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Advantage -- The Four Ps

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ADVANTAGE The Four Ps This set of issues might initially cause some confusion. One of the best ways to point students in the right direction is to set a scenario in ... – PowerPoint PPT presentation

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Title: Advantage -- The Four Ps


1
ADVANTAGE
The Four Ps
2
Important in Match Management
Players Want To Play! Soccer is a sport
involving Action! Movement! Excitement!
(little of this occurs during a stoppage)
3
One way to keep the match moving Dont stop play
for violations that dont matter
Former IBD-8, Law 5 Paraphrased as Dont whistle
for doubtful or trifling violations
4
One way to keep the match moving Dont stop play
for violations that dont matter
What is doubtful?
Former IBD-8, Law 5 Paraphrased as Dont whistle
for doubtful or trifling violations
5
One way to keep the match moving Dont stop play
for violations that dont matter
What is trifling?
Former IBD-8, Law 5 Paraphrased as Dont whistle
for doubtful or trifling violations
6
Another way we keep the match moving is to apply
advantage
Law 5 Paraphrased as Signal that play will
continue if stopping play would benefit the team
that committed the violation
7
Signaling advantage IS CALLING THE FOUL The
signal only indicates that play will continue
Another way we keep the match moving is to apply
advantage
Law 5 Paraphrased as Signal that play will
continue if stopping play would benefit the team
that committed the violation
8
doubtful or trifling applies to Any
violation Any offense Any infraction of any Law
advantage applies only to Violations of Law
12 (fouls or misconduct)
9
doubtful or trifling applies to Any
violation Any offense Any infraction of any Law
Although not expressly described as
advantage Law 5 does apply the advantage
concept to occurrences of misconduct
advantage applies only to Violations of Law
12 (fouls or misconduct)
10
3. Re-Start
2. Punishment
1. Whistle
Involves a Delay
A
Infringement
X
B
1. No Whistle
2. Advantage
MUST DEAL WITH MISCONDUCT AT NEXT STOPPAGE
3. Play Continues
4. Acknowledge Infringement
11
The First P is
Possession
Active and Credible Control By Player Fouled or
by Teammate
12
Ball played into space or a teammate rushing in
to support the fouled player Usually requires
seeing the wider field and waiting a second or two
The First P is
Possession
Active and Credible Control By Player Fouled or
by Teammate
13
What makes control active and credible?
The First P is
Possession
Active and Credible Control By Player Fouled or
by Teammate
14
The Four Ps
Without POSSESSION None of the other Ps
matter This is the FIRST decision
15
The First P Possession
Now add the second P
POTENTIAL
16
Possession Potential
POTENTIAL is the probability of continuing an
immediate and dangerous attack on the opponents
goal
17
Possession Potential
Probability likelihood
POTENTIAL is the probability of continuing an
immediate and dangerous attack on the opponents
goal
18
Possession Potential
Immediate no break in possession
POTENTIAL is the probability of continuing an
immediate and dangerous attack on the opponents
goal
19
Possession Potential
Dangerous possibility of success
POTENTIAL is the probability of continuing an
immediate and dangerous attack on the opponents
goal
20
POTENTIAL the probability of continuing an
immediate and dangerous attack on the opponents
goal
What is not included here? Violation slows up
player long enough to permit more defense by
opponents Violation forces continued play away
from opponents goal
21
POTENTIAL the probability of continuing an
immediate and dangerous attack on the opponents
goal
Two more Ps PERSONNEL PROXIMITY These are not
independent They assist in evaluating POTENTIAL
22
Possession Potential
PERSONNEL Refers to the number and skill of the
attackers relative to the number and skill of the
defenders at the time of or immediately following
(2-3 seconds) the violation
23
Possession Potential
Having a numbers advantage over the defenders
increases the potential
PERSONNEL Refers to the number and skill of the
attackers relative to the number and skill of the
defenders at the time of or immediately following
(2-3 seconds) the violation
24
Having a skill advantage over the defenders
increases the potential (skill could refer to
speed, agility, ball handling, strength, etc.)
Possession Potential
PERSONNEL Refers to the number and skill of the
attackers relative to the number and skill of the
defenders at the time of or immediately following
(2-3 seconds) the violation
25
Possession Potential
PROXIMITY Refers to the distance from the
opponents goal Less distance (closeness)
increases POTENTIAL
26
Distance could be defined purely in terms of
yards or we could use the more traditional
concept of defensive third, middle third, and
attacking third
Possession Potential
PROXIMITY Refers to the distance from the
opponents goal Less distance (closeness)
increases POTENTIAL
27
Direction of Attack
Middle Third
Defensive Third
Attacking Third
Low Probability of Success
Moderate Probability of Success
High Probability of Success
28
Direction of Attack
Why is the penalty area marked differently?
Middle Third
Defensive Third
Attacking Third
Low Probability of Success
Moderate Probability of Success
High Probability of Success
29
POTENTIAL Outside the Penalty Area the
probability of continuing an immediate and
dangerous attack on the opponents goal
POTENTIAL Inside the Penalty Area Scoring a goal
immediately (within a play) after the violation
30
The Four Ps
1
POSSESSION

2
POTENTIAL
Evaluated based on Personnel and Proximity
3
4
31
The Four Ps
In deciding about POSSESSION and in evaluating
POTENTIAL using PERSONNEL and PROXIMITY
We need to consider the players, the teams, the
game, and ourselves
32
Consider the Players
Skill Sophistication Experience
33
Consider the Team
Strategy Teamwork
34
Consider the Game
Timing Field Conditions Intensity (level of
competition) Temperature (degree of feeling)
35
Consider Ourselves
Authority Control Personality
36
Potential is A feeling for how factors
involving the players in/around the area of the
incident, the effectiveness of the teams, the
field conditions, and your own responsibility for
game control all come together in an instant to
support a decision to not stop play
37
The greatest danger in using advantage is
The possibility of retaliation
38
REMEMBER
WHAT SHOULD BE ALLOWED IS
WHAT PLAYERS WILL TOLERATE
39
ALSO REMEMBER
Applying advantage must not be automatic
It must be the result of careful thought
40
Advice to Referees
Every advantage incident is unique
Advantage is a useful tool It can give you an
opportunity to adjust or readjust control
Do not use advantage as an excuse for failing to
act on the violation
Do not fail to punish any misconduct associated
with the violation
41
Advice to Referees
Every advantage incident is unique
Or to talk to or warn the offender if the action
falls short of misconduct
Advantage is a useful tool It can give you an
opportunity to adjust or readjust control
Do not use advantage as an excuse for failing to
act on the violation
Do not fail to punish any misconduct associated
with the violation
42
More Advice to Referees
Consider carefully whether to apply advantage
after a bad challenge violence needs to be
punished quickly and firmly
Consider carefully whether to apply advantage if
there is a high probability of retaliation
Avoid being influenced (one way or the other) by
appeals from players, team officials, or
spectators
43
Final Advice to Referees
Remember that advantage is not a gift from the
referee It is a decision by the referee not to
take it away
Advantage is not defined solely in terms of
scoring a goal it consists of continuing a
credible, dangerous attack on goal which may or
may not be successful
44
SUMMARY
1 POSSESSION
Control by Player or Team
45
SUMMARY
1 POSSESSION
2 POTENTIAL
Ability to continue credible and dangerous attack
46
SUMMARY
1 POSSESSION
2 POTENTIAL
3 PERSONNEL
Element of Potential Skill, Numbers, etc.
47
SUMMARY
1 POSSESSION
2 POTENTIAL
3 PERSONNEL
4 PROXIMITY
Element of Potential Closeness to Goal
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