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UFO Abducts Sheep working title

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... aliens are ... There will also be 'alien hunters' shooting at your UFO, and if ... game, you will receive free lamb chops for life, courtesy of the aliens. ... – PowerPoint PPT presentation

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Title: UFO Abducts Sheep working title


1
UFO Abducts Sheep(working title)
  • By Tracy Ke

Please dont eat me
2
Game Overview
  • In my game, UFO's are trying to abduct sheep so
    that the aliens can have lamb chops for dinner.
  • These aliens are very hungry.
  • The Sheep are milling about on the ground guarded
    by their shepherds.
  • In addition, UFO Hunters are running around
    trying to shoot down the UFOs, in order to
    preserve lamb chops for mankind.

3
Technical Overview
  • The UFOs will be controlled by the user's mouse.
    Whenever a ray of light shines on a sheep, the
    user must click the screen and the sheep will be
    abducted.
  • This will require me to program mouse-control and
    to create a shadow of light that can be beamed
    on top of the sheep.
  • This will also require me to program a
    mouse-click as the signal for the collision to
    take place.
  • I am not quite sure if this will work. If all
    else fails, I will simply use a 1D interface and
    have the UFO collide directly with the sheep.

4
Technical Overview (cont.)
  • Your object is to abduct as many sheep as
    possible.
  • For each sheep you abduct, you receive 20 points.
  • However, there will also be shepherds in the mix,
    and if you abduct a shepherd on accident, you
    lose 20 points.
  • People will notice if too many shepherds go
    missing and they will become suspicious and
    retaliate.
  • There will also be alien hunters shooting at
    your UFO, and if they hit you, you lose 10
    points.

5
Goal of the Game
  • The goal is to receive as many points as possible
    within 1 minute.
  • If your points balance is negative, you will not
    be able to move on to the next round.
  • However, if your points balance is positive, then
    you go on to the next level.
  • If you win the game, you will receive free lamb
    chops for life, courtesy of the aliens.

6
Sprites
  • UFO UFOSprite
  • Sheep SheepSprite
  • Shepherds ShepherdSprite
  • UFO Hunter - HunterSprite

7
2D Trackers
  • UFO
  • Will be able to move left and right and up and
    down.
  • Sheep
  • Will move left and right
  • Shepherds
  • Will move left and right.
  • UFO Hunters
  • Will be able to move left and right and shoot
    bullets.

8
Collisions
  • When the light beam of the UFO collides with the
    sheep (i.e. The light beam glides over the
    sheep), the user clicks the mouse and the UFO
    captures the sheep.
  • When the light beam of the UFO collides with the
    shepherds (i.e. The light beam glides over the
    shepherd), the user clicks the mouse and the UFO
    captures the shepherd.
  • If the bullet of the UFO Hunter collides with the
    UFO, then you lose 10 points.

9
Levels of the Game
  • Level 1 The sheep move very slowly. There are
    few shepherds. There are no UFO Hunters.
  • Level 2 The sheep move more quickly. There are
    more shepherds. There are a few UFO Hunters
    shooting slowly.
  • Level 3 The sheep more quickly. There are lots
    of shepherds. There are a lots of UFO Hunters
    shooting quickly.

10
Splash Screens
  • Introduction Picture of the UFO, Sheep,
    Shepherds, and UFO Hunters. Working Title Appears
    (UFO Abducts Sheep).
  • Level 1 Level 1 Splash Screen to announce the
    start of the level. Background is a field with
    enclosed sheep.
  • Level 2 Level 2 Splash Screen to announce the
    start of the level. Background is an open field.
  • Level 3 Level 3 Splash Screen to announce the
    start of the level. Background is a field with
    mountains and rivers.

11
How the Game Ends
  • If you have a negative balance on your score
    tracker, then you lose and you go home without
    food and the UFO Hunters track you down.
  • If you beat the game, then you get free lamb
    chops for life, courtesy of the aliens.

12
Basic Game - Detail
  • In the basic game, I will have the UFOs, the
    Sheep and the shepherds.
  • The Shooting UFO Hunters are an optional
    component that will be assimilated if time
    allows.
  • The background will be in 2D so the game will
    have the illusion of a 3D enhancement since the
    UFO will be able to move left right as well as up
    and down.

13
Basic Game Detail (cont.)
  • There will be some difficulty programming the
    game so that the light beams of the UFOs will be
    the things that collide with the ground sprites
    and not the UFO itself.
  • I will also need to work on making mouse control
    functional and allow a click to pick up the
    various ground sprites.
  • The timer and the score-tracker will be in the
    main canvas.
  • There will also be a grid-layout GUI on the
    bottom of the screen with 5 buttons Start,
    Restart, Pause, Quit, and Mute.

14
Possible Enhancements
  • Different sounds when the rays of the UFO
    collides with sheep and shepherds.
  • Sound when the UFO Hunters' bullet hits the UFO.
  • Music in the background.
  • Splash screens announcing the new levels with
    sound, color and animation.
  • Images the UFO, sheep, shepherds and UFO Hunters.
  • Background graphics for each level written from
    scratch or imported from the internet.

15
Possible Enhancements (cont.)
  • Artificial intelligence for the UFO An
    AttractorTracker so that the UFO could follow the
    sheep across the screen.
  • Artificial intelligence the Sheep can run away
    from the UFO.
  • Animation canvas if the user wins the game. Image
    of a whole truckload of lamb chops and sound
    indicating a win.

16
TimeLine
  • November 7th Design of video game classes,
    methods, and states
  • November 14th Implementation of basic game
  • November 21st Testing/Debugging
  • December 1st Documentation
  • December 7th Enhancements
  • December 11th Release
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