Link-Level%20Flow%20and%20Error%20Control - PowerPoint PPT Presentation

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Link-Level%20Flow%20and%20Error%20Control

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Chapter 11 Link-Level Flow and Error Control – PowerPoint PPT presentation

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Title: Link-Level%20Flow%20and%20Error%20Control


1
Chapter 11
  • Link-Level Flow and Error Control

2
Introduction
  • The need for flow and error control
  • Link control mechanisms
  • Performance of ARQ (Automatic Repeat Request)

3
Flow Control and Error Control
  • Fundamental mechanisms that determine performance
  • Can be implemented at different levels
  • link, network, or application
  • Difficult to model performance
  • Simplest case point-to-point link
  • Constant propagation
  • Constant data rate
  • Probabilistic error rate
  • Traffic characteristics

4
Flow Control
  • Limits the amount or rate of data that is sent
  • Reasons
  • Source may send PDUs faster than destination can
    process headers
  • Higher-level protocol user at destination may be
    slow in retrieving data
  • Destination may need to limit incoming flow to
    match outgoing flow for retransmission

5
Flow Control at Multiple Protocol Layers
  • X.25 virtual circuits (level 3) multiplexed over
    a data link using LAPB (X.25 level 2)
  • Multiple TCP connections over HDLC link
  • Flow control at higher level applied to each
    logical connection independently
  • Flow control at lower level applied to total
    traffic

6
Figure 11.1
7
Flow Control Scope
  • Hop Scope
  • Between intermediate systems that are directly
    connected
  • Network interface
  • Between end system and network
  • Entry-to-exit
  • Between entry to network and exit from network
  • End-to-end
  • Between end user systems

8
Figure 11.2
9
Error Control
  • Used to recover lost or damaged PDUs
  • Involves error detection and PDU retransmission
  • Implemented together with flow control in a
    single mechanism
  • Performed at various protocol levels

10
Link Control Mechanisms
  • 3 techniques at link level
  • Stop-and-wait
  • Go-back-N
  • Selective-reject
  • Latter 2 are special cases of sliding-window
  • Assume 2 end systems connected by direct link

11
Sequence of Frames
  • Source breaks up message into sequence of frames
  • Buffer size of receiver may be limited
  • Longer transmission are more likely to have an
    error
  • On a shared medium, avoids one station
    monopolizing medium

12
Stop and Wait
  • Source transmits frame
  • After reception, destination indicates
    willingness to accept another frame in
    acknowledgement
  • Source must wait for acknowledgement before
    sending another frame
  • 2 kinds of errors
  • Damaged frame at destination
  • Damaged acknowledgement at source

13
ARQ
  • Automatic Repeat Request
  • Uses
  • Error detection
  • Timers
  • Acknowledgements
  • Retransmissions

14
Figure 11.3
15
Figure 11.4
16
Stop-and-Wait Link Utilization
  • If Tprop large relative to Tframe then throughput
    reduced
  • If propagation delay is long relative to
    transmission time, line is mostly idle
  • Problem is only one frame in transit at a time
  • Stop-and-Wait rarely used because of inefficiency

17
Sliding Window Techniques
  • Allow multiple frames to be in transit at the
    same time
  • Source can send n frames without waiting for
    acknowledgements
  • Destination can accept n frames
  • Destination acknowledges a frame by sending
    acknowledgement with sequence number of next
    frame expected (and implicitly ready for next n
    frames)

18
Figure 11.5
19
Figure 11.6
20
Go-back-N ARQ
  • Most common form of error control based on
    sliding window
  • Number of un-acknowledged frames determined by
    window size
  • Upon receiving a frame in error, destination
    discards that frame and all subsequent frames
    until damaged frame received correctly
  • Sender resends frame (and all subsequent frames)
    either when it receives a Reject message or timer
    expires

21
Figure 11.7
22
Figure 11.8
23
Error-Free Stop and Wait
  • T Tframe Tprop Tproc Tack Tprop Tproc
  • Tframe time to transmit frame
  • Tprop propagation time
  • Tproc processing time at station
  • Tack time to transmit ack
  • Assume Tproc and Tack relatively small

24
  • T Tframe 2Tprop
  • Throughput 1/T 1/(Tframe 2Tprop) frames/sec
  • Normalize by link data rate 1/ Tframe frames/sec
  • S 1/(Tframe 2Tprop) Tframe
    1
  • 1/ Tframe Tframe
    2Tprop 1 2a
  • where a Tprop / Tframe

25
Stop-and-Wait ARQ with Errors
  • P probability a single frame is in error
  • Nx 1
  • 1 - P
  • average number of times each frame must be
    transmitted due to errors
  • S 1 1 - P
  • Nx (1 2a) Nx (1 2a)

26
The Parameter a
  • a propagation time d/V Rd
  • transmission time L/R VL
  • where
  • d distance between stations
  • V velocity of signal propagation
  • L length of frame in bits
  • R data rate on link in bits per sec

27
Table 11.1
28
Figure 11.9
29
Error-Free Sliding Window ARQ
  • Case 1 W 2a 1
  • Ack for frame 1 reaches A before A has exhausted
    its window
  • Case 2 W lt 2a 1
  • A exhausts its window at t W and cannot send
    additional frames until t 2a 1

30
Figure 11.10
31
Normalized Throughput
  • 1 W
    2a 1
  • S
  • W W lt 2a
    1
  • 2a 1

32
Selective Reject ARQ
  • 1 - P W 2a
    1
  • S
  • W(1 - P) W lt 2a 1
  • 2a 1

33
Go-Back-N ARQ
  • 1 - P W 2a
    1
  • S 1 2aP
  • W(1 - P) W lt 2a 1
  • (2a 1)(1 P WP)

34
Figure 11.11
35
Figure 11.12
36
Figure 11.13
37
High-Level Data Link Control
  • HDLC is the most important data link control
    protocol
  • Widely used which forms basis of other data link
    control protocols

38
Figure 11.15
39
HDLC Operation
  • Initialization
  • Data transfer
  • Disconnect

40
Figure 11.16
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