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ETEK391 E3

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Demonstrate knowledge of the techniques required to produce CGI (computer-generated imagery) ... http://www.gamespot.com/ps2/puzzle/amplitude/news_6091835.html ... – PowerPoint PPT presentation

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Title: ETEK391 E3


1
ETEK391 - E3
  • Profs. Susan Gold
  • Bary W Pollack

2
Objectives
  • Critical thinking Evaluate and identify current
    artistic, technical and commercial trends in the
    industry.
  • Critical thinking Demonstrate knowledge of the
    current state-of-the-art in computer graphics.
  • Demonstrate knowledge of the techniques required
    to produce CGI (computer-generated imagery).
  • Identify the technical and artistic issues
    involved in creating CGI characters, scenes,
    models and virtual worlds.

3
and the point
  • E3 has showcased the launch of approximately
    10,000 new products. Virtually every
    groundbreaking piece of software and hardware has
    been introduced at E3 in the last ten years.
  • http//www.i4u.com/article1150.html
  • http//www.windowsitpro.com/Article/ArticleID/3900
    7/39007.html
  • Video game software and hardware is now a 10
    billion industry in the U.S. alone, and continued
    double-digit growth is forecast for the future.

4
Your Job
  • You will create a research project that will
    follow the growth in the industry and tie in why
    it has garnered the attention of the movie,
    music, and publishing industries.
  • You should focus your research and critical
    analysis through your concentrations.
  • You will present your research and analysis in
    either our March or April meeting in a oral
    presentation (with visual aids) describing your
    project.

5
Examples
  • http//www.slate.com/Default.aspx?id2112744
  • http//www.gamestudies.org/
  • http//retailindustry.about.com/od/seg_toys/a/bl_n
    pd012703.htm
  • http//www.engadget.com/entry/4348135256845546/
  • http//www.sfgate.com/cgi-bin/article.cgi?file/ch
    ronicle/archive/2004/06/15/DDGEE75NVB1.DTL
  • http//www.newmediastrategies.net/buzz_egb.html
  • http//www.mercurynews.com/mld/mercurynews/enterta
    inment/special_packages/matrix/5790300.htm?1c
  • http//www.xbox.com/en-US/community/lifestyle/genx
    /20040702-summermovie.htm
  • http//www.forbes.com/smallbusiness/free_forbes/20
    04/1004/100.html
  • http//www.findarticles.com/p/articles/mi_m0PJQ/is
    _6_1/ai_110307465
  • http//www.gamespot.com/ps2/puzzle/amplitude/news_
    6091835.html
  • http//money.cnn.com/2003/02/25/commentary/game_ov
    er/column_gaming/
  • http//www.tech-forums.net/computer/topic/22828.ht
    ml
  • http//nwn2forums.bioware.com/forums/viewtopic.htm
    l?chlestopic411038forum95

6
Grades
  • You will be evaluated on your presentation based
    on
  • depth of knowledge
  • pertinence to your major/concentration
  • 40 of your grade
  • You will also be graded on your attendance and
    participation, punctuality, and contributions to
    the class. 33 of your grade
  • You will have to submit a final analysis of the
    conference upon return from E3. 27 of your grade

7
On your report card
  • We will be giving you an IP as a grade for the
    class.
  • When you submit your final analysis we will
    change your grade from IP to your actual grade.
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