Virtual Media Center: A Generic Architecture for Distributed VideoOnDemand Services - PowerPoint PPT Presentation

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Virtual Media Center: A Generic Architecture for Distributed VideoOnDemand Services

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11. System Architecture. Scenario for VOD: One central Web server for Internet access ... Windows Media Player 9. Development and testing. Visual Studio .NET 2003 C# ... – PowerPoint PPT presentation

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Title: Virtual Media Center: A Generic Architecture for Distributed VideoOnDemand Services


1
Virtual Media Center A Generic Architecture for
Distributed Video-On-Demand Services
Department of Computer Science Engineering The
Chinese University of Hong Kong Master of Science
in Computer Science
  • Date 30 April 2004
  • Presented by Lee KaYan,Sunny
  • Supervisor Prof. Michael R. Lyu

2
Outline
  • Motivation
  • Related Work
  • Virtual Media Center (VMC) Services
  • Characteristics
  • Technologies Used Web Service and CORBA
  • System Architecture
  • Implementation Details
  • Future Works and Enhancements

3
Motivation
  • VOD is a bandwidth demand, the capacity of
    concurrent users is limited at present network
    equipment and technologies. A simple and
    efficiency server selection mechanism is needed
  • Multimedia technologies such as compression,
    security and streaming protocol may change in the
    future. A framework to provide multimedia
    streaming service with the capability to
    adapting technologies change is needed
  • To implement a application called Virtual Media
    Center under this framework

4
Related Work
  • Video-on-Demand (VOD)
  • VOD is a service that allow users to view any
    video at any time and can use VCR-like functions
  • Currently, the most popular and cheap technology
    for VOD is streaming over Internet
  • Distributed Systems
  • Common VOD architectures are distributed systems
    (DVOD)
  • Distribution can be distributed system
    components, distributed streaming servers,
    distributed media content and distributed
    transmission source (stripping)
  • Major solutions on DVOD
  • Replicate strategy for video content
  • Metrics based streaming server selection
  • Set-Top box for buffering, caching and decryption

5
Virtual Media Center (VMC) Services
  • Video Streaming for VOD
  • Real-time TV
  • Real-time Web Cam
  • Ad hoc streaming
  • Auto server selection
  • CORBA API
  • Web service API

6
Characteristics
  • Distributed server architecture
  • CORBA and Web service interface between server
  • Integration of heterogeneous streaming technology
    and system
  • By pass firewall
  • Web user interface

7
Technologies used Web Service and CORBA
  • Why CORBA
  • Middleware for heterogeneous network, computer
    hardware, operating system and programming
    language
  • Best for interface between heterogeneous
    streaming server among different technology or
    content provider
  • Drawback difficult to pass firewall in
    distributed environment

8
Technologies Used CORBA and Web Service
  • Why Web service
  • Can pass firewall
  • Best for interface between VMC and different
    content providers
  • API for Web application
  • Best for remote administration, monitoring etc.
  • Provide catalogue to remote Web server

9
System Architecture
  • Roles in VMC
  • System operator
  • Content Provider
  • Subscriber

10
System Architecture
  • Components in VMC
  • Web server provide catalogue of media content
    to subscriber
  • Database server provide information storage
  • Streaming server provide multimedia content
    storage and streaming to subscriber

11
System Architecture
  • Scenario for VOD
  • One central Web server for Internet access
  • Many streaming server distributed in different
    geographic location for load balancing
  • Subscribers are scattered in the Internet

12
System Architecture
  • Scenario for Real-time broadcast
  • Use Audio/Video capture device such as Web Cam or
    TV turner card
  • Web Cam or TV turner card can directly connected
    to streaming server

13
System Architecture
  • Scenario for Mobile user
  • Remote Web server for Mobile device
  • Consume catalogue from VMC through Web service
    API
  • Choice best streaming server to delivery content
    by Remote Web server

14
System Architecture
  • Scenario for ad hoc multimedia streaming
  • Ad hoc streaming source registration through Web
    service API
  • Mobile user can real-time broadcast through
    wireless network
  • Suitable for news broadcast, remote monitoring
    etc.

