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A LinguisticsBased Approach for Use Case Driven Analysis Using Goal and Scenario Authoring

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Oakland University. Rochester, Michigan, USA. Coauthors: Jintae Kim, Sooyong Park. Sogang University. Seoul, Republic of Korea. Content. Introduction and background ... – PowerPoint PPT presentation

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Title: A LinguisticsBased Approach for Use Case Driven Analysis Using Goal and Scenario Authoring


1
A Linguistics-Based Approach for Use Case Driven
Analysis Using Goal and Scenario Authoring
  • Vijayan Sugumaran
  • Oakland University
  • Rochester, Michigan, USA
  • Coauthors
  • Jintae Kim, Sooyong Park
  • Sogang University
  • Seoul, Republic of Korea

2
Content
  • Introduction and background
  • The overview of our approach
  • Four abstraction level
  • Goal and scenario modeling using linguistics
  • Use case conversion
  • Future work and conclusion

3
Background
  • Use case driven analysis
  • Popular
  • Cope with the complexity
  • Limitations
  • The lack of support for a systematic elicitation
    process
  • No rationales where a use case is derived
  • Problems
  • Difficulty in finding a use case
  • Not easy to handle use cases

4
Introduction
  • We propose
  • to enhance use case driven analysis using Goal
    and Scenario authoring
  • Why goal ?
  • Goal modeling is an effective way to identify
    requirements
  • A goal provides a rationale for requirements
  • Why scenario?
  • Scenarios support goal modeling
  • A scenario is familiar to both users and
    developers

5
Related approaches
  • Cockburns approach
  • the use of goals to structure use cases by
    connecting every action in a scenario to a goal
  • It is just concerned with the description of
    scenarios in a use case
  • Ralytés approach
  • integrated scenario based techniques into
    existing methods
  • does not provide any rationale for identifying
    use cases
  • cannot reflect where the use cases come from

6
Research Objective
  • Provide a supplementary elicitation process,
    which helps a human engineer to analyze the
    system with UCDA through goal and scenario
    modeling
  • Specifically, develop an approach that supports
    deriving use cases from goal modeling through
    authoring scenarios

7
Our approach
8
Our contribution
  • Goal and scenario authoring rules
  • Make it easy to identify requirements using goal
    and scenario
  • Based on linguistics concept
  • Bridge between elicitation and analysis
  • Provide rules for conversion from goal and
    scenario based requirements to use case diagram
  • Based on the linguistics concept

9
Four abstraction levels of Goal and Scenario
  • Reason that we need these levels
  • Separation of concern in Requirements
  • Easy for goal and scenario modeling

10
Four abstraction levels (1)
  • Four levels
  • Business level to identify the ultimate purpose
    of a system
  • e.g. Improve the services provided to our bank
    customers (business goal)
  • Service level to identify the services that a
    system should provide to an organization and
    their rationale
  • e.g. Cash withdrawal (service goal)
  • e.g. The customer withdraws cash from the ATM
    (service scenario)

11
Four abstraction levels (2)
  • Four levels (continued)
  • Interaction level the interactions between the
    system and its agents
  • e.g. Withdraw cash from ATM (interaction goal)
  • e.g. Users Insert a card into ATM (interaction
    scenario)
  • Internal level what the system needs to perform
    the interactions selected at the system
    interaction level
  • e.g. Deliver cash to the user (internal goal)
  • e.g. The ATM engineer counts the amount of cash
    by counter (internal scenario)

12
Goal and Scenario Modeling
  • A goal is defined as something that some
    stakeholder hopes to achieve in the future
  • A goal is described using the template ltV
    Target Directiongt, where
  • V is an active verb,
  • Target is a conceptual or a physical object
  • Direction is either source or destination.
  • Example
  • (Withdraw)Verb (Cash)Target (From the ATM)Dir
  • A scenario is a possible behavior limited to a
    set of purposeful interactions taking place among
    several agents
  • The scenarios capture real situations or concrete
    behaviors

13
Scenario Authoring
  • As each individual goal is discovered, a scenario
    can be authored for it.
  • Once a scenario has been authored, it can be
    explored to yield further goals
  • A scenario at a higher level may yield goals for
    the next level
  • Scenarios at the Service level may yield specific
    goals for the Interaction Level
  • Similarly, scenarios at the Interaction Level may
    yield goals for the Internal Level

