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Capabilities of computing systems

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Based on state and input read, it does three things. ... The Turing Machine (cont d) At any time only a finite number of cells contain nonblank symbols. – PowerPoint PPT presentation

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Title: Capabilities of computing systems


1
Capabilities of computing systems
  • Numeric and symbolic Computations
  • A look at Computability theory
  • Turing Machines

2
Objectives
  • What is numeric computation
  • Popularity, applications
  • Limitations
  • What is symbolic computation
  • Is is theoretically possible to solve all
    mathematical problems by computers?
  • An intoduction to the study of this problem?

3
Numeric computation
  • The earliest and most important application
    number cruching
  • Virtually all applications that we come across
    are numeric.
  • Eg virtual reality.- High resolution, very fast
    graphics with multimedia and specialized input
    output devices. Encryption, decryption/ Data
    bases

4
Need for more than numeric computing
  • Many mathematical tasks are dealt with in a
    symbolic way by human beings.
  • eg. Simplify a polynomial
  • Solve equations
  • factorize polynomials
  • Similarly, computing pi to a large number
  • of decimal places, factorials of large numbers
    would not fall within the range of numeric data
    handled by a computer.

5
Symbolic Computing
  • Area dealing with a new type use of computers in
    mathematics, science and engineering.
  • Can enhance significantly the types of problems
    humans can use computers for.

6
What is symbolic computing
  • Solving problems expressed in terms of symbols
    or variables like x and y instead of numeric
    values is called symbolic computing
  • Laborious tasks like expanding
  • (1 x 3y) 4 or solving (x 10 1) can be
    given to computers

7
Mathematica
  • It is a symbolic computing package.
  • Wolfram Research Inc.
  • http//www.wolfram.com/mathematica/
  • Some commands
  • Nexpr,I eg Npi,250
  • Factorial example 200!
  • Simplifyexpr, Factorexpr, Solveequation,unkno
    wn (systems)
  • Expandexpr, Dexpr,x, Integrateexpr,x

8
Implementation
  • Some of these tasks are simple, and have a simple
    interface to a numeric version of the problem and
    its solution
  • Some tasks are more difficult and require
    techniques from artificial intelligence, using
  • symbolic logic and complicated searches.

9
An example
Curve fitting
Linear equation
Solvex2 3 0
x2 3 0
a1,b0,c3
Quadratic equation
User Interface
Equation Solver
Compute the two roots
User
1.732
Display Results on screen
1.732
Cubic equation
Plotting
10
A model of a computing agent
  • Accepts input
  • Store and retrieve information
  • Can take actions according to algorithmic
    instructions actions depend on present state of
    the computing agent and the input
  • 4. Produce output

11
Theory of computationEarly studies
on formalizing proofs, before modern
computers.Study of the nature of proofs.
Formalizing, validating and mechanizing
proofs.Many statements cannot be proved using a
system.Led to a study of the nature of
computation itself.Different models of
computation and computing agents.Turings model
ingenious - captures the essence of computing
12
A Turing machine
  • A conceptual model
  • An infinite tape , extending in both the
    directions left and right.
  • Tape divided into cells, each can contain a
    symbol, from a finite set of symbols called the
    alphabet.
  • Special symbol b blank, 1 , 0 and other
    symbols, placeholders or markers.

13
The Turing Machine (contd)
  • At any time only a finite number of cells contain
    nonblank symbols.
  • Tape holds input to a TM/ input must be a finite
    string of nonblank symbols from the alphabet (a
    finite set of symbols).
  • TM writes its output to tape using same set of
    symbols.
  • Tape also serves as memory

14
TM (contd)
  • The TM has a state at any time, which is one of
    a finite set of states of a TM, labeled 1,2, .k.
  • Also, at a time, its head is on a particular
    cell and it can read that cell.
  • Based on state and input read, it does three
    things.
  • Writes a symbol to the cell (replacing if needed)
  • Go to new state
  • Move one cell left or right

15
Transitions or instructions
  • A typical TM transition rule or instruction says
  • If you are in state i and read symbol j
  • then
  • Write symbol k on tape, and
  • go to state s, and
  • move in direction d.
  • It is of the form (i,j,k,s,d)
  • (current state, input symbol, next symbol, next
    state, move)
  • A set of such instructions defines a TM.

