OutofCore Remeshing of Large Polygonal Meshes - PowerPoint PPT Presentation

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OutofCore Remeshing of Large Polygonal Meshes

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Title: OutofCore Remeshing of Large Polygonal Meshes


1
Out-of-Core Remeshing of Large Polygonal Meshes
POSTECH Univ. of Michigan POSTECH
  • Minsu Ahn,
  • Igor Guskov,
  • Seungyong Lee,

2
Out-of-Core Meshes
  • Meshes with large of vertices and faces
  • size of a mesh gtgt main memory

of f 28,055,742 of v 14,027,872
of f 372,422,615 of v 186,810,938
of f 56,230,343 of v 28,184,526
3
Out-of-Core Algorithms
  • Simplification
  • mesh cutting Hoppe 98
  • vertex clustering Lindstrom 00, Shaffer 03
  • external data structure Cignoni 03
  • data streaming Wu 03, Isenburg 03
  • Compression
  • mesh cutting Ho 01
  • external data structure Isenburg 03

? Out-of-core remeshing has not been proposed
4
Remeshing
  • Create a new mesh to improve
  • sampling
  • regularity
  • shape of elements

Remeshing
Irregular
Regular
Alliez 02
5
Remeshing Algorithms
  • Simplification subdivision
  • Eck 95, Lee 98, Guskov 00, Khodakovsky 03
  • Global parameterization
  • Gu 00, Alliez 02, Praun 03
  • Directly manipulation
  • Surazhsky 03 Schreiner 06

? These cannot handle out-of-core meshes
6
Out-of-Core Remeshing
  • Out-of-core meshes need remeshing
  • irregular and densely sampled
  • difficult to process
  • Improve the structure of out-of-core meshes

1.6
Remeshing
V
F
V
F
Out-of-core mesh
Semi-regular mesh
7
Contributions
  • Out-of-core remeshing algorithm
  • creating semi-regular representations
  • Parameterization of out-of-core meshes
  • mapping onto a coarse base domain
  • Applications for geometry processing
  • mesh editing
  • map generation
  • shape compression

8
Basic Approach
  • Simplification Refinement
  • similar to MAPS algorithm Lee 98
  • out-of-core technique

Base mesh
Semi-regular
Input
Mappinginformation
Refinement Resampling
Parameterization
9
Why Simplification Approach
  • Need only local information at a time
  • vs. global parameterization approach
  • need the whole mesh at the same time

Simplification
Global parameterization
Alliez 02
10
Why Simplification Approach
  • Semi-regular meshes
  • digital geometry processing
  • shape compression
  • mesh editing
  • Parameterization onto the base domain
  • various applications
  • editing
  • map generation

11
Problem
  • An out-of-core mesh cannot fit into main memory
    for processing steps of MAPS

Base mesh
Semi-regular
Input
Mappinginformation
Refinement Resampling
Parameterization
12
Our Solution
  • Streaming approach
  • limited-size buffer
  • keep only a partial mesh
  • read, process, and write

Main memory
Input streaming file
Read
Process
Read
Write
Output streaming file
13
Overall Process
Streaming approach
Base mesh
Mappinginformation
Large input
Semi-regular
Parameterization
Refinement Resampling
14
Parameterization
  • MAPS algorithm

Base mesh
Simplification
Original mesh
Mapping Construction
15
Parameterization
  • Streaming approach
  • two fixed-size buffers

Domain Buffer
Simplification
Original mesh
Map buffer
Mapping Construction
16
Out-of-Core Parameterization
  • Domain buffer
  • for simplification
  • Map buffer
  • for mapping construction

Write
Read
Simplify
Domain Buffer
Write
Read
Update
Map buffer
17
Buffer Maintenance
  • Avoid buffer overflow
  • write and remove the processed part before
    reading the next part

Write
Read
Read
18
Buffer Maintenance
  • Determine the write order
  • consider the dependency between two buffers

writablefaces
Domain Buffer
Simplification of a partial mesh
Read
Write
writablevertices
Map buffer
Mapping information
19
Writable Vertex
  • A vertex in the map buffer is writable
  • if we have updated its mapping information

?
20
Writable Face
  • A face in the domain buffer is writable
  • if we have updated the mapping information for
    the vertices mapped on it

21
Deadlock
  • No vertices in the map buffer and no faces in the
    domain buffer are writable
  • can neither remove any vertices nor faces
  • can neither read any vertices nor faces