14
Scenario Structure
15
Scenario authoring rules
  • Scenario authoring rule 1 (S1)
  • All scenarios should be authored using the
    following format
  • SubjectAgent Verb TargetObject
    Direction(Source, Destination)
  • e.g. (The customer)Agent (deposits)Verb (cash)Obj
    (to the ATM)Dest
  • Scenario authoring rule 2 (S2)
  • Subject should be filled with an Agent
  • e.g. (ATM) Agent sends a prompt for code to the
    user

16
Scenario authoring rules (contd.)
  • Scenario authoring rule 3 (S3)
  • Verb should include the properties stated at
    requirements levels
  • e.g. The customer (withdraws)Verb cash from the
    ATM (service scenario)
  • e.g. The ATM (displays)Verb a prompt for amount
    to the user (interaction scenario)
  • Scenario authoring rule 4 (S4)
  • Target should be an object.
  • e.g. The ATM delivers (the cash) Obj to the user

17
Scenario authoring rules (contd.)
  • Scenario authoring rule 5 (S5)
  • Direction should be either source or
    destination
  • e.g. The bank customer withdraws cash (from the
    ATM)So
  • Scenario authoring rule 6 (S6)
  • The designed system and the other agents are used
    exclusively in instantiating the Subject and
    Direction constructs
  • e.g. (The bank customer) Agent withdraws cash
    (from the ATM)So

18
ATM example of rule S1 S2
19
The output of goal and scenario modeling
20
Identifying Use Cases
  • Typically, a use case contains the set of
    possible scenarios to achieve a goal
  • The purpose of the use case specification is to
    describe how the agent can interact with the
    system to get the service and achieve a
    particular goal.
  • Our core idea is that the goals and scenarios at
    the interaction level are used to help construct
    use cases
  • The interaction level focuses on the interactions
    between the system and its agents
  • A goal at the interaction level is achieved by
    one or more scenarios

21
Use case Conversion
  • The structure of relationship between goals and
    other artifacts

22
Use case Conversion rules
  • Conversion guiding rule 1 (C1)
  • Goals listed at the interaction level become use
    cases in accordance with the output of goal and
    scenario modeling
  • The interaction level focuses on the interactions
    between the system and its agents
  • Similar to the definition of a use case

23
Use case Conversion rules (contd.)
  • Conversion guiding rule 2 (C2)
  • Agents included in scenarios within a goal and
    wanting to achieve a goal become primary actors

24
Use case Conversion rules (contd.)
  • Conversion guiding rule 3 (C3)
  • The States contained in scenarios at the
    Interaction Level are mapped to internal goals at
    the Internal Level
  • Conversion guiding rule 4 (C4)
  • If goals at the internal level have more than two
    parent goals, they become another use case with
    the ltincludegt relationship

25
The final output of our approach
26
Meeting Reservation System (MRS)
  • Some typical high-level requirements for MRS
  • The reservation system should be able to present
    a list of reservation suggestions based on
  • time period, duration, equipment, room capacity,
    equipment capacity.
  • Notifications should provide efficient feedback
    to participants and it should be very simple to
    respond to them.
  • Help the users in determining the most
    appropriate reservation by making suggestions
    based on input from the user as well as relevant
    information that is available.
  • E.g. suggest meeting room(s) nearby based on room
    properties (number of sites, room equipment etc),
  • suggest additional equipment if appropriate
    (e.g. extension lead, appropriate plugs, etc.

27
Goal Hierarchy
28
Use Case Diagram
29
Summary and Future work
  • Presented an approach for Generating Use Cases
  • It overcomes the lack of support for the
    elicitation process in UCDA and the underlying
    rationale
  • a) both goal modeling and scenario authoring
  • b) use case conversion guidelines
  • The artifacts resulting from our approach could
    be used as input to a use case diagramming tool
    to partially automate the process of use case
    diagram generation
  • Future work
  • further refinement of the scenario structure
  • further refinement of the authoring and
    conversion rules
  • Develop a proof-of-concept prototype
  • Empirical Validation
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