How%20the%20Principles%20Behind%20Game-Based%20Learning%20Will%20Change%20Our%20Approach%20to%20Teaching%20and%20Learning%20David%20Finkel%20WPI,%20Computer%20Science%20Department%20Interactive%20Media%20and%20Game%20Development%20dfinkel@wpi.edu - PowerPoint PPT Presentation

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How%20the%20Principles%20Behind%20Game-Based%20Learning%20Will%20Change%20Our%20Approach%20to%20Teaching%20and%20Learning%20David%20Finkel%20WPI,%20Computer%20Science%20Department%20Interactive%20Media%20and%20Game%20Development%20dfinkel@wpi.edu

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David Finkel WPI, Computer Science Department Interactive Media and Game Development dfinkel_at_wpi.edu Interactive Media and Game Development How Games Teach, and What ... – PowerPoint PPT presentation

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Title: How%20the%20Principles%20Behind%20Game-Based%20Learning%20Will%20Change%20Our%20Approach%20to%20Teaching%20and%20Learning%20David%20Finkel%20WPI,%20Computer%20Science%20Department%20Interactive%20Media%20and%20Game%20Development%20dfinkel@wpi.edu


1
How the Principles Behind Game-Based Learning
Will Change Our Approach to Teaching and
Learning David FinkelWPI, Computer Science
DepartmentInteractive Media and Game
Developmentdfinkel_at_wpi.edu
  • Interactive Media and Game Development

2
How Games Teach, and What We Can Learn From
Them David FinkelWPI, Computer Science
DepartmentInteractive Media and Game
Developmentdfinkel_at_wpi.edu
  • Interactive Media and Game Development

3
Background
  • My recent experience playing games
  • Book
  • What Video Games Have to Teach Us about Learning
    and Literacy, by James Paul Gee

4
What do video games teach?
  • They teach how to play the game!
  • A very complex task
  • Games are very effective teachers
  • How do games teach so effectively?
  • What can we learn about teaching by observing how
    games teach?

5
How do games teach?
  • Printed manuals. (Some players ignore them, some
    players read them thoroughly.)
  • Static on-screen image of the controller or
    keyboard
  • In-game instructions or hints
  • Friends, teammates, opponents
  • more

6
How do games teach? - 2
  • In-game tutorials. May be
  • Lesson based (do this, now do this )
  • In-game mentor
  • Sandbox game environment
  • Game provides a graded series of experiences
  • becoming gradually more difficult
  • requiring more mastery

7
Why is the teaching effective
  • Players really want to master the games
  • The players learn the skills in the same
    environment that theyll be using the skills.
    (Situated learning)
  • The players can practice the skills immediately
    after learning them. (Just-in-time learning)
  • The game domain encourages experimentation
    (Active learning)

8
Why is the teaching effective - 2
  • Teaching material can be adapted to the level of
    the player
  • Player can control the amount and timing of
    tutorials
  • Player can return for additional help at any time
  • Game play later in the game depends on successful
    adaptation of what was learned earlier and
    innovation

9
Some educational examples
  • Lots of bad examples flashcard, drill programs
  • History Simulations
  • Oregon Trail
  • Commercial history-based games
  • Realistic war simulations

10
University-based projects
  • USC and Department of Defense
  • Tactical Language Project (learning Arabic)
  • Full Spectrum Warrior (Squad-level tactics)
  • Leaders Project ?
  • MIT and Microsoft
  • Engineering and Science Games

11
Challenges for educators and librarians
  • Harness the teaching power of games in schools
    and libraries
  • Find a way to afford the cost of developing
    first-class games (upwards of 10M)
  • For libraries How to incorporate games into
    library collections

12
Reference
13
How Games Teach, and What We Can Learn From
ThemDavid FinkelWPI, Computer Science
DepartmentInteractive Media and Game
Developmentdfinkel_at_wpi.eduhttp//www.cs.wpi.edu/
dfinkel
  • Interactive Media and Game Development
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