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Title: Master of Ceremonies


1
Master of Ceremonies
  • Regional or Championship

2
Summary
  • Responsibilities and Expectations
  • Schedule
  • At The Event
  • Part I Preparation
  • Part II Let the Games Begin
  • Part III Performance Tips
  • Part IV Making the Event Professional
  • GP is Key
  • Communication between Lead Volunteers
  • Critical Review
  • Conclusion
  • Whats Next?

3
Responsibilities Expectations
  • The Emcee role is vital to a successful event
    the better informed, knowledgeable, and
    comfortable you are in your role will directly
    translate to the success of an event and the
    enjoyment of the teams and spectators.
  • The Emcee and Game Announcer work as a team to
    entertain and inform the audience in an engaging
    fashion.
  • The Emcee role is the visual FIRST presence.

4
Responsibilities Expectations
  • The Emcee is a performance role. The ideal
    candidate is a local science and engineering role
    model with charisma.
  • This position requires
  • a lively, animated personality
  • good public speaking skills
  • the ability to handle unanticipated situations
  • a lot of energy
  • The Emcee is responsible for
  • opening and closing the competition
  • introducing guest speakers, Judges, teams,
    agenda, and awards
  • imparting the FIRST vision and mission
  • The Emcee must
  • embody the spirit and professionalism of FIRST
  • be fun, energetic, accessible to the teams, and
    be able to clearly "drive" the event

5
FRC Competition Schedule
Note schedule for FTC and FLL Events vary
See Event Coordinator for specifics
  • Wednesday load-in day, field set-up
  • Thursday Inspection and Practice day (8am-8pm)-
    Emcee should review teams, robots, and get
    acquainted with the game.
  • Friday 9 am Opening Ceremonies
  • 920- 400 Qualification Matches
  • 415 Awards Ceremony
  • Arrive early to meet with
  • the Event Manager to discuss the days agenda,
    Opening and Closing Ceremony protocol, list of
    speakers, and final event details.
  • The Game Announcer to discuss Team introduction
    protocol. (ideally this should be completed on
    Thursday)

6
FRC Competition Schedule
Note schedule for FVC and FLL Events vary
See Event Coordinator for specifics
  • Saturday 9 am Opening Ceremonies
  • 920- 1200 Qualification Matches
  • 1200 Alliance Selection
  • 100 Elimination Tournament
  • 300 Awards Ceremony

7
At The Event Part I - Preparation
Thursday and/or early Friday am
  • Review the Opening Ceremonies script with the
    Event Manager
  • Prepare your brief opening remarks
  • Review pronunciation of Judge and guest speaker
    names and titles
  • Seek out interesting local and/or team anecdotes
  • Introduce yourself to Teams, Judges, VIPs, Staff,
    Field Crew, A/V Crew
  • Establish Team introduction protocol with
    Announcer and Field Supervisor
  • Establish alliance selection protocol with
    Technical Director, Field Supervisor, Scorer and
    Game Announcer
  • Review all awards scripts before Awards
    Ceremonies, edit and seek inconsistencies

8
At The Event Part II - Let The Games Begin!
  • On Friday and Saturday, after the Event Manager
    has confirmed that all Guest Speakers and Judges
    are present, the show begins. The Opening
    Ceremonies script, which has been prepared by the
    Event Manager and TD, is used by the MC, A/V
    Crew, and Event Manager to ensure
    synchronization.
  • Use the script as a template. Personalize the
    comments portion and do not just read the script
    straight. The script is a working document where
    your experience and remarks are needed to help
    color the message. You must, however, follow the
    order of the script since the Technical Director
    and Event Manager are staging Speakers and video
    rolls in order. Your job is to tee them up.
  • Begin Match play
  • Introduce each team by number, then the Game
    Announcer completes the intro (full name on first
    intro only, short name thereafter) then the
    Emcee counts down 3,2,1, Go to start the match.
    The Emcee MUST be consistent with this countdown
    for each and every match.
  • The Game Announcer provides play-by-play
    commentary and time remaining announcements
  • The Referees score the match and Game Announcer
    announces score as score is displayed by A/V crew
  • Repeat!!

