Software Engineering - PowerPoint PPT Presentation

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Software Engineering

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Title: Software Engineering


1
Software Engineering
  • The establishment and use of sound engineering
    principles (methods) in order to obtain
    economically software that is reliable and works
    on real machines Bauer
  • Software engineering is that form of engineering
    that applies the principles of computer science
    and mathematics to achieving cost effective
    solutions to software problems CMU
  • The application of a systematic, disciplined,
    quantifiable approache to the development,
    operation and maintenance of software IEEE

2
Software Engineering
Principles
  • Computing is a broad field that extends well
    beyond the boundaries of any one computing
    discipline.
  • SE draws its foundation from a wide variety of
    disciplines.
  • The rapid evolution and the professional nature
    of SE requires an ongoing review of the
    corresponding curriculum.

3
Software Engineering
Principles
  • The development of SE curriculum must be
    sensitive to changes in technologies, practices
    and applications.
  • Any SE curriculum must be based on an appropriate
    definition of software engineering knowledge.
  • International dimension of SE must be recognised.
  • Aspects of professional practices must be
    included in any curriculum.

4
Software Engineering
Student Outcomes
  • Show mastery of the SE knowledge and skills and
    professional issues necessary to begin
    practice/research as an SE.
  • Work as individual or as part of a team to
    develop and deliver quality software artifacts.
  • .Reconcile conflicting project objectives,
    finding acceptable compromises within limitations
    of cost, time, knowledge, existing systems and
    organisations.

5
Software Engineering
Student Outcomes
  • Design appropriate solutions in one or more
    application domains using SE approaches that
    integrate ethical, social, legal and economic
    concerns
  • Demonstrate an understanding of and apply current
    theories, models and techniques that provide a
    basis for problem identification and analysis,
    software design, development, implementation,
    verification and documentation.
  • Demonstrate an appreciation and understanding for
    the importance of negotiation, effective work
    habits, leadership and good communication with
    stakeholders in a typical software environment.

6
Software Engineering
Student Outcomes
  • Learn new models, techniques and technologies as
    they emerge and appreciate the necessity of such
    continuing professional development.

7
Software Engineering
Knowledge Areas
  • Computing Essentials
  • Mathematical and Engineering Fundamentals
  • Professional Practice(s)
  • Software Modelling and Analysis
  • Software Design
  • Software Verification and Validation
  • Software Evolution
  • Software Process
  • Software Quality
  • Software Management

8
Software EngineeringSystems and
Application Specialists
  • Students should specialise in one or more areas.
    For each application
  • area, students should obtain breadth in the
    related domain knowledge
  • while they are obtaining a depth of knowledge
    about The design of a
  • particular system.
  • Creative Computing
  • Network-centric systems web-based, networking,
    security
  • Information systems and data processing
    databases, business admin.
  • Financial and e-commerce security, accounting,
    finance
  • Fault-tolerance and survivability security,
    distributed systems, failure

  • analysis and recovery
  • Highly secure systems network, security,
    cryptography
  • Safety critical systems formal methods,
    verification, proofs
  • Embedded and real-time systems scheduling
    theories/algo., languages
  • Biomedical systems Bioinformatics, health
    informatics, visualisation
  • Scientific systems
  • Telecommunication systems
  • Avionic systems
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