16
TM
  • TM starts from state 1.
  • Finds an instruction to apply, for present sate
    and input and applies the instruction.
  • Repeats the above.
  • If there is no instruction applicable, TM halts.
  • Assumption For one state input pair, there is at
    most one instruction applicable.

17
An exampleA TM for converting 011 to 100
  • (1,0,1,2,R)
  • (1,1,1,2,R)
  • (2,0,1,2,R)
  • (2,1,0,2,R)
  • (2,b,b,3,L)
  • s1.bb011bb. s2bb111bb.
  • s2.bb101bb. s2bb100bb.
  • s3.bb100bb.

18
Tm as a computing agent
  • Satisfies all criteria.
  • Can be built for all computable problems
  • - see later.
  • Can solve more than real or practical computers,
    as infinite memory is there.

19
TM as an algorithm
  • An algorithm
  • 1. Well ordered collection.
  • 2. contains unambiguous and effectively
    computable operations.
  • 3. Halt in finite amount of time. (Problem)
  • For correct input halts.
  • 4. Produce an output.

20
TM
  • TM starts from state 1.
  • Finds an instruction to apply, for present sate
    and input and applies the instruction.
  • Repeats the above.
  • If there is no instruction applicable, TM halts.
  • Assumption For one state input pair, there is at
    most one instruction applicable.

21
An exampleA TM for converting 011 to 100
  • (1,0,1,2,R)
  • (1,1,1,2,R)
  • (2,0,1,2,R)
  • (2,1,0,2,R)
  • (2,b,b,3,L)
  • s1.bb011bb. s2bb111bb.
  • s2.bb101bb. s2bb100bb.
  • s3.bb100bb.

22
Tm as a computing agent
  • Satisfies all criteria.
  • Can be built for all computable problems
  • - see later.
  • Can solve more than real or practical computers,
    as infinite memory is there.

23
TM as an algorithm
  • An algorithm
  • 1. Well ordered collection.
  • 2. contains unambiguous and effectively
    computable operations.
  • 3. Halt in finite amount of time. (Problem)
  • For correct input halts.
  • 4. Produce an output.

24
Examples
  • Bit inverter
  • (1,0,1,1,R)
  • (1,1,0,1,R)
  • A parity bit machine (1,1,1,2,R)
  • (1,0,0,1,R)
  • (2,1,1,1,R)
  • (2,0,0,2,R) (1,b,1,3,R) (2,b,0,3,R)
  • An extra bit called odd parity bit is attached to
    each string such that the number of 1s in each
    string becomes odd.

25
Turing machines and algorithms
  • Church Turing Thesis
  • Church (Lambda calculus)
  • Turing (Turing machines)
  • Showed that algorithms are equivalent
  • And unsolvability of problems.

26
TMs
  • Popularity
  • For describing algorithms
  • For showing unsolvabilities

27
The Halting Problem of TMs
  • Given a Turing machine M (encoded) and an input I
    can it be decided whether the Turing machine
    accepts or does not accept.
  • --------------------------------------------------
    -
  • (Special states accept)
  • (Special states reject)
  • Else loops

28
Not decidable
  • If it is , T is a TM to do this task.
  • Construct H to read ltMgt and run T on ltM Mgt.
  • Reject if T accepts , accept if T rejects.
  • Run H with ltHgt as input
  • Contradiction accepts if reject and reject if
    accepts
  • Hence no T exists.

29
Problems
  • Find the output of the TM
  • (1,1,1,2,R) (1,0,0,2,R) (1,b,1,2,R) (2,0,0,2,R)
  • (2,1,0,1,R)
  • When run on the tape. bbb1001bbbb
  • Describe the behaviour of a TM (1,1,1,1,R)
    (1,0,0,2,L) (2,1,0,2,L) (2,b,1,3,L) (3,b,b,1,R)
    on the input bbb101bbb

30
Solutions
  • 10001 and halts
  • Prints successively 1001, 10001, 100001, and so
    on without halting

31
Problem
  • Write a TM that begins on a tape containing a
    single 1 and never halts but successively
    displays the strings
  • ..b1b
  • 010
  • 00100.
  • And so on
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