9
At The Event Part III - Performance Tips
  • Let the microphone do the work. There is no need
    to scream, shout, or yell like the rest of the
    crowd - you have the microphone!
  • If you push yourself vocally, assuming the
    audience can't hear you either, you will strain
    or lose your voice.
  • If you cant hear yourself well
  • Remember that the majority of the speakers are
    aimed at the audience, not at the competition
    field.
  • The monitors (speakers) aimed at the playing
    field can be mixed by the sound engineer to
    remove the music to allow you to hear yourself
    better.
  • Inform the Technical Director it is their job
    to find a solution
  • To improve projection
  • Use your diaphragm, and not your throat, for
    projection.
  • When inhaling, breathe in and allow your
    stomach/diaphragm to extend and not your
    shoulders to rise (try it!).
  • This technique will help you preserve your voice
    for the entire two days of the event, not just
    the first two hours!

10
At The Event Part III - Performance Tips
  • Speak slowly and clearly. Diction is incredibly
    important!
  • If everything sounds the same to the audience
    they will eventually tune out, so use vocal
    variety
  • Vary your speaking style and volume throughout
    the event.
  • If your delivery is consistently too
    high-energy, the audience gets anxious and will
    also lose interest.
  • An energetic, varied delivery is interesting and
    inviting to an audience.
  • Routinely check to make sure your headset is in
    the best position to pick up your voice and not
    riding too high or too low on your head.
  • If using a hand-held microphone, hold it close to
    your mouth and speak into it, not over it.

11
At The Event Part III - Performance Tips
  • Do your homework and double check that Team
    names, Team nicknames, Robot names, Sponsors,
    etc. are all correct.
  • During the Team introductions fill in performance
    statistics, if possible, e.g. Currently in first
    place, Team 88, or Last years Southwest
    Regional Winner
  • Talk to Teams between matches and ask to wear
    their uniform, carry their flag, etc.
  • Team intros are very fast-paced in order to keep
    the competition on schedule. You will constantly
    be seeking to find the balance between
    personalizing the intros and staying on schedule.

12
At The Event Part III - Performance Tips
  • Work on getting into a rhythm with the Game
    Announcer, making eye contact and connecting with
    him/her. Often, the crowd noise is so loud that
    you cannot hear one another. Establishing a
    rhythm helps so that you dont step on each
    others words (talk at the same time).
  • Be sure to thank all the Volunteer efforts that
    contribute to the success of the Competition.
  • Confirm that your microphone is off before
    speaking off-line.
  • Stay hydrated. And time your restroom breaks
    wisely!
  • Work together with the Event Manager and
    Technical Director they are the Directors of
    the show.
  • Develop your own style dont try to be somebody
    youre not!

13
At The Event Part IV - Making the Event
Professional
  • The Emcees job is to be a visual presence,
    informing the audience, and keeping the event
    lively and moving forward.
  • The Game Announcer should primarily speak only
    during Team intros, play-by-play commentary, and
    score announcement.
  • The differentiation between these roles is
    critical to
  • aid the audience on where to focus their
    attention
  • create a structure where the Game Announcer
    supports the Emcee
  • create two specific roles without
    competitive/overlapping focus and speaking
  • (Consider the structure and success of both Pro
    sports and talk-show formats.)

14
At The Event Part IV - Making the Event
Professional
  • The FIRST Robotics Competition is intended to be
    inspiring, exciting, entertaining, and most of
    all, as professional and seamless as you can make
    it.
  • Fun and professional are not mutually exclusive.
    But it does take work!
  • Get beyond yourself and consider the event.
    Remember that the Teams and audience want to be
    entertained by both the event and match play.
  • Allow some silence to emphasize what is being
    said.
  • Do not play favorites or endlessly praise veteran
    teams over rookies (or other veterans for that
    matter.)

