Title: Multiplication Mental to Written Parent Workshop
1Multiplication Mental to WrittenParent Workshop
X
2Point of the workshop
- To identify the progression from mental to
written methods of calculation in multiplication
by - identifying the key prerequisites, knowledge and
skills that children need if they are to use
written methods with confidence, - demonstrating helpful models to give children
when teaching multiplication.
3Lets play a game of Bingo to get us started.
RULES!
- Listen to the multiplication or division
calculation. - Work out the solution to the calculation.
- See if you have the answer on your bingo card, if
you have cross it off. - AIM OF THE GAME.
- Get a line or a full house to win.
This is a fix, Mr Bates has all the numbers!!!
Oh dear, I havent got that answer on my Bingo
card!
4 Warm Up
- Left Overs!
- Aim
- To score as many points as possible (the
remainder from each - throw of the die becomes your ongoing score until
all 5 throws - of the die have been taken).
- Rules
- Write down 5 different two-digit numbers up to
50. Roll the - die, if the die lands on 5 decide which of your
numbers will give - the highest remainder. These are your points.
-
- spinner
5Left Overs!
Okay, so lets write five, 2 digit numbers up to
50.
Wait for the spinner.
It landed on a 4, so which number will you get
the largest remainder from?
32 4 8 41 4 10 rem 1 22
4 5 rem 2 48 4 12 17 4 4
rem 1
This number gives the highest remainder, so cross
this off first.
6Supporting the learning of multiplication facts
- We expect pupils to derive and recall
multiplication facts - Year 2 the 2, 5 and 10 times tables
- Year 3 the 2, 3, 4, 5, 6 and 10 times tables
- Year 4 tables up to 10x10
- Year 5 recall quickly tables up to 10x10
- Hit the button
7Hit the button GO Mrs Cross!!!
- Choose a multiplication table you have been
learning (X2 X3 X4 X5 X6 X7 X8 X9 or X10). - Play the game making note of how many questions
you answer in 1 minute. - Repeat the game for the same table at a later
date to see if you can improve your score.
Its not fair, its not working, I know my 7 x
table!
8- Recall of facts
- Children need to recall (know) number facts
quickly so that - they can use and apply them to derive (work out)
new - facts and explore patterns and relationships in
numbers - that will help them when carrying out
calculations, both - mental and written.
9What are the missing facts?How did you work it
out?
A
B
C
D
Show me the missing numbers with your fans.
32.1.. show.
10Have a go at Race Against the Clock
How many squares can you fill in within 5 minutes?
This will be 3 x 1
This is tricky!
11Recalling number facts and mental calculations
- Know by heart all multiplication facts up to
10x10 and derive (work out) quickly
corresponding division facts. - Multiplying and dividing by 10, 100, 1000.
- Doubles and halves.
- Multiply and divide a single digit number by a
two digit number.
12Progression towards written method
- Establish mental methods, based on a knowledge of
tables and - an understanding of place value.
- With more difficult calculations, approximate
first, using - mental methods e.g. 128 X 6 becomes 130X 5
- Show children how to set out written calculations
using - jottings.
- GRADUALLY refine the written method into a more
efficient - method.
- Extend to larger numbers and to decimals.
13IMPORTANT TEACHING PRINCIPLE If, at any stage, a
child is making a significant number of errors,
they should return to the stage they understood,
until ready to move on.
14Progression in Multiplication
At school when we teach your children all about
Multiplication this is the order we follow to
ensure children have a good understanding of the
concept taught-
- Repeated addition
- Use of Arrays
- Grid Multiplication
15Repeated Addition/working towards an array
How many fingers would we have if 6 hands were
wearing a glove?
16Question Time What are the repeated additions
or multiplication sums for these arrays?
C
A
B
Now A is 5 rows of 8 or 8 x 5 thats 40.
D
E
17Moving from an array to a number line
10 X 7 5 X 7
0 70 105
18Moving from an array to the grid method
19Question Time What is 13 X 6?
- Can you estimate the answer to this?
- What would the array look like?
- How would you partition the numbers?
- What would the answer be?
20Multiplication
- Grid method of multiplication
13
3
10
60 18 78
60
18
6
6
13 x 6
78
21Moving from the grid method to a more formal
written method.
22Question time
- Can you use what you know to answer these related
questions? - 7 X 6
- 70 X 6
- 0.7 X 6
- 0.7 X 0.6
- Would you work out the answers to these
- mentally or would you use a written method?
23Key Messages
- Mental strategies need to be taught
- The links to division need to be explicit
- number dials
- A game we played-
- What times table could
- this be?
- (32 and 28 are in 2X and 4X tables)
-
24What can you do to help?
- Use some of the activities from the pack
- Play Race Against the Clock
- Reinforce the link between X and
- Look for arrays for food packaging and get
children to make the links to multiplication/divis
ion facts. - Ask multiplication questions of children.
- e.g- How many socks altogether if there are
13 children? - e.g- If there were 30 oranges in 6 crates
how many would there be in 1 crate? - Talk to your children about their targets and
what they need to be able to do to achieve it. - Talk to the teacher about any questions you have.
- Make Maths fun and enjoyable for you and your
child.
25Here are a few more activities you can carry out
with your child/children.
Domino Doubles
- Each person has six dominoes.
- Play as normal dominoes but at the matching ends
you have to find a half or a double of the end
number. If you cannot match one, then another
domino is taken from the pile. - The winner is the first to use all their
dominoes. If the end becomes blocked and no one
can go the winner is the one with the lowest
total.
Double 3 6 Half of 6 3
Cant go END BLOCKED!
Double 1 2 Double 1 2
26Calc Busters
Player B
Player A
Player A
Player B
How to play Player A chooses a hexagon on the
grid and uses estimation / approximation to
decide which two numbers in the box on the right
will multiply together to make the chosen number.
Player B checks this on the calculator. If player
A is correct he can cover that hexagon with a
counter. If Player A is incorrect then play
passes to player B. The winner is the first
player to cover a pathway from one side of the
board to the other.
3.5 10.4 14.4 13.2
16.9 20.1 11.6 11.7
27Missing Number Squares
These can be completed by children as a race
against the clock activity or one large one can
be drawn on the board and children can use digit
boards, fans or whiteboards to show what number
they think goes in each square. Children should
be encouraged to explain why they think the
number they have chosen is correct.
28Three in a row
A game to play in pairs You need a set of 3 10
digit cards, a dice marked with 2, 5 and 10, two
sets of different coloured counters and some
multilink if needed The first player turns over a
digit card and then rolls the dice The digit card
tells you how many times you have to add the
number shown on the dice Write down the number
sentence. E.g. if 3 was shown on the digit card
and 5 shown on the dice This means we need to
add 5 three times. The number sentence would be
recorded like this 5 5 5 15 The answer can
now be recorded on the game board by covering it
with a counter Play continues until a player has
3 counters in a row, column or diagonal
Repeated Addition
29Remainders Game
- RULES
- Use a 6-sided dice
- Play like connect 4 (4 in a row) or
blockbusters (side to side) - Ask pupils to choose and write a number between
30 and 50. - Roll the dice. Divide the chosen number by the
dice number. - Take turns to cover up the remainder.
- Repeat until 1 player has 4 in a row or has gone
side to side
Extension Use other dice such as a 10 sided dice
to practice division by larger numbers, but you
will need to extend the grid to use numbers
between 0 and 9.