Mobile Music Technology First international workshop June 10-11, 2004 - PowerPoint PPT Presentation

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Mobile Music Technology First international workshop June 10-11, 2004

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Punk, hip-hop, lap top music... Music technology ... for rock,pop and punk, the drum machine made electronic dance music possible... – PowerPoint PPT presentation

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Title: Mobile Music Technology First international workshop June 10-11, 2004


1
Mobile Music TechnologyFirst international
workshopJune 10-11, 2004
  • Organizer
  • Lars Erik Holmquist
  • Future Applications Lab
  • Viktoria Institute

2
Welcome!
  • I am very happy to see you all here!
  • We have a very interesting mix of people
  • Academia
  • Industry
  • Research labs
  • Students
  • Music industry

3
Where are we?
  • The Viktoria Institute (near Navet) performs
    research in applied information technology
  • Nearby is also the Göteborg IT University and
    many IT companies
  • The Future Applications Lab is one group at
    Viktoria
  • Viktoria is owned by the Universities and an
    association of local companies

4
Why are we here?
  • One focus area at Viktoria is Mobile Services
  • It is increasingly evident that mobile media
    (music, video, photo, etc.) is becoming a vital
    part of the mobile experience
  • At the same time, the traditional content
    providers are struggling!

5
The future of music
  • Music is important for many - and people will not
    stop paying money for music!
  • In the long run record companies have little to
    fear
  • According to statistics, digital music piracy is
    now going down
  • However, the forms in which we consume music may
    change!
  • The CD is at the end of its life

6
The role of music
  • Music is an essentially social activity
  • Concerts, record shops, parties
  • It is also a way to create a personal identity
  • With music comes clothes, friends, places to go
  • Digital music is quite bad at supporting these
    roles!

7
Creating music
  • In the last 100 years, recorded music has made
    most of us move from being performers to being
    consumers
  • Instead of playing and singing together we pop in
    a CD
  • Again and again, new technology-influenced
    movements re-claim creativity!
  • Punk, hip-hop, lap top music

8
Music technology
  • Popular music genres have always been driven by
    technology
  • Format The 7 inch single begot the pop-song, the
    LP begot the concept album
  • Instruments The amplified electric guitar was
    essential for rock,pop and punk, the drum machine
    made electronic dance music possible

9
Mobile music
  • Mobile music has of course always existed
  • Acoustic instruments are inherently mobile
  • But the Walkman allowed private listening on the
    move
  • Unlike transistor radios and portable gramophones
  • However, this also isolates the listener from the
    surroundings!

10
The promise of mobile music
  • Mobile music can potentially make digital music
    more social
  • Sharing with people on the bus or in the car,
    jamming with friends
  • It can also allow creativity in new contexts
  • Making music in duet with the environment,
    creating collectively with other people

11
This workshop
  • We want to
  • encourage the growing community of mobile music
    research
  • create relationships with industry for mutual
    benefit
  • You should see this as a first opportunity to
    discuss and establish the key issues in this
    emerging field!

12
Schedule overview
  • Today
  • Invited presentations
  • Posters
  • First workshop group session
  • Dinner in town
  • Tomorrow
  • Continued workshops
  • Presentation of results
  • Wrap-up and future work
  • Informal continuation downstairs

13
Schedule Today
  • 9.00-9.30 Welcome, registration
  • 9.30-10.00 Introduction
  • 10.00-11.30 Invited speakers
  • Intention To give an overview of current work as
    a grounding for the group sessions
  • Special reality check guest Jalle Kjellson,
    Border Music

14
Schedule Today contd.
  • 11.30-12.00 Workshop preparations - more in a
    minute
  • 12.00-13.00 Lunch
  • Recommended Tres, downstairs
  • 13.00-14.00 Poster exhibit in lobby
  • 14.00-16.45 Workshop groups
  • 16.45-17.00 Brief re-cap
  • 19.00 Dinner in city centre
  • Suggestions Rumpan Bar, in Linné
  • How many?

15
Schedule Tomorrow
  • 9.00-10.00 Presentation and discussion of first
    day results - group re-organizing?
  • 10.00-12.00 Workshop group activities continued
  • 12.00-13.00 Lunch
  • 13.00-14.00 Presentations from workshop groups,
    discussion
  • 15.00-16.00 Summing up and taking it further

16
Invited speakers
  • The five invited speakers will now briefly talk
    about their work in mobile music
  • It spans from wireless sharing over collective
    mixing to the creation of new music pieces!
  • We do not have much time for questions - but we
    should try to challenge them on the practical
    implications!