15
At The Event Part IV - Making the Event
Professional
  • Dont scream or talk so fast that you cannot be
    understood. You have 6 hours per day to maintain
    audience attention. Screaming unintelligibly is
    grating on the audience.
  • Never direct strategy to teams.
  • Do not do shout-outs, happy birthday wishes
    etc. to the audience. This is both unprofessional
    and opens the floodgates for endless birthday
    announcements. When there are requests, use
    discretion about possibly working the
    announcement into a Team intro.
  • Behave, as well as sound, professional. (For
    example, do not stand on your chair to gain a
    better sightline!)
  • Use the complete game name during Opening and
    Awards ceremonies, as well as during the alliance
    selection.

16
At The Event Part IV - Making the Event
Professional
  • Remember, the students and Teams are intended to
    be center stage, not you!
  • Be ready to begin each match as soon as the field
    is reset, and do not get distracted by personal
    business (phone calls, chatting, etc.).
  • Do not interfere or attempt to influence Referee
    rulings.
  • Do not emphasize winning above all else.
  • Thank all the Volunteer efforts that make the
    competition possible, from the Regional Planning
    Committee to the Field Reset Crew the event
    could not happen without them.
  • Join the receiving line during the Awards
    Ceremony and help lead the congratulatory spirit!

17
Gracious Professionalism is Key
  • At FIRST, Gracious Professionalism has become an
    expectation.
  • We expect it from our students, from the Mentors
    and Coaches, from all FIRST Volunteers and from
    FIRST Staff.
  • It is part of the ethos of FIRST.
  • In the long run, gracious professionalism is
    part of pursuing a meaningful life. If one
    becomes a professional, and uses knowledge in a
    gracious manner, everyone wins. One can add to
    society and enjoy the satisfaction of knowing
    that you have acted with integrity and
    sensitivity. Thats good stuff!
  • Dr.Woodie Flowers, FIRST National Advisor

18
Gracious Professionalism is Key
  • Encouraging high-quality work
  • Emphasizing the value of others
  • Respecting individuals and the community
  • EVERYONE WINS!

19
Lead Volunteer Communication
  • With your team of volunteers
  • As a Lead Volunteer you are a LEADER.
  • Lead Volunteers must communicate with the
    Volunteer Coordinator(s) to get names and begin
    communicating with their team as soon as possible
    via e mail etc.
  • As a team leader, you must communicate with your
    volunteers to create a sense of a team and
    teamwork.
  • By doing so, questions can be answered in
    advance, comfort levels increased, and
    miscellaneous information gotten out of the way.
  • There should be no surprises when you get
    together with your volunteer team at the event.

20
Lead Volunteer Communication
  • With the other lead volunteers at your event
  • Take the opportunity to meet with other lead
    volunteers and discuss your expectations.
  • Discuss overlapping areas of responsibility and
    decide on how issues in these areas should be
    handled.
  • Clarify each others roles BEFORE a problem
    arises.
  • Make sure everyone understands the non-medical
    incident report (new in 2008).

21
Critical Review
  • Be prepared
  • Remember to keep the focus on the Teams and
    students
  • Use your personality to help make the Teams and
    event shine!
  • Stay on schedule
  • Make the event as polished and professional as
    you can
  • Remember that the playing field is only one piece
    of the event. Decisions made there effect all
    other areas.
  • Utilize the experience of the Event Manager and
    Technical Director
  • You represent FIRST!

22
Conclusion
  • Every FIRST event is a place for celebration a
    gathering of smart and dedicated students,
    educators, professionals, parents, and mentors.
  • It is the primary role of the MC to breathe life
    into the event, to be the leader of the
    celebration illuminating all that needs to be
    celebrated!

23
Contact Info
  • With any questions or concerns, please contact
  • Blair Hundertmark
  • FIRST Production Developer
  • 800 871-8326 ext. 441
  • Blair_at_usfirst.org

24
Whats Next?
  • Now that you have reviewed the key materials to
    succeed in your position be sure to
  • Test your knowledge with our online quiz.
  • Review any other materials provided.
  • Understand the post-event survey.
  • Plan to participate in your pre- and post-event
    training calls. These calls help volunteers at
    all regional events be successful!

25
FIRST would like to thank the Association for
Laboratory Automation for their gracious support.
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