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Title: IS0514 Lecture Week 3


1
IS0514 Lecture Week 3
  • Use Case Modelling

2
Today's Lecture
  • What is a use case?
  • How to draw a use case diagram?
  • Relationships between Actors
  • Use case stereotypes

3
UML Framework
4
System Requirements
  • Functional Requirements
  • What Systems do
  • Inputs, Outputs, Process
  • Non-Functional Requirements
  • Constraints on system
  • Performance, Volume, Security etc
  • Usability Requirements
  • User effectiveness, efficiency, comfort
  • gt Use Cases Primarily Model Functional
    Requirements

5
Traditional Approach to requirements
  • Documentation detailing description of system
  • Document forms contract with client
  • Discussions focus upon document
  • Result
  • Large legalistic documents
  • Easy to misinterpret
  • Changes hard to manage
  • Easy to miss / omit requirements
  • Modern approach Model using UML
  • Use cases are used to capture functional
    requirements

6
Use Case Modeling
  • Models the actors outside a system and their
    interactions with that system
  • Every way that an actor uses a system is called
    a Use Case
  • Model
  • Desired functionality
  • Constraints on functionality
  • Hence build what client wants!

7
Reasons for Use Cases
  • No information system exists in isolation
  • Most systems interact with humans or other
    automated systems (actors) that use the system
    for some purpose
  • Actors expect the system to behave in a
    predictable way
  • Use Cases specify the behavior of the system
  • Helps visualize the system

8
Use Case Modelling
  • Use Case diagram
  • Diagram illustrating
  • Actors
  • Use cases
  • In the system
  • Use Case Description
  • Specification of what happens in each use case
  • Textural description
  • Diagrams

9
Example of a Use Case Diagram
Telephone catalogue
Check status
Salesperson
Place order
Customer
Shipping Clerk
Fill orders
Establish credit
Supervisor
10
Elements of Use Case Models
  • Use Case
  • Actor
  • Relationship
  • Use Case Diagram
  • Scenario
  • System Boundary
  • Use case description
  • More next week

11
Use Case
  • A Use Case is an interaction between the system
    and a person or another system to achieve a
    result
  • A required bit of functionality
  • It yields an observable result of value to an
    actor (and hence a developer)
  • Typically named with a verb than a noun
  • Do something to something

12
Actors
  • A coherent set of roles that users of Use Cases
    play when interacting with Use Cases
  • Roles not users or people
  • User may have more than one role


Smith
13
Relationships
  • A semantic connection among elements
  • Used to show
  • A function required by an actor
  • Relationships between actors
  • More later
  • Relationships between use cases
  • More later
  • Some people also use external relationships
  • Relationships between things that do not directly
    interact with the system Out of scope?

14
Use Case Diagram
  • A diagram that shows a set of Use Cases and
    Actors and their relationships
  • Use Case diagrams address a user-centric view of
    a system
  • Show a required bit of functionality

15
Scenario / System Boundary
  • Scenario
  • A single path through a Use Case
  • Use case is usually a collection of scenarios
  • Included as part of use case description
  • More next week
  • System Boundary
  • A high level indication of the domain
  • Limit to investigation
  • System
  • Part of system in focus

16
Exercise 1 Use Case Diagram
  • In groups of 3-4 spend 5 minutes attempting to
    draw a use case diagram for the space invader
    game below

http//www.neave.com/games/invaders/
17
Exercise 1 Solution
18
Relationships in use cases
  • Between actor and use case
  • Actor uses
  • Generalisation of actors
  • Types of users
  • Use case stereotypes
  • ltltextendgtgt
  • Optional
  • ltltincludegtgt
  • Mandatory
  • Stereotype is a UML extension mechanism to
    indicate a type of behaviour

19
Generalisation of Actors
Blackboard Gradebook
Question Is Login part of this system?
20
Use case variants include and extend
  • include relationship occurs when you have a chunk
    of behavior that is similar across more than one
    Use Case
  • use in two or more separate Use Cases to avoid
    repetition
  • a significant part of a use case
  • ltltincludegtgt
  • extend relationship where you have one Use Case
    which adds functionality to another Use Case
  • any Use Case can have more than one extend
  • use when describing a variation on or in addition
    to normal behavior
  • OPTIONAL BEHAVIOUR
  • Otherwise part of use case or
  • ltltincludegtgt
  • ltltextendgtgt

21
Example of Use Case Variants
additional functionality
ltltextendgtgt
Place order
Open account
Place back order
Extension Point Place back order
ltltincludegtgt
ltltincludegtgt
ltltincludegtgt
Supply Customer Data
Arrange delivery
shared functionality
22
Exercise 2
  • Consider Sonic the hedgehog.
  • What can sonic do?
  • What are the use cases?
  • Are there any relationships
  • Draw the use case diagram
  1. Move left
  2. Move right
  3. Jump
  4. Jump left
  5. Jump right
  6. Spin Dash
  7. Pause

http//www.ebaumsworld.com/games/play/1108/
23
Exercise 2 Possible Solution
24
This weeks reading
  • ESSENTIAL READING
  • Dennis A, Wixom B, and Tegarden D (2005) System
    Analysis and Design with UML version 2 second
    edition, Wiley
  • Pages 178-186
  • Further reading
  • Bennett, S., McRobb, S. and Farmer, R. (2002)
    Object-Oriented Systems Analysis and Design using
    UML, 2nd Edition, McGraw-Hill
  • Pages 134-146

25
Summary
  • What is a use case
  • How to draw a use case diagram
  • Use case stereotypes
  • Relationships between Actors
  • Next Week
  • Use case descriptions
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