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Telecommunications is the movement of information between two devices over a distance

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Title: Telecommunications is the movement of information between two devices over a distance


1
Chapter 6Information Technology in
BusinessTelecommunications and Networks
  • Telecommunications is the movement of information
    between two devices over a distance
  • Information includes data, audio, video, graphics
  • Networks are collections of devices (nodes) that
    can engage in telecommunications

2
1. Four Basic Improvements Telecommunications
brought to Business
  • Telecommunications has improved business in four
    main ways
  • Better communication
  • Higher efficiency
  • Better distribution of data
  • Instant transactions
  • Modern business could not be conducted without
    telecommunications

3
2. Home Networks
  • Connecting to the Internet from home
  • Dialup connection with a modem
  • Digital Subscriber Line (DSL)
  • Cable connection from a cable TV company
  • Satellite connection
  • Fixed wireless
  • The middle three connections are referred to as
    broadband connections because of their high speed
    and ability to carry multiple channels
    simultaneously (e.g., voice and data)

4
Dialup Modem Connection
  • Requires a telephone modem, network software, and
    Internet service provider (ISP)
  • Uses the phone line to connect to the Internet
  • Ties up the phone line while on the Internet no
    incoming or outgoing calls
  • Slowest type of connection (56 KBPS)

5
DSL Connection
  • Requires a DSL modem, network software, and
    within a specified distance from a phone company
    installation
  • Often the phone company is the ISP (BellSouth)
  • Internet access is through the telephone line
  • Information traveling over the phone line can be
    split so that voice communication is not
    disrupted (you dont need a separate phone line
    for your Internet connection)
  • Speeds range from 128 KBPS 1500 KBPS
  • Line is not shared (security) and always on
  • Various forms of DSL

6
Cable Connection
  • Requires a cable modem, software, and access to
    cable TV provider
  • Receive information from the cable connection
    send information via phone line Newer systems
    use cable for both directions
  • Cable modem separates TV signals from Internet
    data
  • Speeds are comparable to DSL speeds
  • Always-on connection
  • Not private since information is shared over the
    cable connection into your neighborhood
    transmission speeds diminish with many users

7
Satellite Connection
  • Requires a satellite modem, software, satellite
    dish, and satellite provider
  • Receive information from the satellite
    connection, sends information via phone line
    Newer systems use satellite for both directions
  • Receiving speeds 200 KBPS-400 KBPS
  • Same company that offers DirectTV offers DirectPC

8
Fixed Wireless
  • Alternative where cable or DSL is not available
  • Customer must install a microwave transceiver on
    roof (no wiring required)
  • Repeaters (from the telecom provider) pick up
    signals and transmit them to a base station
  • Transmission rates range from 2 Mbps to 100 Mbps
  • Growing market

9
3. Business Networks
  • Why network? Sharing
  • Hardware, software, and files
  • Communication and collaboration applications
  • Client/Server networks are networks in which one
    or more computers are servers and provide
    services to other computers called clients.
  • Servers are usually powerful computers with large
    storage systems (high end PC or minicomputer)
  • Clients are usually PCs or laptops
  • Print servers, file servers, Web servers

10
Client-Server Applications
  • Client-server networks are examples of
    distributed processing because the processing for
    a given application is split between the server
    and client
  • Types of processing in an application
  • Processing for presentation of information (user
    interface)
  • Processing of logic or business rules
    (calculations)
  • Processing related to data management (storing
    and retrieving data)
  • Several ways that this processing is split

11
4. Telecommunications Systems Components
  • Computers to process information
  • Terminals that send or receive data
  • Communications channels that carry the data
    between the devices in the network (channels use
    different media)
  • Communications processors that perform specific
    tasks in the transmission process
  • Communications software which controls input and
    output activities and other functions

12
(1) Computers and Channels
  • Channels are the links over which data are
    transmitted from one node to another
  • Data moves through the channel in the form of
    electromagnetic signals or pulses of light
  • Computer signals are digital
  • Parts of the telephone network require analog
    signals
  • Conversion of the signals (modems)
  • Media that provide channels
  • wire
  • wireless (electromagnetic spectrum)

13
(2) Mediums for Channels
  • Wire mediums
  • twisted pair
  • coaxial cable
  • fiber optic (each strand carries one signal)
  • Next generation optical networks (multiple data
    streams over a single strand)
  • Wireless transmissions
  • terrestrial microwave
  • satellite microwave (GEO)
  • low-orbit satellites (LEO)

14
Characteristics of Communication Channels
  • Transmission speed through a medium is measured
    in bits per second (BPS)
  • The frequency of a signal is the number of times
    a signal makes a complete cycle in a given time
    period. If the time period is one second, then
    the frequency is measured in Hertz (Hz).
  • The greater the frequency of a signal the higher
    the transmission speed. Conversely high
    transmission speeds require higher frequencies.

