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Information Systems in the Docuverse

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Title: Information Systems in the Docuverse


1
Information Systems in the Docuverse
  • Ian Beeson and Chris Wallace
  • University of the West of England
  • Bristol UK
  • ian.beeson_at_uwe.ac.uk
  • chris.wallace_at_uwe.ac.uk

2
information systems moments in time
  • information systems emerged in a particular
    historical period
  • expansion of computing into commercial domains
    (50s/60s)
  • mainframes in the basement
  • bespoke systems designed for particular
    organisations
  • the discipline of information systems has its
    roots here
  • everything has changed at least two major
    points of inflection
  • PCs and LANs from 1980s
  • WWW from mid 1990s

3
what now in our information systems?
  • weve gone from
  • structured records and databases with limited
    local scope to hypermedia documents of
    organisational, transorganisational or global
    scope
  • bounded systems to pervasive media
  • limited bespoke applications to ravenous packages
    and platforms
  • IT outside us and controllable to IT within the
    life-world
  • what then should we teach?
  • and how should we teach it?

4
comings and goings in the Docuverse
  • the WWW looks like a realisation of the hoped for
    docuverse (Bush, Englebart, Nelson)
  • and it is a massive highly interlinked collection
    of documents
  • but without overall coherence and containing the
    seeds of its own dissolution
  • Landow notes fragmentation, blurrings,
    borderlessness
  • documents blur into processes
  • a browser doesnt care if a document is real
    (stored in a repository) or fugitive (generated a
    few milliseconds ago)

5
some things we should teach
  • current technologies and tools in the domain of
    document engineering
  • with XML at the centre
  • appropriate programming and scripting languages
    to complement the markup effort
  • information search and retrieval
  • categorisation and classification, ontologies
  • process models and architectures
  • information design and architectures

6
what about the users?
  • of course the user must be central but what
    does that mean?
  • requirements engineering doesnt work
  • soft and sociotechnical systems methods have run
    into the ground
  • need to erase user/designer boundary and work out
    of an engagement with the technology
  • need a new social theory
  • social perspectives on IT seem to have
    disappeared (into other disciplines?)
  • vital to try again - Latour, Lash?

7
how can we teach this?
  • it no longer works to introduce the technologies
    from some higher ground
  • theyre too embedded in our, and especially the
    students, lives
  • social and historical perspectives definitely
    needed, but we cant start from there and zoom in
    on the technology
  • our educational programmes must be grounded in an
    immersion in the technologies
  • from where we draw out the critical angles
  • but how, exactly, to organise this?
  • and how to engage the teaching staff?

8
no firm ground for our pontifications
  • the Berners-Lee explosion
  • The variety of technologies, applications and
    information sources is exploding at a rate
    reminiscent of the Cambrian explosion of species.
    The pre-condition of stability required for
    theory- making and sound decision-making seem to
    have ceased to exist.
  • the generation gap
  • Young students seem to occupy a different
    docuverse entirely, populated with text-messages,
    MySpace profiles and iPods, technologies which
    raise different issues to those of a company
    stock-control system.

9
limitless educational horizons
  • lost in hyperspace
  • traditionally the bounds of our expectations for
    a student have been circumscribed by lectures and
    a textbook. As we turn to using the web as a
    resource, we and they have difficulty bounding
    expectations
  • its there somewhere
  • many of the questions we set students to research
    for coursework have already been answered
    somewhere in the docuverse- an experienced
    navigator can find it in minutes or seconds

10
variety is the spice of life
  • A typical web application uses 5 or more
    languages so students have to be multi-lingual
    from birth. The next project will require 2
    more. Teaching simply has to provide a
    conceptual framework in which students can make
    sense of this variety.
  • Patterns is a resource being developed at UWE to
    explore the common problems that any language has
    to solve
  • How to join strings
  • How to intersperse code and text, or L1-code with
    L2-code

11
assigned to the world stage
  • programming as a social act
  • The Berners-Lee explosion generates a level of
    excitement and reward that is new to computing.
    No longer must a student create a program which
    no-one but the tutor sees. Now she can create a
    new application or an new information source
    which is available to billions of people within
    hours of completion, hundreds of whom will help
    to improve it.
  • Mashups are sociable software - FlickrWord
  • open source projects require social as well as
    technical skills e.g SourceForge
  • Should all our students work on these rather than
    make-work assignments and projects?

12
criticism in the midst of engagement
  • users to critics
  • In the days of Mainframe information systems,
    most students had never seen an information
    system and were only very peripheral users
    (paying the utility bill)
  • In the WWW, students are deeply involved users of
    dozens of applications
  • MySpace, Blogger, Wikipedia, Flickr, YouTube
  • These are rich sources of design ideas,
    developers discussion and comprehension
    exercises.
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