22
Deadlock Avoidance
  • Manage the mesh parts in the buffers to overlap
    each other
  • Vertices in the map buffer can find the mapping
    faces in the domain buffer

23
Parameterization Example
  • Now we have
  • base mesh
  • mapping between the input and its base mesh

Base mesh
Mapping information
Large input
24
Refinement Resampling
  • Subdivide the base mesh recursively
  • Resample the positions of new vertices
  • from the very large input mesh

Original input mesh
Base mesh
25
Out-of-Core Resampling
  • Divide Conquer
  • decompose original triangles to separate sets
  • each triangle set corresponds to a base mesh face

Decompose
26
Out-of-Core Resampling
  • Sequential resampling from a triangle set

Read Evaluation
3D
External sort
Embed
2D
27
Experimental Results
  • Semi-regular meshes

28
Experimental Results
  • User-defined feature preservation
  • feature preservation is important in remeshing
  • base mesh ltlt original mesh
  • user can select features in one of the simplified
    meshes or its portion

29
Experimental Results
30
Applications
  • Map conversion
  • Mesh editing
  • Shape compression

31
Application I
  • Map conversion
  • parameterization process can be split into two
    stages

Our out-of-core parameterization
In-core parameterization
Intermediate base mesh
resampling
resampling
Large input
Coarse mesh
Our out-of-core algorithm
In-core remeshing algorithm
32
Application I
  • Map conversion
  • combine with an in-core parameterization
  • Spherical parameterization and remeshingPraun
    03



Normal-map Image(512 X 512)
Geometry Image (257 X 257)
33
Application II
  • User-guided mesh editing
  • edit an input mesh by editing its base mesh
  • using the mapping between them
  • remove the artifacts of the original surface
  • removing the corresponding parts in the base mesh

34
Application III
  • Shape compression
  • Progressive geometry compression Khodakovsky 00

PSNR vs. file size
35
Discussion
  • Memory footprint
  • sizes of buffers as parameter

byte
Read
Simplify
Write
Read
36
Discussion
  • Algorithm robustness
  • extreme conditions of small buffer sizes
  • with Max f (Bd) 30K and Max f (Bm) 1
  • with Max f (Bd) 12K and Max f (Bm) 3K

37
Conclusion Future Work
  • First out-of-core remeshing method
  • streaming approach based on the MAPS algorithm
  • create a mapping between the huge input mesh and
    its simplified mesh
  • various applications
  • Future work
  • globally smooth parameterization of out-of-core
    meshes

38
http//cg.postech.ac.kr
  • Thank You!!!

39
Supplementary Slides
40
Time Table
41
Compression Performance
42
(No Transcript)
43
Backup Slides
44
Input Mesh
  • External breath-first vertex sorting
  • Streaming meshes Isenberg 05

Initial
After reordering
45
Simplification Criteria
  • Quadric error metric
  • Roundness of triangles
  • Normal of vertices

hecol
46
Mapping Information
  • Similar to MAPS method
  • map information (if, ?)
  • map face, if
  • barycentric coordinate, ?
  • conformal map

47
Streaming Approach
  • Use a limited-size buffer

48
Overall Parameterization Process
Simplification
Update mapping information
49
Writable Face
  • Counts of the face, fd ? Bd
  • map count
  • of vertices which are mapped onto f
  • update Count
  • initially 0
  • increase when each vertex is updated
  • Writable face , fd ? Bd
  • map count update count

50
Mapping Construction
  • Streaming approach
  • map buffer

Vertex
Face
51
Mapping Construction
  • fd ? Bd
  • nothing to do
  • fd ? Bd
  • removed
  • not read
  • Hash, Hf
  • (if, cm)
  • remove face index
  • map vertex count

52
Parameterization Example
53
Write Order
  • Decides the shape of mesh parts
  • shape of partial mesh read order
  • read order write order in the prev. level

Input Streaming file
Read
Write
54
Write Order
  • Write order in Bd depends on that in Bm
  • to overlap each other

55
Out-of-Core Resampling
  • Preprocessing
  • sort triangles in terms of the min. v-coord.
    externally
  • sort sample points similarly

v
(0, 1, 0)
(0, 1)
(0, 0, 1)
u
(0, 0)
(1, 0)
(1, 0, 0)
56
Out-of-Core Resampling
  • Process
  • read sequentially
  • evaluate map information
  • remove

v
(0, 1)
u
(0, 0)
(1, 0)
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