Recent advances in immersive visualization of ocean data: Virtual Reality through the web on your laptop computer - PowerPoint PPT Presentation

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Recent advances in immersive visualization of ocean data: Virtual Reality through the web on your laptop computer

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Title: Recent advances in immersive visualization of ocean data: Virtual Reality through the web on your laptop computer


1
Recent advances in immersive visualization of
ocean data Virtual Reality through the web on
your laptop computer
  • Albert J. Hermann
  • Joint Institute for the Study of the Atmosphere
    and the Oceans,
  • UW/NOAA/PMEL, 7600 Sand Point Way NE, Seattle, WA
    98115
  • Chris W. Moore (JISAO/PMEL)
  • Nancy N. Soreide (PMEL)
  • Funded by NOAA/HPCC and NOAA/ESDIM

2
The Problem
  • New technologies huge datasets
  • 3D models with gt106 grid points
  • Multi-year simulations
  • How to visualize this much output?
  • Simple contours and vectors
  • Shaded plots, colored vectors
  • Surfaces in three dimensions
  • Surfaces viewed with binocular (stereo) vision -gt
    immersion , a.k.a virtual reality

3
What do we gain by immersion?
  • Surfaces reveal all scales of 3D features
    contour plots hide smaller scales, patchy
    distributions (e.g. clouds)
  • Eulerian velocities / Lagrangian paths really are
    3-dimensional! Examine u,v,w vectors and paths of
    animated particles (or fish)
  • Binocular vision reveals spatial information
    quickly faster exploration of data via real
    world type of experience

4
Immersive techniques
  • Shutterglasses ( - )
  • alternate left eye/right eye view rapidly in
    time wear shutterglasses to synchronize vision
    in left/right eye with left/right images on
    monitor
  • Autostereo ()
  • No glasses required, special monitor with lenses
  • Polarization ()
  • Superimpose two images with different
    polarization of light wear passive polarized
    lenses to view
  • Anaglyphs ()
  • Superimpose two images with different color
    (red/blue) wear passive colored lenses to view
    just like 3D comics!

5
Alaska
Cook Inlet
Kodiak Island
TRY THE GLASSES! (BLUE LENS ON RIGHT EYE)
6
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7
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8
Goals (VR for the masses)
  • Immersive visualization of numerical model run,
    during or after execution
  • Accessible to any scientist/educator anywhere,
    through the web
  • Inexpensive methods

9
Virtual Reality through the Web
  • Based on Virtual Reality Modeling Language (VRML)
  • Use Live Access Server to select region
  • Render isosurface of chosen variable
  • Send through the web as VRML world client
    renders in stereo

10
Datasets
VTK
Model
LAS
netCDF
Vis5D
VRML
Ferret
GIF, ps
Server
Client
11
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12
LAS uses mean value of variable in chosen region
for iso-surface, adds 3D velocity vectors at 40 m
depth and bathymetry
Bathymetry
Alaska
Kodiak I.
Velocity vectors (10 m depth)
Density isosurface
13
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14
Low-cost Immersive Gear
  • Desktop or laptop PC with web browser
  • High speed/large RAM not essential
  • VRML client for web browser
  • Download free viewer (which supports stereo) at
    http//www.parallelgraphics.com/products/cortona/
  • Graphics card with stereo driver
  • Widely available for gaming market
  • May already be present in your PC
  • Shutterglasses or Red/Blue anaglyph glasses
  • Many inexpensive graphics cards now include
    shutterglasses to support stereo-enabled games in
    full color
  • Joystick
  • Programmable buttons nice, but not essential
  • For example

15
A virtual ocean on your laptop!
16
Conclusion
  • Immersion (a.k.a. Virtual Reality)
  • is a powerful exploratory tool
  • is possible on a modest budget
  • More information and demos
  • VRML web server for model output
    http//ferret.pmel.noaa.gov/globec
  • Stereo techniques, hardware and software
  • http//www.pmel.noaa.gov/hermann/vrml/stereo.htm
    l
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