Whats a nice girl like you doing in a place like this - PowerPoint PPT Presentation

1 / 17
About This Presentation
Title:

Whats a nice girl like you doing in a place like this

Description:

Women are underrepresented in technology education ... Academia is narrowing the definition. Not CS, MIS, SE, or LIS. Hybrid discipline ... – PowerPoint PPT presentation

Number of Views:76
Avg rating:3.0/5.0
Slides: 18
Provided by: Elizabet402
Category:

less

Transcript and Presenter's Notes

Title: Whats a nice girl like you doing in a place like this


1
Whats a nice girl like youdoing in a place like
this?
  • Women in IT Education

Elizabeth Lane Lawley, Ph.D.Rochester Institute
of Technology
2
Whats the Problem?
  • Women are underrepresented in technology
    education
  • Women are underrepresented in technology
    employment

3
Gender Breakdown for CS Graduates
Source CRA Taulbee Survey
4
Gender Breakdown for IT Workers with College
Degrees
Source US Bureau of the Census, Population Survey
5
IT Workforce Statistics (ITAA)
6
AAUW Tech Savvy Report
  • Girls represent 17 percent of the Computer
    Science "AP" test takers, and less than one in 10
    of the higher level Computer Science "AB" test
    takers.
  • Women are roughly 20 percent of IT professionals.
  • Women receive less than 28 percent of the
    computer science bachelor's degrees, down from a
    high of 37 percent in 1984. Computer science is
    the only field in which womens participation has
    actually decreased over time.
  • Women make up just 9 percent of the recipients of
    engineering-related bachelors degrees.

7
AAUW Report Conclusions
  • Girls find programming classes tedious and dull,
    computer games too boring, redundant, and
    violent, and computer career options uninspiring.
  • Girls would prefer games that feature simulation,
    strategy, and interaction. (These would appeal to
    a broad range of learners.)
  • Gender equity is not about use of tools. Its
    about proactive use, interpreting the information
    that technology makes available, understanding
    design concepts, and being a lifelong learner of
    technology.
  • The "drive by" approach to teacher training
    focuses on the technical properties of hardware
    it does not emphasize educational applications or
    innovative uses of computing for each subject
    area.

8
Definitional Problem What is IT?
  • Census groups a wide range of technology-related
    occupations into this category
  • Industry defines it equally broadly
  • Academia is narrowing the definition
  • Not CS, MIS, SE, or LIS
  • Hybrid discipline

9
How is IT Different?
  • Increased focus on the soft skills
  • Prioritizes technology as a tool for solving
    problems
  • Students manage and integrate existing
    technologies, rather than inventing new ones
  • All these things seem to point to a more
    female-friendly environment

10
RITs IT Faculty
  • 46 total tenure-track faculty
  • 15 women (33)
  • 15 tenured
  • 3 women (20)
  • 31 untenured
  • 12 women (39)
  • Department chair, associate chair are women

11
RITs IT Students
  • Current undergraduates
  • 402 of 2155 are women (19)
  • Entering freshmen
  • 2000-2001 34 of 318 (11)
  • Fall 2001 17 of 205 (8)
  • Transfers
  • 2000-2001 38 of 152 (25)
  • Departing freshmen
  • 2000-2001 18 of 120 (15)

12
AAUW Recommendations
  • Transform pink software
  • Incorporate elements and themes that engage both
    boys and girls.
  • Subject rather than tool focus
  • Infuse technology concepts and uses into subject
    areas ranging from music to history to the
    sciences
  • Prepare tech-savvy teachers
  • Emphasize more than the use of the computer as a
    productivity tool.
  • Educate girls to be designers, not just users
  • Use "tinkering" activities to stimulate deeper
    interest in technology provide opportunities for
    girls to express their technological
    imaginations.
  • Change the public face of computing
  • Girls tend to imagine that computer professionals
    or those who work heavily with information
    technology live in a solitary, antisocial world.
    This is an alienatingand incorrectperception.

13
NSF Research Programs
  • Information Technology Experiences for Students
    Teachers (ITEST)
  • Information Technology Research (ITR)
  • Information Technology Workforce (ITWF)

14
ITWF Current Research
  • Environment Culture
  • Effect of electronic games toys
  • Portrayal of IT/workers in media
  • Effect of technology immersion in HS
  • IT Educational Continuum
  • Factors related to retention in undergrad CS
  • Effectiveness of pair programming in CS
  • IT Workplace
  • Labor market barriers discouraging women from IT
    careers
  • Success of LMI programs

15
Research Gaps
  • New IT programs and colleges are not being
    studied--only CS
  • Graduate programs in IT and CS programs are not
    being studied
  • Most research assumes independent variables have
    been identified

16
Proposed Research
  • Use Dervins Sense-Making methodology to elicit
    independent variables in the IT context
  • Survey multiple populations
  • Women considering RIT/IT (identified through open
    houses and admissions office)
  • Women entering IT (freshmen transfer), both
    upon entering, and longitudinally
  • Female alumni of IT
  • Extend pilot study to other IT programs
    (identified through participation in SITE)
  • Build a model to compare to CS departments
    (research being done by J. Cohoon)

17
Contact Information
  • Elizabeth Lane Lawley, Ph.D.
  • Information Technology Dept, RIT
  • ell_at_mail.rit.edu
  • http//www.it.rit.edu/ell/
Write a Comment
User Comments (0)
About PowerShow.com