15
System Architecture
  • Scenario for local and remote servers
  • CORBA within firewall
  • Web service outside firewall
  • For distributed streaming servers
  • For independent content providers to contribute
    their own streaming servers

CORBA
Web Service
16
System Architecture
  • Scenario for real-time server selection
  • Round-Trip Time (RTT)
  • Server CPU utilization
  • Server allocated bandwidth
  • Server connected clients

CPU Utilization, Allocated Bandwidth and
Connected Clients
Round-Trip Time (RTT) information
17
System Architecture
  • Scenario for RTT Collection
  • Optimal
  • Between subscriber and streaming server
  • Need subscriber accept mobile code or install RTT
    client
  • Less optimal
  • Between remote Web server and streaming server
  • Remote Web server should located near subscriber
  • Remote Web server responsible collect RTT and
    update to VMC periodically
  • No mobile code or install RTT client to
    subscriber
  • Best solution for mobile subscriber

Collect RTT periodically
RTT
RTT
RTT
RTT
Mobile code or RTT Client Installed
18
System Architecture
A Generic Implementation Architecture
19
System Architecture
  • Logical Components

20
Implementation
21
Implementation Details
  • Database structure in SQL server 2000

22
Implementation Details
  • In VMC server
  • Web Server
  • Windows 2003 Server
  • Internet Information Server 6
  • ASP.NET 1.1
  • Web Service
  • Visual Studio .NET 2003 C
  • VMC Monitor (e.g. Collect RTT, server status
    etc.)
  • Visual Studio .NET 2003 C
  • .NET Remoting
  • Database server
  • SQL server 2000 MSDE version
  • CORBA Naming Service
  • omniORB Naming Service
  • CORBA server object (for streaming server CPU
    utilization, allocated bandwidth and connected
    clients update)
  • omniORB ORB VS.NET 2002 VC 7.0

23
Implementation Details
  • In Streaming server
  • VOD service
  • Microsoft Windows Media Server 9
  • HTTP, MMS and RTSP
  • Windows Media File format (.wmv)
  • Real-time broadcast for TV and Web Cam
  • Windows Media Encoder
  • RTT Server
  • Visual Studio .NET 2003 C
  • .NET remoting
  • Windows service
  • CPU utilization, allocated bandwidth and
    connected clients update
  • CORBA client omniORB ORB VS.NET 2002 VC 7.0
  • Web service client VS.NET 2003 C

24
Implementation Details
  • Remote Web Server (for Wireless Mobile Device,
    Pocket PC version)
  • Web Server
  • Windows 2003 Server
  • Internet Information Server 6
  • ASP.NET 1.1
  • Pocket PC requirement
  • Microsoft Pocket PC 2003
  • Windows Media Player 9
  • Development and testing
  • Visual Studio .NET 2003 C
  • ASP.NET 1.1 Mobile Control
  • .NET compact framework 1.1
  • Pocket PC 2003 Emulator
  • Pocket PC 2003 Phone Edition Emulator

25
Implementation Details
  • Programs in VMC server
  • omniNames
  • VMC_impl
  • VMCMonitor

26
Implementation Details
  • Programs in streaming server
  • WMSMonitor
  • VSSMonitor
  • Windows Service

27
Implementation Details
  • System Monitoring Tool
  • S (s.exe)
  • Syntax
  • s ltserveridgt ltserveripgt
  • e.g. s 0
  • (0 means display the run-time information for all
    servers)

28
Implementation Details
  • Subscriber Interface
  • VMC Home Page

29
Implementation Details
  • Subscriber Interface
  • Catalogue Page

30
Implementation Details
  • Subscriber Interface
  • Catalogue Page -
  • Filter Functions

31
Implementation Details
  • Subscriber Interface
  • Select Server Page

32
Implementation Details
  • Subscriber Interface
  • VOD Session Page

33
Advantage and Disadvantage
  • Advantage
  • CORBA and Web Service are well defined standard
  • Independent to individual streaming technologies
  • Web Interface for multiple devices PC, mobile
    notebook, Pocket, Palm, 3G phone or Smart phone
    etc.
  • Real-time server selection
  • RTT independent to any underlying network path
    selection algorithm and easy to implement
  • Disadvantage
  • Subscriber must installed a build in streaming
    player in Web browser to decode the target
    streaming
  • Remote Web server must located nearest to
    subscriber to obtain the best RTT estimation for
    subscriber
  • Streaming quality and concurrent connections are
    still limited to underlying bandwidth,
    compression technology and network equipment

34
Future Works and Enhancements
  • Implementation
  • Interoperability between different ORB
  • Mobile code for RTT client
  • Native player install in subscriber device
  • Test remote Web server for mobile device on real
    device
  • Publish Web service on UDDI directory
  • Testing
  • Stress test on efficiency of RTT, CPU
    utilization, allocated bandwidth and connected
    clients
  • Improvement of concurrent clients capacity on
    real-time server selection

35
  • End of Presentation
  • Thanks !
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