Title: Special Interest Group in Computer Games: a pilot project for In-depth-Learning and training
1Special Interest Group in Computer Games a pilot
project for In-depth-Learning and training
- Professor LIU Zhi-Qiang
- Mr. Morgan Aasdam, PhD candidate
- Media Computing Group (MCG),
- School of Creative Media
- TDG Sharing on December 15, 2009
2Aims of the Project
- To establish a Computer Games Project Group for
students of BScCM in the School of Creative
Media. -
- In this group the students will participate in
supervised extracurricular, professional research
and development activities. - Through this project the students will gain
first-hand experience in developing media sharing
products.
3Enhancement of Teaching and Learning
- The general Idea
- In order for students to effectively learn the
subjects and become successful professionals they
should be given opportunities to learn and
practice in addition to rigorous and disciplined
curricula for a degree and the usual internship
practice. To achieve this it requires motivation
and passion from the learner.
4Learning Outcomes
- Deeper understanding of the game development
process - Difficulties in developing a computer game
- The importance of doing proper research for
design - The importance of good project management
- The importance of communication and team work
- How they should prepare themselves for the game
industry
5What has been achieved
- Ninja Fighter - a 2D arcade style fighting game
- Fight with Tele-Viv - an interactive motion
tracking game - Draw Attention - interactive drawing system that
uses game as a way to teach basic drawing. - Received excellent response for the public and
the university.
6Project Title Ninja Fighter
7Prof. Richard Ho was obviously jolly taking off.
Project Title Fight with Tele-Viv
8The CEO of Cyberport, now, EVP of PolyU, Mr.
Nick Yang was full engaged.
The President was playing with a full attention
Project Title Draw Attention
9Prof. Lilian Vrijmoed was playing really hard!
well, not without some helpful nudge from the
students.
10Thanks to Professor Paul Lam, Professor Lilian
Vrijmoed, Dr Eva Wong, and TDG for making this
learning experience possible!
Im Crying Out Loud To go high, Our
undergraduate students deserve more attention and
funding too!!!
11Introduction to Special Interest Groups for BScCM
students
- Complementary slides by Morgan Aasdam
12What is SIG
- Enable in-depth learning and training
- Supervised extra-curricular, professional
research and development activities - First-hand experience in developing digital media
products
- Groups
- SIGani - animation
- SIGfoto - photography
- SIGga - games
- SIGgd - graphic design
- SIGinxt - installation
- SIGwr - webradio
13Our shows so far
- PlayfulMedia 2007
- PlayfulMedia 2008
- PlayfulMedia 2009
- PlayfulMedia² 2009
14Activities
- Workshops
- Projects
- Exhibitions
15Prizes received by our students
- HKICT
- A few of our works got prizes
- International I.T. exchanges
- Tokyo Game Show in 2007 (Japan)
- Ars Electronica in 2008
- (Austria)
- Wellington in 2009 (New Zealand)
16Rough Conclusions
- Beneficial for the students
- Complement class-room teaching
- Leadership skills
- Independence
- For the students by the students
- Stepping stone before work-life
- Platform for their projects
- Present their work to the public