15
Channels and Media
16
Bandwidth and Media
17
Transmission Speed
18
Sample Calculations
  • Suppose you wanted to download the movie Jurassic
    Park. In compressed form it would contain about
    4109 bytes or 32109 bits. If you had a
    typical 28.8 Kbps modem, how long would it take
    to download the movie?
  • Answer 32109 bits/ 28.8103 bits/sec
  • 1.11106 sec or
  • 1.11106 sec/3.6 103 sec/hour
  • 926 hours or
  • 926 hours/ 24 hours/day
  • 12.86 days

19
(3) Components Special Communication Processors
  • Front-end processor - a special computer that
    manages the communications tasks for the host
  • Controller - a device that supervises
    communications between the CPU and other
    peripheral devices (terminals and printers) in a
    network
  • Multiplexor - a device that enables a single
    communications channel to carry data signals from
    multiple sources simultaneously
  • All of these devices can be considered special
    purpose computers

20
Location of a Multiplexor
21
Other Networking Hardware
  • Network Interface Card - a circuit board required
    by any device that will connect to a network
    (wired or wireless)
  • Hub device used to connect several devices to a
    network
  • Switch a more intelligent hub
  • Bridge a device for connecting two dissimilar
    networks (a LAN to the Internet)
  • Router a more intelligent bridge

22
(4) Components Communications Software
  • Special software is required for
    telecommunications it resides in the host,
    front-end processor, or other special processors
  • Communications software for the PC at home
  • Systems software (for networks)
  • network operating systems (NOS)
  • security software
  • Network management software
  • Application software for networks
  • Email software
  • Client/server applications (FrontPage)

23
5. Types of Networks (Topology)
  • Star -central host, all communication must pass
    through the host
  • Ring - all computers are linked by a closed loop
    data passes from one node to the next in one
    direction no central host
  • Bus - a single circuit links a number of devices
    data is broadcast to the entire network if one
    machine fails none of the other machines are
    effected
  • Tree consists of several stars connected to
    form a tree

24
Network Topology
25
Types of Network (Geographic Scope)
  • Local networks
  • PBX
  • LANs
  • Large networks
  • WANs
  • VANs

26
Local Networks PBX
  • A PBX (Private Branch Exchange) is special
    purpose computer designed to do the switching for
    a firms internal phone network
  • Modern PBX can carry both voice and data
  • Advantages - no special wiring, expandable,
    vendor support
  • Disadvantages - limited geographic scope, cannot
    handle high volumes of data (e.g., video)

27
Local Networks LANs
  • Local area network - a network that requires its
    own cabling and encompasses a limited distance
    (one or two buildings) nodes are usually PCs
    and peripherals
  • Advantages
  • handle high volumes of data
  • sharing of hardware, software, files, and data
  • unique application (email, video conferencing,
    on-line applications)
  • Disadvantages
  • expandability
  • vendor support or internal expertise

28
Large Networks WAN
  • Wide area networks nodes
  • Corporations can build their own or using
    communications service providers
  • Switched and dedicated lines
  • Individual firm assumes significant role in
    telecommunications management

29
Large Networks VANs
  • Value-added networks are private data-only
    networks that provide economies in service cost
    and network management because they are used by
    many firms
  • Value-added means that customers do not have to
    invest in network equipment and management
  • Disadvantage
  • loss of control/expertise
  • Security
  • General Electric is a company that provides a VAN
  • An example of a Web based EDI product

30
Virtual Private Network
  • A combination of private and public lines offered
    by a telecom provider to allow customers,
    employees, and suppliers to access a firms
    private network (intranet) via the Internet. Use
    of a VPN creates an extranet.
  • The link between the private network and the
    Internet is often referred to as a tunnel
  • Virtual refers to the illusion that the use is
    accessing a private network directly.
  • Heavily used in supply chain management

