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Boosting Creativity and Innovtion The Case

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Title: Boosting Creativity and Innovtion The Case


1
Boosting Creativity and InnovtionThe Case
  • A German Slovenian Co Production
  • Nadine Engel, iga Rejc, Daniel Kaatz

2
ATTENTION!
  • This is our presentation, so please do not fall

3
Content
  • Introduction to Creativity and Innovation
  • The Most Innovative and Creative Countries
  • Creativity Individual or Collective?
  • Organisational Creativity
  • Creativity in Practice IDEO
  • The Pixar Case

4
Creativity and Innovation
5
What is creativity?
  • Being creative is seeing the same thing as
    everybody else but thinking of something
    different.
  • act of turning new and imaginative ideas into
    reality
  • tendency to generate or recognise ideas,
    alternatives, or possibilities
  • can be useful in solving problems,
  • communicating with others, and
  • entertaining people

6
The Six Myths of Creativity
1. Creativity only comes from creative types
2. Money is a creative motivator
6. A streamlined organisation is a creative
organisation
3. Time pressure fuels creativity
5. Competition beats collaboration
4. Fear forces breakthroughs
7
Differentiation Between Creativity and Innovation
  • Innovation production or implementation of an
  • idea results in improvement, gain
  • or profit
  • Key difference
  • Creativity get great idea personal
    characteristic
  • Innovation implement creativity about the
    process
  • Always need a creative and innovative
  • person to convert new ideas into real
  • products/services.
  • Creativity contributes to
  • Innovation.

8
The Most Innovative Countries
9
The Most Innovative Countries
10
The Most Creative Countries
11
Creativity and Innovation in Firms
12
Why is Everybody Talking About Creativity?
13
Cisco Innovation Survey 2005
Source Cisco_at_News
14
Individual creativity
  • Individual creativity comes from the unique
    perspective that the individual brings to bear in
    the current problem or situation
  • Prof. Fischer, University of Colorado
  • UNIQUE
  • Life experience,
  • Culture,
  • Education,
  • Background knowledge, etc

TALENT FOR CREATIVITY?
15
Collective Creativity
  • Much human creativity arises from activities
    that
  • take place in a social context in which
  • interactions with other people and the
  • shared artifacts are important contributors to
    the process.
  • Fischer, Gerard

16
Individual vs. Collective Creativity
17
Creativity is a product of intrinsic motivation
  • Managers and leaders need to
  • protect their employees time, space and mental
    energy for creative work,
  • shield teams from unnecessary distractions,
  • monitor employees feelings about their work, and
  • protect their resources.
  • Potier, 2005

18
Determinants of organisational creativity
(Andriopoulos, Constantine, 2001, p. 834)
LEADERSHIP STYLE
ORGANISATIONAL CLIMATE
RESOURCES AND SKILLS
STRUCTURE AND SYSTEMS
ORGANISATIONAL CULTURE
19
Practical Aspect IDEO
  • One of the most successful and well known
    designer companies in the world
  • Influenced the creation of D-School at Stanford
  • Its about the process, not the content! Roth,
    2006

20
IDEOs Five Steps of Design
1. Observation
2. Brainstorming
5. Implementation
3. Rapid Prototyping
4. Refining
21
The
Case
22
History
  • 1979 Founded as part of Industrial Light and
    Magic
  • Liberalized in 1986 ? Pixar Animation Studios
  • Taken over by Steve Jobs
  • Humble economic beginning commercials short
    films
  • Toy Story as breakthrough in 1995
  • 2006 Disney Animations merges with Pixar

23
Achievements (1)
  • Several Academy Awards, Golden Globes, Emmys,
    Annie Awards etc.
  • First Oscar nomination in 1987 Luxo Jr.
  • First Oscar received in 1988 Tin Toy
  • Other Oscar-winning short films
  • For the birds (2002)
  • Geris Game (1998)

24
Achievements (2)
Pixar's next Movie
25
Creativity à la Pixar
  • One idea one movie?
  • Ten thousands of ideas!
  • Collective Creativity
  • 250 people contributing their
  • thoughts

Ed Catmull, president of Disney-Pixar Animations
talented employee good idea
26
Learning from mistakes
  • Toy Story Incident
  • If you give a good idea to a mediocre team, they
    will screw it up if you give a mediocre idea to
    a great team, they will either fix it or throw it
    away and come up with something that works.
    (Catmull)
  • Brain Trust
  • Incubation Teams
  • The Daily

27
Pixars Peer Culture
  • Everyone must have the freedom to communicate
    with anyone!
  • It must be safe for everyone to offer ideas!
  • We must stay close to innovations happening in
    the academic community!

28
Incubation Teams and their latest work
  • Different promotions for Wall E
  • - Superbowl commercial
  • http//de.youtube.com/watch?vFuCYarx2AAg
  • - Hula Hoop
  • http//de.youtube.com/watch?v_IQfjaQzjMQ
  • - Wall E description
  • http//de.youtube.com/watch?v4ZskI0X9m98
  • - Official teaser
  • http//de.youtube.com/watch?v_Q1nOFPHR2s

29
Thank you for your attention!
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