Title: Learning Strategies for the Media Generation Coping with Homo Zappiens
1Learning Strategies for the Media Generation
Coping with Homo Zappiens
Wim Veen
Centre for Education Technology
2Who is Homo Zappiens
The generation using three tiny devices from
early childhood on
3Who is Homo Zappiens
- It is the generation playing games
- Riven, Atlantis, Planetarion, Unreal Tournament,
BW, PlayStations I and II - Communicating with SMS, MSN, chatrooms
- The generation that mixes f2f and virtual friends
- The generation for which learning is playing and
having fun
4Playing games in worldwide teams
5Chatting in three rooms at a time with different
electronic personalities
6Sending e-cards including text, music, voice,
and images
7Finding out about the latest earthquakes
8Who is Homo Zappiens
- The generation that invents games
- Without winners or losers, without a clear start
or end, and creating their own rules and changing
them whenever they like
9Who is Homo Zappiens
- The generation that is skeelering up the stairs,
instead of down the stairs - The generation that is surfing the waves of the
sea, and snowboarding in stead of skiing.
The generation considering school as a meeting
place rather than a learning place
10Schools Complaining Homo Zappiens
- Short attention spans
- They cannot even listen for more than 5 minutes!
- Hyper active behavior
- They cannot concentrate on one task at a time!
- No discipline
- Crushing their calculators, forgetting their
textbooks, not passing on letters from school to
their parents! - No respect
- They consider teachers as their equals!
11In stead of looking at children from a point of
view what they should do according to their
parents and teachers, why not looking at them
from the point of view what they actually do?
12Homo Zappiens at Work
Multi-tasking
Integrated scanning skills
Processing discontinued information
Non-linear approaches
13Homo Zappiens at Work
Multi-tasking
Integrated scanning skills
Processing discontinued information
Non-linear approaches
14Scanning texts, sounds, movement, colours, and
images
15Integrated scanning skills
16Homo Zappiens at Work
Multi-tasking
Integrated scanning skills
Processing discontinued information
Non-linear approaches
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18Homo Zappiens at Work
Phoning to his friend
Listening his favorite music
Doing his home-work
Surfing the Net
19Homo Zappiens at Work
Multi-tasking
Integrated scanning skills
Processing discontinued information
Non-linear approaches
20Processing discontinued information
Zapping TV channels is constructing interrupted
visual, audio and textual information chunks into
meaningful knowledge
21Homo Zappiens at Work
Multi-tasking
Integrated scanning skills
Processing discontinued information
Non-linear approaches
22Non-linear approaches
Non linear approaches require a redesign of
content according to new insights of learning and
using multimedia technologies
23Do the Homo Zappiens skills relate to learning?
24About Learning
- We learn by reflecting on our experiences
creating mental maps and models - Learning is the process of adapting our mental
models by including new experiences.
25Basics of Constructivism
- Learning is searching for meaning
- Constructing meaningful knowledge demands
understanding of the whole and its constituant
parts - The aim of learning is constructing your own
meaningful knowledge
26Brain based Learning
- Human brains are neural networks acting as
complex systems (adaptive, non-linear, and
self-organizing) - Learning is a non linear process of adaptivity of
the system using associative and creative
thinking
27Brain based Learning
- Learning is enhanced by
- confronting learners with complex, interactive
experiences, high level content within an
authentic context, and fitting the learners
interests or needs - a challenging content and learning activities
- Activating learning methods foster
internalization of information
28Summarizing...
- Learning is an active mental process of the
learner - reflection with the inner self, and through
communication with others - transforming information into meaningful
knowledge - Teaching is enabling students to be active,
communicating, thus constructing knowledge
29First Conclusion
- Homo Zappiens prepares for future
- Education is underestimating the Homo Zappiens
- Education does not recognise the screenagers
learning skills - Education will have to adopt entirely new
learning approaches
30Second Conclusion
- .The skills that screenagers develop while
scanning computer screens, zapping the TV
channels, multitasking, cross reading texts,
and thus rapidly processing huge amounts of
information, will guarantee the survival of our
civilization in the 21st century.
31New Approaches for Teaching
- Flexibility of content
- Flexibility of learning models
- Flexibility in time/scheduling
- Flexibility of goals and assessment
- Flexibility of the learning community
Preparing for a creative society instead of an
industrial society
32Flexible Content
- Defining new core content
- OECDs study on what pupils should know for
future - Using any resources available from everywhere
- Good bye to the linear traditional textbooks
- Using the communication facilities for asking,
finding out and discuss - Hello mobile devices for new learning services
Ministries to provide guidelines in stead of
detailed curricula
33Flexibility of Learning Models
Teacher led
Community led
Learner led
Teachers to become side-by-side learners,
facilitators, and the guide on the side
34Flexibility in Time/Scheduling
- 7 lessons a day
- each lesson is 50 minutes
- each week is the same
- 40 weeks a year
- Less whole classroom teaching
- Subject oriented timeslots
- Varying periods for individual and group working
Schools to become autonomous institutions
35Flexibility of Assessment
- Students own their learning process
- Schools may define competencies
- Students can take responsibility
- formulating and checking their own learning goals
- Students can prove their competencies
- by submitting (multi media) materials showing
their competencies e.g. in electronic portfolios
Secondary students to learn and work from 16
36Flexibility of Learning Communities
- Opening up schools
- e.g. Tescos 2000 Network Learning Communities
learning with parents, external experts,
governmental authorities the extended learning
community - Schools will loose their primacy of educational
services
Schools, multimedia companies, TV broadcasters,
and other private companies to establish Public
Private Partnerships for Learning
37Thank you for Sharing my Ideas