31
6. Protocols
  • Protocols are rules and procedures (virtually
    languages) that govern the transmissions between
    components (devices) in a single network or
    between two networks
  • Important protocols
  • TCP/IP (Internet protocols)
  • HTTP (Internet protocol)
  • Ethernet (LAN protocol)
  • Token passing (LAN protocol)
  • ANSI X12 and EDIFACT (EDI protocols)
  • Open systems interconnection or OSI (WAN protocol)

32
7. Characteristics of Telecommunication Signals
and Network Capabilities
  • Serial versus parallel
  • Directions of signals (simplex, half-duplex, full
    duplex)
  • Types of signals (analog versus digital)
  • Timing of signal transmissions (asynchronous
    versus synchronous)
  • Switching techniques (circuit and packet
    switching)

33
Serial Versus Parallel Transmissions
  • In serial transmissions one bit is transmitted
    after another in a stream of bits over a single
    line
  • On PCs modems and mice use serial transmission
  • Serial ports
  • In parallel transmissions more than one bit is
    transmitted simultaneously (usually an entire
    byte is transmitted along a bundle of parallel
    lines)
  • On PCs information sent to your printer employs
    parallel transmissions
  • Parallel ports

34
Data Communications (Cont.)
35
Three Modes of Communication Between Devices
  • Simplex
  • One-way in one direction
  • Radio and television
  • Half-Duplex
  • One-way in two directions
  • Walkie-Talkie, CB radio
  • Older connections between terminals and computers
  • Full-Duplex
  • Both device can transmit and receive
    simultaneously
  • Telephones
  • Communication between modern computers

36
Analog vs. Digital Signals
  • Analog signals
  • A continuous series of waves
  • Like a sine curve
  • Digital signals
  • A series of discrete bits
  • Modulation is the transformation of digital
    signal to an analog signal
  • Demodulation is the transformation of an analog
    signal to a digital signal
  • Role of a modem

37
Timing of Communication Between Devices
  • In asynchronous communication data is transmitted
    in a serial manner without concern of a special
    timing aid (clock). Most communication between
    computers and devices is asynchronous -- it can
    occur at any time and at irregular intervals.
  • Overhead bits start, stop, and parity bits
  • In synchronous communication, transmissions
    between devices are governed by a timing device.
    Large blocks of bits can be transmitted at
    regular time intervals. Communications within
    the CPU and memory are usually synchronous.
  • Much lower overhead but requires expensive timing
    devices

38
Communication Modes
39
8. Switching Techniques
  • Circuit switching sets up a dedicated path
    between two points in a network. For the
    duration of the communication no other
    transmissions may use this circuit and all
    transmissions follow the dedicated path.
  • The telephone system links together media
    segments to create a single unbroken line for
    each telephone call.
  • Not very efficient for large volumes of data
  • In packet switching all data are packaged into
    fixed-sized packets that make their way to the
    destination over many different paths.
  • The Internet uses packet switching
  • Very efficient for sending large amounts of data
  • New Internet protocols will make the Internet
    viable for telephone calls

40
9. Wireless Technologies
  • Wireless technologies are of interest to business
    because they eliminate the need for expensive
    cables and enable mobility
  • Wireless standards (or Wi-Fi) apply to mobile
    devices (laptops, PDA, cell phones)
  • Family of standards IEEE 802.11 (the 11 stands
    for the max bit rate supported, 11 Mpbs)
  • Most popular is 802.11b which operates in the
    2.4-2.5 GHz range
  • Enables spread spectrum communication (the
    transmitting device transmits over several
    frequencies so that if one degrades you can
    switch to another
  • Transmission range is about 300 ft (distance is
    likely to increase)
  • To make a device wireless requires that the
    device contain a wireless card

41
Wireless Networks
  • In order to communicate with a network using a
    wireless device, you must be close enough to an
    access point (AP). The access point is a device
    that is connected to a wired network.
  • If a household has a wired connection to the
    Internet (cable or DSL) then wireless devices can
    access the Internet by acquiring a wireless
    router (an AP) that is connected to your cable or
    DSL modem. This enables all your wireless
    devices to link to the Internet.
  • Public access points are often called hotspots.
    Winthrop has several hotspots on campus
  • Cell phones with dual circuitry

42
Other Wireless Issues
  • Wi-Fi networks are much cheaper to install than
    stationary LANS
  • Wi-Fi networks can be extended by adding
    additional access points
  • Wi-Fi networks are susceptible to interference
    from other devices
  • Bluetooth is another wireless networking standard
    for creating small private networks
  • The Wi-Fi standard (802.11b) is easily penetrated
    by outsiders with appropriate hardware and
    software
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