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The Infrastructure Technologies

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The Infrastructure Technologies – PowerPoint PPT presentation

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Title: The Infrastructure Technologies


1
The Infrastructure Technologies
2
Communication
  • All communications require
  • Transmitters/Senders and receivers
  • Transmission medium
  • Rules of communication
  • A message

3
Computer Data Communication
  • Transmitter/Receiver
  • Combination of Hardware and software
  • Physical Media Types
  • Cable
  • twisted pair
  • coaxial cable
  • fiber-optic cable
  • Wireless media
  • radio
  • microwave
  • cellular telephone
  • satellite
  • infrared

4
Data Communication Media
  • Bandwidth
  • Measure of a mediums carrying capacity
  • Measured in bits (bps)
  • Two categories
  • Baseband
  • one line, one channel
  • most local communication
  • Broadband
  • one line, simultaneous channels
  • DSL, cable

5
The Message
  • Messages have header and trailer carry
    information for delivering and ensuring the
    integrity of the message
  • These are used by application and communication
    protocols
  • The electronic form of a message is a signal

6
Protocols
  • A precise set of rules for communicating
  • A communication protocol defines
  • message format (header/trailer)
  • communication speed
  • How the message is encoded (e.g., ASCII, EBCDIC)
  • filtering/error correction rules
  • An implementation of standard rules for passing
    parameters between adjacent layers

7
Signal Transmission
  • Signals transmitted in the context of a Carrier
    Signal
  • Known frequency
  • Known amplitude

8
Signal Incompatibility
  • Inside the computer must have discrete/digital
  • Many existing communication lines are
    continuous/analog (especially in the last mile)
  • Signal must be converted between digital/discrete
    and analog/continuous through modulation/demodulat
    ion.
  • The function of a modem

9
Networks
  • A network consists of two or more computers
    linked by communication lines.
  • Connectivity the ability of a device or
    software to work with other devices and/or
    software over a network connection
  • Each connected device is called a node

10
Local Area Network - LAN
  • Small geographic scope
  • Computers in close proximity
  • Local communications
  • no boosting or filtering
  • Workstations

11
Wide Area Network - WAN
  • Network of networks
  • Computers geographically disbursed
  • Long-distance communication
  • common carrier
  • boost and filter signal
  • Enterprise networks
  • Intranet
  • Supply chain integration
  • Extranet
  • Global networks

12
Internetworking Hardware
  • Use to connect multiple LANs or WANs
  • Have intelligence to filter, route and do
    protocol conversion
  • Examples
  • Bridges - Similar Networks
  • Gateways - Dissimilar networks
  • Routers
  • Switches

13
Bridges and Gateways
  • A bridge links similar networks.
  • A gateway links dissimilar networks.

14
Routers
  • accept messages at one of several input ports and
    forward the message to the appropriate output port

15
Common Network Topologies
16
Clients/Server Networks
17
Peer to Peer Networks
18
Network Operating Systems
  • Client/server architecture LANs
  • The system software runs on the server
  • Part of the NOS runs on each workstation
  • Software that handles communication between the
    workstation and the NOS
  • Agent process on client
  • clients link to network
  • Examples
  • Novell NetWare
  • Windows Server 2000,2003, NT Server
  • Peer to Peer Networks
  • NOS is installed on each attached workstation
  • Runs on top of the local operating system

19
Message Delivery
  • Each computer or terminal is a node
  • Messages (signals) are either
  • Broadcast to all nodes
  • Or move from node to node (point to point)
  • Topology or routing determines the route
  • Protocols define the precise rules to follow for
    LAN access and message delivery (Many different
    protocol exist)
  • Popular LAN Access control methods
  • Collision detection
  • Token passing

20
Network Access Control Methods
  • Distributed Access Control
  • Token passing
  • Circulating electronic token prevents collisions
  • Must possess the token to transmit a message
  • Random Access Control
  • Eliminates collisions
  • CSMA/CD (collision detection)
  • Listen for quiet line (carrier signal) then
    send message
  • Collision occurs with simultaneous messages
  • Must wait and resend
  • Three major standard protocols for LANs
  • Ethernet - (CSMA/CD, Star or Bus)
  • Token-Ring - (Token passing, Ring)
  • ARCnet - (Token passing, Star or bus)

21
Packet Switching
  • Most popular type of message delivery
  • Break message into packets
  • Transmit packets independently
  • Multiple messages share line
  • Reassemble message at receiving end

22
Packet Switching
  • Packets can follow different routes to reach
    destination
  • Error handling is important
  • Packets can arrive out of order
  • Individual packets may be lost
  • Objectives
  • Deliver the message accurately
  • Efficient utilization of available bandwidth
  • Efficient error recovery

23
The TCP/IP Model
TCP/IP is the standard packet switching protocol
for the Internet
24
TCP/IP Layers
  • Application layer
  • protocols that directly support application
    programs
  • protocols such as telnet, FTP, SMTP, DNS, POP,
    and HTTP
  • Transport layer
  • TCP (Transmission Control Protocol)
  • creates packets and reassembles messages
  • guarantees delivery
  • Receiving end acknowledges each packet
  • Sending end re-sends unacknowledged packets

25
TCP/IP Layers (continued)
  • Internet layer
  • IP (Internet Protocol)
  • routes and delivers individual packets
  • Network access layer
  • This is where Ethernet, Token ring and other
    network access protocols reside

26
IP Address
  • IP address
  • 32 bit number
  • dotted decimal format
  • 134.53.40.2
  • Standards
  • IPv4 current IPv4 addresses are 32 bits
  • supports 232 (about 4.3 billion) addresses
  • IPv6 proposed a 64-bit (sub-)network prefix
    and a 64-bit host part
  • supports 2128 addresses
  • Internet protocol communication requires IP
    address

27
Assigning an IP Address
  • All computers attached to the Internet must have
    an IP address.
  • Static allocation
  • IP address established at installation
  • linked to specific computers Media Access
    Control (MAC) address (i.e. Ethernet address)
  • Dynamic allocation
  • IP address allocated dynamically at login time
  • Must use a protocol such as Dynamic Host
    Configuration Protocol (DHCP)

28
Domains
29
Domain Name System (DNS)
  • Accepts domain name
  • Converts to IP address
  • Network operating system routine on
  • each host
  • each server
  • each Internet service provider (ISP)
  • each network service provider (NSP )

30
Caching
  • Domain name and IP address cached by all
    participating Domain Name Systems.
  • Subsequent references use cached IP address.
  • Business student uses cob

31
Internet Architecture
32
Internet Access
  • Access via local point of presence (POPs)
  • by local call
  • broadband access into the home
  • ISPs provide access (the on-ramp)
  • POPs connect up the network hierarchy to an
    interconnect point
  • Phone is most common for individuals
  • Broadband (Cable and ADSL) are coming fast...and
    competing for market share.
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