17
Workshops
18
The groups
  • MOBILE MUSIC CREATION
  • Group leaders Lalya Gaye, Chris Salter
  • MOBILE MUSIC SHARING
  • Group leaders Mattias Östergren, Arianna Bassoli
  • BUSINESS MODELS AND THE FUTURE FOR THE MOBILE
    MUSIC INDUSTRY
  • Group leaders Lars Erik Holmquist, Atau Tanaka

19
Purpose today
  • Work together to explore the common themes
  • Select 4 themes and spend 30 minutes per theme!
    (no more!)
  • Results are presented by workshop leaders
    tomorrow morning
  • Important You should also identify new potential
    themes and groupings for tomorrow!

20
Themes
  • Infrastructure and distribution
  • Genre and formats
  • Social implications
  • Ownership
  • Business models
  • Creativity
  • Interaction and expression
  • Mobility
  • Users and uses

21
Themes
  • Infrastructure and distribution
  • What is the basic technological infrastructure
    required to support mobile music sharing,
    creation, etc.?
  • How much of it already exists and how much has to
    be created?
  • How will the current distribution channels have
    to change?
  • Is physical distribution (i.e. recorded sound
    artifacts) inadequate for emerging music forms?

22
Themes
  • Genre and format
  • What are the emerging formats of mobile music
    (collective re-mixes, location-based music,
    playlists)
  • What is the role of genre - as a descriptor,
    identifier, filter?
  • How do new mobile music formats relate to
    existing genres - what is improved and what is
    lost?
  • Are the entirely new genres made possible by
    mobile music?

23
Themes
  • Social implications
  • How can the social functions of music be
    supported?
  • What can we learn from the existing studies of
    music use?
  • Can mobile music technology really be a social
    facilitator - or is that being naïve!?
  • What are the new listening and communication
    patterns that might emerge from mobile music
    technology?

24
Themes
  • Ownership
  • Who owns a collectively created piece, or one
    that is based on interaction with the
    environment?
  • Who owns play-lists and other metadata - which
    may become increasingly valuable?
  • How can ownership be asserted in fluid ad hoc
    networks and fleeting meetings - and is it really
    necessary?

25
Themes
  • Business models
  • What is the actual value for the customer -
    terminals, networks, songs, mixes, samples, ?
  • How and why will people be prepared to pay for
    mobile music?
  • Which business models exist which can support
    mobile music, and what new ones will have to be
    created?

26
Themes
  • Creativity
  • How can we balance the effort and reward in
    systems for amateurs?
  • What are the building blocksthat can be made
    available and what should be created from
    scratch?
  • Where exactly does the creation process lie (in
    the software, in the individual consumer, in the
    social network, ?)
  • What technologies exist that can be harnessed for
    mobile music creation? (hw/sw, materials,
    acoustic environments, social structures, etc)

27
Themes
  • Interaction and expression
  • What kind of instruments will be part of the
    mobile music experience? (physical or virtual)
  • What are the existing roles that could be used as
    inspiration (troubadour, band, fan, groupie,
    journalist, song writer, )
  • How can mobile music allow personal expression -
    anonymous, public, in groups, etc.?

28
Themes
  • Mobility
  • What are the unique characteristics of mobility
    that make mobile music different (changes of
    physical context, ad hoc networks, social
    context, balancing the music making with other
    activities, )
  • And vice versa how does music in a mobile
    setting affect one's everyday life and
    experiences?
  • How do you manage heterogeneity of settings,
    musician's gears (f.ex. In an ad hoc network), etc

29
Themes
  • Uses and users
  • What is the audience for mobile music (anyone,
    specific age groups, social groups, )?
  • What are the implications of the new locations
    contexts for music consumption (on the bus,
    driving, at home, at the club, )?
  • How does mobile music change the way we listen -
    intensity, time spans, location, etc.?

30
Practical tips
  • Use the flip books! (Take a new paper for each
    theme)
  • Keep the time - 30 minutes per theme maximum!
  • We have 2 hours 45 minutes to theres time for
    coffee
  • One workshop leader should keep careful notes for
    presentation tomorrow!

31
Tomorrow
  • 15 minutes presentation per group
  • We will use todays results to map the future
    mobile music landscape

32
MOBILE MUSIC CREATION
  • Lalya Gaye, Chris Salter

33
MOBILE MUSIC SHARING
  • Mattias Östergren, Arianna Bassoli

34
BUSINESS MODELS
  • Lars Erik Holmquist, Atau Tanaka
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