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Intelligent Agents in Design

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Stability whether agents can reconfigure in the runtime. Swarm? ... How is an agent built, is it reusable, can it reconfigure, can new agents be added? ... – PowerPoint PPT presentation

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Title: Intelligent Agents in Design


1
Intelligent Agents in Design
  • Zbigniew Skolicki
  • Tomasz Arciszewski

2
Outline
  • Agents and learning
  • Attributes
  • Statistical analysis
  • Directed Evolution perspective
  • Conclusions

3
Agents and learning
4
Agent versus Intelligent Agent
  • Agent
  • Autonomous
  • Active
  • Takes initiative
  • Repeatedly interacts with the environment(and
    the user of other agents)
  • Mobile?
  • Intelligent Agent
  • Adaptive
  • Learning

5
Our definition of Intelligent Agent (IA)
  • An intelligent agent is an autonomous system
    situated within an environment, it senses its
    environment, maintains some knowledge and learns
    upon obtaining new data and, finally, it acts in
    pursuit of its own agenda to achieve its goals,
    possibly influencing the environment

6
Attributes
7
Attributes
  • 27 binary attributesFor exampleInformation
    whether agents store information locally or in
    some shared memoryStability whether agents can
    reconfigure in the runtimeSwarm? whether there
    is enough number of agents interacting to create
    macroscopic effects
  • Values for attributes
  • 0 simple behavior
  • 1 complex behavior

8
5 classes of attributes
  • Sensing ActingWhat the pattern of interaction
    is, is it dynamic, what causes action, what
    resources are available?
  • ReasoningWhat is communicated, how deep and fast
    and prompt the reasoning is?
  • Learning KnowledgeHow adaptable the agent is,
    where is the knowledge stored, is it consistent,
    what can an agent learn?
  • StructureHow is an agent built, is it reusable,
    can it reconfigure, can new agents be added?
  • QuantityHow many agents interact and can it lead
    to an emergent behavior?

9
Agents in Design
10
Agents in Design
  • Reemergence of interest
  • First International Workshop on Agents in Design,
    MIT 2002

11
Conducted analysis
  • 17 agents or agent systems
  • 27 binary attributes
  • 17 x 27 459 values assessed
  • Statistical analysis of the values
  • Mean attribute value
  • Each attribute analyzed separately
  • Swarm systems analyzed separately

12
Results
Complexagents
Simple agents
Expected mean attributes value
Gaussian distribution ? attributes chosen
independently?
13
Identified Agents Features(each attribute
analyzed independently)
  • Act locally
  • Cooperate
  • Are sophisticated
  • Are not real-time
  • Do not model other agents
  • Do not show internal state
  • Are trustful
  • Acquire knowledge
  • Have stable architecture
  • Work in groups

14
Swarm agents unique features
  • Act more locally
  • Share resources
  • Have less autonomy
  • Are more competitive
  • Are more mobile
  • May discover roles in runtime
  • React more directly
  • Are not real-time
  • Are less transparent
  • Use fixed language
  • Assume information to be true
  • Are less reusable
  • 90 confidence

15
Directed Evolution
16
Directed evolution
  • Evolution of engineering systems occurs according
    to Patterns of Evolution
  • Directed Evolution enables planning and
    development of future generations of engineering
    systems.
  • Theory of Inventive Problem Solving (TRIZ)
  • Line of evolution

17
Current stage of IAs(according to Patterns of
Evolution)
  • Run-time acquisition of knowledge
  • Growing number of features
  • Growing flexibility and controlability
  • Starting simplification
  • Component architecture ?
  • Common-day use
  • Automation and decreased human involvement

18
Conclusions
  • Learning and adaptability important
  • Agents in Design still in early evolution stages
  • Directed Evolution approach premature
  • Research niches simple, reconfigurable,
    reusable, competing, real-time, modeling others,
    non-naïve agents

19
Thank you for your attention!
  • Questions?
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